Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 47 (100.0%) | 952 (100.0%) | 20.2 |
tchize | 25 (53.2%) | 907 (95.3%) | 36.2 |
anmaster | 19 (40.4%) | 41 (4.3%) | 2.1 |
silvernexus | 1 (2.1%) | 2 (0.2%) | 2.0 |
qal21 | 2 (4.3%) | 2 (0.2%) | 1.0 |
Adjusted the error message to reflect the name of the script.
2 lines of code changed in 1 file:
Replace deprecated string.split() amd string.lower() in /python/*/*.py
10 lines of code changed in 5 files:
Set svn:eol-style on the python scripts in maps.
5 lines of code changed in 5 files:
Avoid features in the python scripts that are removed from python 3.0. This is confirmed to still work on at least python 2.5 and as far as I understand the docs also python 2.4
10 lines of code changed in 5 files:
Run whitespace cleanup script in maps/python.
16 lines of code changed in 4 files:
Add a "go to sleep" script based on time of day
75 lines of code changed in 1 file:
time of day script modified to use python, and simplified in use.
279 lines of code changed in 11 files:
timeofday based python script
updated existing script to use JSON notation
added a "replace in all map" script
added a test map
updated test maps to JSON notation
added helper tools: CFTimeOfDay and CFMapTransformer
fixed warnings in gridarta
119 lines of code changed in 7 files:
add a werebeast script and demo
The demo "werebeast" is based on beholder transforming into black dragon
Updated sage opening door message
186 lines of code changed in 2 files:
Fix filename comments
2 lines of code changed in 2 files:
Add Timeofday generic scripts and a demo map
Those 4 script can be used as filter or triggerer based on current time.
See test/tod for a demo map (conditionnal magic mouth, weapons that
attack only at day/night, grates that open in morning and close at dusk)
248 lines of code changed in 4 files: