Directory scorn/guilds/

Directory Deleted:
2014-11-29 16:47
Total Files:
0
Deleted Files:
1
Lines of Code:
0

[root]/scorn/guilds
            directory in repo mailed_fist (22 files, 89687 lines)

Lines of Code

scorn/guilds/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 13 (100.0%) 169 (100.0%) 13.0
rjtanner 6 (46.2%) 146 (86.4%) 24.3
akirschbaum 2 (15.4%) 20 (11.8%) 10.0
ryo_saeba 1 (7.7%) 2 (1.2%) 2.0
qal21 3 (23.1%) 1 (0.6%) 0.3
partmedia 1 (7.7%) 0 (0.0%) 0.0

Most Recent Commits

partmedia 2014-11-29 16:47 Rev.: 19730

Remove Guild Houses Inc.

0 lines of code changed in 1 file:

  • scorn/guilds: guildhousesinc (del)
rjtanner 2012-03-25 01:01 Rev.: 17684

Punctuation updates and instruction clarification to Guild Houses Inc (scorn/guilds/guildhousesinc) in Scorn.

12 lines of code changed in 1 file:

  • scorn/guilds: guildhousesinc (+12 -12)
rjtanner 2012-03-14 00:39 Rev.: 17506

Typo correction (northen -> northern) to a couple of maps.

2 lines of code changed in 1 file:

  • scorn/guilds: guildhousesinc (+2 -2)
rjtanner 2011-10-20 18:28 Rev.: 15213

Map name correction for Guild Houses Inc in Scorn, should be Inc and not Iinc.

2 lines of code changed in 1 file:

  • scorn/guilds: guildhousesinc (+2 -2)
ryo_saeba 2010-06-26 02:59 Rev.: 13429

Fix guild location.

2 lines of code changed in 1 file:

  • scorn/guilds: guildhousesinc (+2 -2)
rjtanner 2008-12-02 21:42 Rev.: 10821

Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.

2 lines of code changed in 1 file:

  • scorn/guilds: guildhousesinc (+2 -6)
rjtanner 2008-12-01 01:00 Rev.: 10791

Replace and phase out the (old) oakdoor graphic with something different

6 lines of code changed in 1 file:

  • scorn/guilds: guildhousesinc (+6 -2)
akirschbaum 2007-11-04 14:05 Rev.: 7474

Update spellcasting objects to use inventory objects.

19 lines of code changed in 1 file:

  • scorn/guilds: guildhousesinc (+19)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

1 lines of code changed in 1 file:

  • scorn/guilds: guildhousesinc (+1 -2)
rjtanner 2007-02-22 22:21 Rev.: 5586

Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.

122 lines of code changed in 1 file:

  • scorn/guilds: guildhousesinc (+122 -121)
qal21 2006-12-17 00:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

1 lines of code changed in 1 file:

  • scorn/guilds: guildhousesinc (+1)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 2 files:

  • scorn/guilds: guildhousesinc (new)
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