Directory quests/mak/mansion/

Total Files:
3
Deleted Files:
0
Lines of Code:
10208

[root]/quests/mak/mansion

Lines of Code

quests/mak/mansion/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 27 (100.0%) 47 (100.0%) 1.7
rjtanner 14 (51.9%) 40 (85.1%) 2.8
akirschbaum 4 (14.8%) 4 (8.5%) 1.0
qal21 9 (33.3%) 3 (6.4%) 0.3

Most Recent Commits

rjtanner 2012-03-10 02:14 Rev.: 17429

Punctuation correction to message text in Warriors' Tower, Mansion - Second Floor (quests/mak/mansion/floor2) in Wilderness.

2 lines of code changed in 1 file:

  • quests/mak/mansion: floor2 (+2 -2)
rjtanner 2011-12-28 00:32 Rev.: 16338

Removed line breaks in message text to Warriors' Tower, Mansion - Second Floor in Tower of Warrior Proving.

2 lines of code changed in 1 file:

  • quests/mak/mansion: floor2 (+2 -4)
rjtanner 2008-12-22 01:40 Rev.: 11090

Apply region wilderness to Warrior's Tower maps (/quests/mak/*)

6 lines of code changed in 3 files:

  • quests/mak/mansion: basement (+2 -1), floor1 (+2 -1), floor2 (+2 -1)
rjtanner 2008-10-21 16:03 Rev.: 10139

(Inprogress checkin) Update map names to make them unique and more descriptive

6 lines of code changed in 3 files:

  • quests/mak/mansion: basement (+2 -2), floor1 (+2 -2), floor2 (+2 -2)
rjtanner 2008-09-21 17:31 Rev.: 9912

Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic

12 lines of code changed in 3 files:

  • quests/mak/mansion: basement (+4 -1), floor1 (+4 -1), floor2 (+4 -1)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

3 lines of code changed in 3 files:

  • quests/mak/mansion: basement (+1 -3), floor1 (+1 -3), floor2 (+1 -3)
akirschbaum 2007-08-23 14:36 Rev.: 6982

Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.

1 lines of code changed in 1 file:

  • quests/mak/mansion: floor2 (+1 -2)
rjtanner 2007-02-27 21:57 Rev.: 5627

Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.

12 lines of code changed in 3 files:

  • quests/mak/mansion: basement (+4 -3), floor1 (+4 -3), floor2 (+4 -5)
qal21 2006-12-17 00:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

3 lines of code changed in 3 files:

  • quests/mak/mansion: basement (+1), floor1 (+1), floor2 (+1)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 6 files:

  • quests/mak/mansion: basement (-1), floor1 (-1), floor2 (-1)
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