[root]/santo_dominion/lord_byron
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 56 (100.0%) | 9600 (100.0%) | 171.4 |
rjtanner | 37 (66.1%) | 9462 (98.6%) | 255.7 |
akirschbaum | 7 (12.5%) | 134 (1.4%) | 19.1 |
qal21 | 12 (21.4%) | 4 (0.0%) | 0.3 |
Cosmetic changes to Lord Byron's Castle, 2nd Floor (santo_dominion/lord_byron/2nd_floor) to change bwall sections to castle walls (cwall).
147 lines of code changed in 1 file:
Cosmetic changes to Lord Byron's Castle, 1st Floor (santo_dominion/lord_byron/1st_floor) to change bwall sections to castle walls (cwall).
546 lines of code changed in 1 file:
Cosmetic changes to Lord Byron's Castle, Weapons (santo_dominion/lord_byron/weapon) to better match the Lord Byron's Castle, Main Floor castle look and decor.
96 lines of code changed in 1 file:
Cosmetic changes to Lord Byron's Castle, Magic (santo_dominion/lord_byron/magic) to better match the Lord Byron's Castle, Main Floor castle look and decor.
100 lines of code changed in 1 file:
Cosmetic changes to Lord Byron's Castle, General (santo_dominion/lord_byron/general) to better match the Lord Byron's Castle, Main Floor castle look and decor.
96 lines of code changed in 1 file:
Cosmetic changes to Lord Byron's Castle, Armour (santo_dominion/lord_byron/armour) to better match the Lord Byron's Castle, Main Floor castle look and decor.
100 lines of code changed in 1 file:
Cosmetic changes to Lord Byron's Castle, Main Floor (santo_dominion/lord_byron/main) to add spiked wall sections in the shop areas.
33 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Cosmetic clean up and layout improvements to Lord Byron's Castle, Dungeon (santo_dominion/lord_byron/dungeon) in Santo Dominion.
1474 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Map name update (Mainfloor -> Main Floor) to Lord Byron's Castle, Main Floor (santo_dominion/lord_byron/main) in Santo Dominion.
1 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Moved stairway locations to better match upper level of the castle, slight movement of scorpion generators at Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
13 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Removed panthers and grimreapers that were outside the walls at Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
0 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Minor cosmetic wall and floor tile changes to Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
12 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Added new dialogue to monsters and NPCs found in Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
39 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. New signs with helpful information to Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
27 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Cosmetic wall changes (from bwall to cwall) to Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
327 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Cosmetic floor changes (from wood to flagstone) to Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
1071 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Cosmetic wall changes to Lord Byron's Castle, 1st Floor (santo_dominion/lord_byron/1st_floor) in Santo Dominion.
2 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Realign stairs on Lord Byron's Castle, 1st Floor (santo_dominion/lord_byron/1st_floor) in Santo Dominion.
10 lines of code changed in 1 file:
Fix maps that allow stealing unpaid items from shops.
69 lines of code changed in 2 files:
Adapt exit coordinates to server r12199.
14 lines of code changed in 2 files:
Make shop areas of Lord Byron's Castle (/santo_dominion/lord_byron/main) stand alone maps in order to support shop headers and inventory signs
5320 lines of code changed in 5 files:
Cosmetic wall changes for nicer merging
3 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
8 lines of code changed in 4 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
10 lines of code changed in 4 files:
Update spellcasting objects to use inventory objects.
51 lines of code changed in 3 files:
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
20 lines of code changed in 4 files:
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
7 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
4 lines of code changed in 4 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 8 files: