Directory types/mimic/

Directory Created:
2018-09-24 12:39
Total Files:
1
Deleted Files:
0
Lines of Code:
100

[root]/types/mimic

Lines of Code

types/mimic/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 4 (100.0%) 103 (100.0%) 25.7
silvernexus 2 (50.0%) 101 (98.1%) 50.5
ryo_saeba 2 (50.0%) 2 (1.9%) 1.0

Most Recent Commits

silvernexus 2021-03-11 16:36 Rev.: 22036

Add code to handle scalable mimics for random maps.

19 lines of code changed in 1 file:

  • types/mimic: mimic.c (+19 -1)
ryo_saeba 2020-10-01 11:39 Rev.: 21469

Use the Animations directly instead of using a number.
Hide a non significant variable.

1 lines of code changed in 1 file:

  • types/mimic: mimic.c (+1 -1)
ryo_saeba 2020-09-09 13:02 Rev.: 21367

Fix syntax.

1 lines of code changed in 1 file:

  • types/mimic: mimic.c (+1 -1)
silvernexus 2018-09-24 12:39 Rev.: 20587

Add a mimic type for objects to become monsters when applied.

82 lines of code changed in 1 file:

  • types/mimic: mimic.c (new 82)
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