Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 10 (100.0%) | 83 (100.0%) | 8.3 |
rjtanner | 4 (40.0%) | 61 (73.5%) | 15.2 |
akirschbaum | 2 (20.0%) | 21 (25.3%) | 10.5 |
qal21 | 3 (30.0%) | 1 (1.2%) | 0.3 |
ryo_saeba | 1 (10.0%) | 0 (0.0%) | 0.0 |
Remove empty directory.
0 lines of code changed in 1 file:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
4 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
16 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
2 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
1 lines of code changed in 1 file:
Fix connected objects.
20 lines of code changed in 1 file:
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
39 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
1 lines of code changed in 1 file:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 2 files: