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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 34 (100.0%) | 1065 (100.0%) | 31.3 |
ryo_saeba | 12 (35.3%) | 883 (82.9%) | 73.5 |
akirschbaum | 3 (8.8%) | 67 (6.3%) | 22.3 |
partmedia | 7 (20.6%) | 42 (3.9%) | 6.0 |
quinet | 1 (2.9%) | 29 (2.7%) | 29.0 |
silvernexus | 3 (8.8%) | 21 (2.0%) | 7.0 |
anmaster | 4 (11.8%) | 17 (1.6%) | 4.2 |
mwedel | 3 (8.8%) | 5 (0.5%) | 1.6 |
gros | 1 (2.9%) | 1 (0.1%) | 1.0 |
Remove forgotten files.
0 lines of code changed in 2 files:
Tentatively fix crash in plugin when weird stuff was done to our poor NPC.
14 lines of code changed in 1 file:
Resolve NPCs that were spawned in via citylife on map load from dropping their items when killed.
12 lines of code changed in 1 file:
Fix an off-by-one in spawn count and several misplaced spawn locations in citylife plugin.
5 lines of code changed in 1 file:
Add missing documentation.
2 lines of code changed in 1 file:
Add citylife to scorncounty
33 lines of code changed in 1 file:
Split random functions into its own file
This makes it possible for plugins to share the cf_random() function
without bringing in all the other symbols required in porting.c.
1 lines of code changed in 1 file:
Add porting.c to citylife plugin build
citylife uses RANDOM() which is implemented as cf_random() in porting.c.
This fixes an undefined symbol at load time.
Reported by: Jason Bergmann
2 lines of code changed in 1 file:
Clean up some log messages
0 lines of code changed in 1 file:
Remove automatic prototype generation with cproto
Obtained from: Tolga Dalman
0 lines of code changed in 1 file:
Clean up standard C headers.
6 lines of code changed in 1 file:
Removed prisoners from the Wolfsburg and Santo Dominion citylife spawning since they do not move.
4 lines of code changed in 1 file:
Trim legacy Makefile headers.
0 lines of code changed in 1 file:
Apply patch #3522118: new CityLife.py Towns, courtesy Jason Wright.
323 lines of code changed in 1 file:
Add logic to do svn version check between plugin and server - this prevents
incompatible plugins from being used.
MSW 2011-11-26
3 lines of code changed in 1 file:
Clean unused variables.
8 lines of code changed in 1 file:
Change event listener prototype for plugins to return int instead of void*.
7 lines of code changed in 1 file:
Transmit talk information to plugins. Make a specific say plugin command.
1 lines of code changed in 1 file:
Add missing includes, add some makefiles for them for make distcheck.
MSW 2010-04-25
1 lines of code changed in 1 file:
Rename object_free() to object_free_drop_inventory() to hint about possible side-effects.
3 lines of code changed in 1 file:
plugins/cfpython/include/cfpython_proto.h, plugins/cfpython/cfpython.c: Fix
broken give command. Was broken due to MSW removing -Bsymbolic when building
plugins about half a year ago. Also change some other symbols to static in the
plugins to avoid more issues like this.
plugins/cflogger/include/cflogger_proto.h, plugins/cflogger/cflogger.c,
plugins/citylife/include/citylife_proto.h, plugins/citylife/citylife.c,
plugins/cfrhg/include/cfrhg_proto.h, plugins/cfrhg/cfrhg.c,
plugins/cfanim/include/cfanim.h, plugins/cfanim/include/cfanim_proto.h,
plugins/cfanim/cfanim.c, plugins/cfnewspaper/include/cfnewspaper_proto.h,
plugins/cfnewspaper/cfnewspaper.c: More changes in the same style as the above
python changes to reduce possible symbol lookup conflicts. Also make some
functions static.
plugins/cfrhg/include/cfrhg_proto.h, plugins/cfrhg/cfrhg.c: Fix a typo in cfrhg
(was "cfrgh" in one place).
1 lines of code changed in 1 file:
Whitespace changes: consistently reformat code.
61 lines of code changed in 1 file:
Fix for bug #2088893: Assertion in cfanim.c globalEventListener on client connect.
18 lines of code changed in 1 file:
plugins/*/Makefile.am: Remove -Xlinker -export-dynamic -Xlinker -Bsymbolic
from extra LDFLAGS. Those are gnu specific linker options which cause
the plugins to fail to compile when not using gld. I've tested the build
without those options with gld on linux, and all works fine, so not sure
if those are still needed - in theory, libtool should cover that. If
those options are still needed, configure.ac should get updated with a
a better test.
MSW 2008-07-24
1 lines of code changed in 1 file:
Automatic style fix: replace "foo* bar" by "foo *bar", remove extra spaces inside parentheses, etc.
29 lines of code changed in 1 file:
First step in fixing bug #1992235 (citylife/rabies potential DOS). Make citylife
NPCs undead.
2 lines of code changed in 1 file:
Clean up in plugins, fix a lot of gcc warnings (in plugins), update prototype
headers in plugins, make some functions static. Also update build system for
cflogger to make it not include common plugin stuff in header. Followed example
set by cfnewspaper's Makefile.am. Make the template plugin include prototype
header. (It is a good idea to do so, for various reasons.) Also add some missing
newlines at end of copyright header comments in some files. Also make some
variables const (in python plugin) in order to fix gcc warnings and to make
code cleaner (a string literal is always a const char* in C90 or later, but
char* is allowed for compatibility reasons, though it will actually be a const).
13 lines of code changed in 1 file:
Set svn:eol-style to native on *.c and *.h files that were missing it.
1 lines of code changed in 1 file:
Allow the server to be built from outside of its source directory.
1 lines of code changed in 1 file:
Ansi C compatibility improvement: use prototypes.
3 lines of code changed in 1 file:
Tweak documentation, remove unused parameters.
9 lines of code changed in 1 file:
New plugin: citylife. Adds NPCs to town, to make them more lively.
501 lines of code changed in 2 files: