Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 136 (100.0%) | 277 (100.0%) | 2.0 |
rjtanner | 64 (47.1%) | 233 (84.1%) | 3.6 |
akirschbaum | 22 (16.2%) | 22 (7.9%) | 1.0 |
qal21 | 48 (35.3%) | 16 (5.8%) | 0.3 |
anmaster | 2 (1.5%) | 6 (2.2%) | 3.0 |
Minor dialogue update to Key (pup_land/rainbow/Lv4/key) in Pup Land. No functional changes.
2 lines of code changed in 1 file:
Sentence syntax update in message text to Path (pup_land/rainbow/Lv4/path4) in Pup Land.
2 lines of code changed in 1 file:
Punctuation and capitalization corrections in message text to North Gate, Level 4 (pup_land/rainbow/Lv4/n-gate) in Pup Land.
2 lines of code changed in 1 file:
Word spacing corrections in message text to Key (pup_land/rainbow/Lv4/key) in Pup Land.
2 lines of code changed in 1 file:
Removed empty line in message text to Entrance Hall, Level 4 (pup_land/rainbow/Lv4/e-hall) in Pup Land.
1 lines of code changed in 1 file:
Cosmetic changes to Statue (pup_land/rainbow/Lv4/statue) in Pup Land. Placed blocked tile on a empty section. No functional changes.
5 lines of code changed in 1 file:
Cosmetic changes to Path (pup_land/rainbow/Lv4/path7) in Pup Land. Placed blocked tiles on empty sections. No functional changes.
9 lines of code changed in 1 file:
Cosmetic changes to North Gate, Level 4 (pup_land/rainbow/Lv4/n-gate) in Pup Land. Added and update fence (swall) sections for nicer mergin with nearby walls. No functional changes.
21 lines of code changed in 1 file:
Cosmetic changes to Alter (pup_land/rainbow/Lv4/alter2) in Pup Land. Changed roughwall section near the stairs heading down to merge nicer with nearby walls. Added and update fence (swall) sections for nicer mergin with nearby walls. No functional changes.
13 lines of code changed in 1 file:
Cosmetic changes to Alter (pup_land/rainbow/Lv4/alter) in Pup Land. Placed a blocked tile on an empty section. Added and update fence (swall) sections for nicer mergin with nearby walls. No functional changes.
15 lines of code changed in 1 file:
Removed empty lines in message text to Path (pup_land/rainbow/Lv4/path7) in Pup Land.
1 lines of code changed in 1 file:
Removed empty lines in message text to Path (pup_land/rainbow/Lv4/path4) in Pup Land.
0 lines of code changed in 1 file:
Removed line breaks in message text to Key (pup_land/rainbow/Lv4/key) in Pup Land.
2 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
4 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
38 lines of code changed in 9 files:
(Inprogress checkin) Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
9 lines of code changed in 2 files:
(Inprogress checkin) Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
21 lines of code changed in 5 files:
In /pup_land: Fix some invalid key string warnings from gridarta.
3 lines of code changed in 1 file:
Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
3 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
16 lines of code changed in 16 files:
In-progress or partial check in; Updated map names and added map difficulty settings
32 lines of code changed in 16 files:
Changes due to map editor reformatting.
52 lines of code changed in 16 files:
Replace "no_pass" with "move_block".
1 lines of code changed in 1 file:
Add explicit 'move_type walk' to all monsters.
4 lines of code changed in 4 files:
Remove trailing whitespace.
1 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
16 lines of code changed in 16 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 32 files: