Directory types/dragon_focus/

Directory Created:
2010-11-15 02:17
Total Files:
1
Deleted Files:
0
Lines of Code:
83

[root]/types/dragon_focus

Lines of Code

types/dragon_focus/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 2 (100.0%) 85 (100.0%) 42.5
mwedel 1 (50.0%) 83 (97.6%) 83.0
ryo_saeba 1 (50.0%) 2 (2.4%) 2.0

Most Recent Commits

ryo_saeba 2020-10-01 11:39 Rev.: 21469

Use the Animations directly instead of using a number.
Hide a non significant variable.

2 lines of code changed in 1 file:

  • types/dragon_focus: dragon_focus.c (+2 -2)
mwedel 2010-11-15 02:17 Rev.: 14097

Add ability for server to provide choice of starting items for new -
characters - add support for sending that data and receiving and validating
the responses. Add DRAGON_FOCUS type which changes the dragon focus.
----
common/arch.c: Update type checking. Remove check for < 0 - since
unsigned value is passed in, that will never happen.
doc/Developers/protocol: Add information about choice handling.
include/define.h: Add dragon_focus type.
server/ob_types.c: Add call to init_type_dragon_focus()
socket/requestinfo.c: Include choice options in race/class information
we send to client.
socket/request.c: Add handling of item choices during character creation.
types/Makefile.am, types/dragon_focus/dragon_focus.c: Add code to
handle applying dragon focus object.
MSW 2010-11-14

83 lines of code changed in 1 file:

  • types/dragon_focus: dragon_focus.c (new 83)
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