Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 30 (100.0%) | 498 (100.0%) | 16.6 |
rjtanner | 11 (36.7%) | 288 (57.8%) | 26.1 |
akirschbaum | 6 (20.0%) | 164 (32.9%) | 27.3 |
ryo_saeba | 3 (10.0%) | 34 (6.8%) | 11.3 |
anmaster | 1 (3.3%) | 9 (1.8%) | 9.0 |
qal21 | 9 (30.0%) | 3 (0.6%) | 0.3 |
Questify some maps.
23 lines of code changed in 2 files:
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
1 lines of code changed in 1 file:
Apply region wilderness to Strange Mountain maps (/quests/hendel/*)
6 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
6 lines of code changed in 3 files:
Add missing floor tiles to /quests/hendel/pre_acid
9 lines of code changed in 1 file:
Define good key/door slayings.
11 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
3 lines of code changed in 3 files:
Changes due to map editor reformatting.
97 lines of code changed in 2 files:
Replace "no_pass" with "move_block".
159 lines of code changed in 1 file:
Remove trailing whitespace.
1 lines of code changed in 1 file:
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
179 lines of code changed in 3 files:
Set svn:eol-style to LF for all map files in trunk.
3 lines of code changed in 3 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 6 files: