Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 87 (100.0%) | 2313 (100.0%) | 26.5 |
rjtanner | 50 (57.5%) | 2021 (87.4%) | 40.4 |
anmaster | 6 (6.9%) | 171 (7.4%) | 28.5 |
ryo_saeba | 2 (2.3%) | 89 (3.8%) | 44.5 |
akirschbaum | 10 (11.5%) | 24 (1.0%) | 2.4 |
qal21 | 18 (20.7%) | 6 (0.3%) | 0.3 |
partmedia | 1 (1.1%) | 2 (0.1%) | 2.0 |
Fix direction of stairs
2 lines of code changed in 1 file:
Wording change (sill -> seal) to message text in Skud Tower, West (quests/skud/west_1) in Wilderness.
1 lines of code changed in 1 file:
Word spacing corrections to message text in Skud Tower, West (quests/skud/west_1) in Wilderness.
3 lines of code changed in 1 file:
Word spacing corrections to message text in Skud Tower, North (quests/skud/north_1) in Wilderness.
6 lines of code changed in 1 file:
Removed forced line breaks in description text to Skud Tower, Maze (quests/skud/maze) in Wilderness.
2 lines of code changed in 1 file:
Wording correction (insure -> ensure) to message text in Skud Tower, Entrance Hall (quests/skud/entrance) in Wilderness.
1 lines of code changed in 1 file:
Word spacing corrections to message text in Skud Tower, Entrance Hall (quests/skud/entrance) in Wilderness.
5 lines of code changed in 1 file:
Word spacing corrections to message text in Skud Tower, East (quests/skud/east_1) in Wilderness.
2 lines of code changed in 1 file:
Wording correction (You here -> You hear) to message text in Skud Tower, Court (quests/skud/court) in Wilderness.
4 lines of code changed in 1 file:
Word spacing corrections to message text in Skud Tower, Court (quests/skud/court) in Wilderness.
3 lines of code changed in 1 file:
Wording correction (you you -> you) in message text to Skud Tower, North (quests/skud/north_1) in Wilderness.
2 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Skud Tower, West (quests/skud/west_1).
4 lines of code changed in 1 file:
Content corrections (six plane -> sixth plane, would me access -> would give me access) in message text to Skud Tower, North (quests/skud/north_1).
1 lines of code changed in 1 file:
Context correction (forbidding feeling -> foreboding feeling) in message text to Skud Tower, North (quests/skud/north_1).
1 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Skud Tower, North (quests/skud/north_1).
14 lines of code changed in 1 file:
Removed forced line breaks and punctuation correction in message text to Skud Tower, Entrance (quests/skud/entrance).
5 lines of code changed in 1 file:
Grammar corrections (Your -> You're) in message text to Skud Tower, East (quests/skud/east_1).
6 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Skud Tower, East (quests/skud/east_1).
8 lines of code changed in 1 file:
Grammar corrections (Your -> You're) in message text to Skud Tower, Court (quests/skud/court).
14 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Skud Tower, Court (quests/skud/court).
29 lines of code changed in 1 file:
Cosmetic changes to Skud Tower, North (/quests/skud/east_1). Change how wall sections merge with fence (swall) sections. Replaced partional castle wall sections with dwall sections. No functional changes.
79 lines of code changed in 1 file:
Cosmetic changes to Skud Tower, East (/quests/skud/east_1). Change how wall sections merge with fence (swall) sections. No functional changes.
41 lines of code changed in 1 file:
Apply region wilderness to Skud Tower maps (/quests/skud/*)
12 lines of code changed in 6 files:
Add snow tiles underneath the ice tiles
1662 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
12 lines of code changed in 6 files:
Some map fixes in /quests/skud/*:
* court, north_1, east_1: Add missing floor arches under walls and such.
* maze: Fix walls, they looked bad.
168 lines of code changed in 4 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
18 lines of code changed in 6 files:
Context correction in magic mouth messages, replaced parish (church community) with perish (to destroy)
3 lines of code changed in 1 file:
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
3 lines of code changed in 2 files:
Update spellcasting objects to use inventory objects.
11 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
5 lines of code changed in 5 files:
Synchronize with updates made to branch - map renames
2 lines of code changed in 1 file:
Changes due to map editor reformatting.
16 lines of code changed in 2 files:
Remove obsolete immune. Other changes due to map editor.
39 lines of code changed in 1 file:
Remove obsolete immune. Other changes due to map editor.
50 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
2 lines of code changed in 1 file:
Remove trailing whitespace.
6 lines of code changed in 3 files:
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
65 lines of code changed in 5 files:
Set svn:eol-style to LF for all map files in trunk.
6 lines of code changed in 6 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 12 files: