Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 32 (100.0%) | 658 (100.0%) | 20.5 |
rjtanner | 19 (59.4%) | 647 (98.3%) | 34.0 |
meflin2 | 1 (3.1%) | 5 (0.8%) | 5.0 |
qal21 | 9 (28.1%) | 3 (0.5%) | 0.3 |
akirschbaum | 3 (9.4%) | 3 (0.5%) | 1.0 |
meele balance ac changes
5 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Giants Third Floor in Tower of Warrior Proving.
7 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Giants Main Floor in Tower of Warrior Proving.
2 lines of code changed in 1 file:
Apply region wilderness to Warrior's Tower maps (/quests/mak/*)
6 lines of code changed in 3 files:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
2 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
7 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
10 lines of code changed in 3 files:
Unify Created: and Modified: map headers.
3 lines of code changed in 3 files:
Changes due to map editor reformatting.
395 lines of code changed in 3 files:
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
212 lines of code changed in 3 files:
Set svn:eol-style to LF for all map files in trunk.
3 lines of code changed in 3 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 6 files: