Crossfire Client, Branches  R11627
proto.h File Reference
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Functions

void AddMeFail (char *data, int len)
 
void AddMeSuccess (char *data, int len)
 
void AddspellCmd (unsigned char *data, int len)
 
void animate_objects (void)
 
void AnimCmd (unsigned char *data, int len)
 
int can_write_spell_on (item *it)
 
int check_server_version (int entry)
 
void clear_fire (void)
 
void clear_fire_run (void)
 
void clear_run (void)
 
void clearLogListener (void)
 
void client_send_apply (int tag)
 
void client_send_examine (int tag)
 
void client_send_move (int loc, int tag, int nrof)
 
void command_take (const char *command, const char *cpnext)
 
void CompleteCmd (unsigned char *data, int len)
 
itemcreate_new_item (item *env, sint32 tag)
 
int cs_print_string (int fd, const char *str,...)
 
void DeleteInventory (unsigned char *data, int len)
 
void DeleteItem (unsigned char *data, int len)
 
void DeleteSpell (unsigned char *data, int len)
 
void display_newpng (int face, uint8 *buf, int buflen, int setnum)
 
void DoClient (ClientSocket *csocket)
 
void DrawExtInfoCmd (char *data, int len)
 
void DrawInfoCmd (char *data, int len)
 
void ExtendedInfoSetCmd (char *data, int len)
 
int ExtSmooth (unsigned char *data, int len, int x, int y, int layer)
 
void Face2Cmd (uint8 *data, int len)
 
void finish_face_cmd (int pnum, uint32 checksum, int has_sum, char *face, int faceset)
 
void fire_dir (int dir)
 
void free_all_items (item *op)
 
void get_image_info (uint8 *data, int len)
 
void get_image_sums (char *data, int len)
 
const char * get_number (uint32 i)
 
uint8 get_type_from_name (const char *name)
 
char GetChar_String (const unsigned char *data)
 
sint64 GetInt64_String (const unsigned char *data)
 
int GetInt_String (const unsigned char *data)
 
char * getLogText (const LogEntry *le)
 
char * getLogTextRaw (LogLevel level, const char *origin, const char *message)
 
short GetShort_String (const unsigned char *data)
 
void GoodbyeCmd (char *data, int len)
 
void handle_query (char *data, int len)
 
void Image2Cmd (uint8 *data, int len)
 
void init_client_vars (void)
 
void init_common_cache_data (void)
 
int init_connection (char *host, int port)
 
void init_metaserver (void)
 
void inscribe_magical_scroll (item *scroll, Spell *spell)
 
void Item2Cmd (unsigned char *data, int len)
 
void item_actions (item *op)
 
itemlocate_item (sint32 tag)
 
void LOG (LogLevel level, const char *origin, const char *format,...)
 
void logChildPipe (ChildProcess *child, LogLevel level, int flag)
 
void logPipe (ChildProcess *child, LogLevel level, int pipe)
 
void look_at (int x, int y)
 
void MagicMapCmd (unsigned char *data, int len)
 
int make_path_to_dir (char *directory)
 
int make_path_to_file (char *filename)
 
void Map2Cmd (unsigned char *data, int len)
 
itemmap_item (void)
 
void map_scrollCmd (char *data, int len)
 
void mapdata_animation (void)
 
sint16 mapdata_bigface (int x, int y, int layer, int *ww, int *hh)
 
sint16 mapdata_bigface_head (int x, int y, int layer, int *ww, int *hh)
 
void mapdata_clear_old (int x, int y)
 
void mapdata_clear_space (int x, int y)
 
sint16 mapdata_face (int x, int y, int layer)
 
void mapdata_init (void)
 
int mapdata_is_inside (int x, int y)
 
void mapdata_newmap (void)
 
void mapdata_reset (void)
 
void mapdata_scroll (int dx, int dy)
 
void mapdata_set_anim_layer (int x, int y, uint16 anim, uint8 anim_speed, int layer)
 
void mapdata_set_check_space (int x, int y)
 
void mapdata_set_darkness (int x, int y, int darkness)
 
void mapdata_set_face_layer (int x, int y, sint16 face, int layer)
 
void mapdata_set_size (int viewx, int viewy)
 
void mapdata_set_smooth (int x, int y, int smooth, int layer)
 
void MapExtendedCmd (unsigned char *data, int len)
 
int metaserver1_get_info (void)
 
void * metaserver1_thread (void *junk)
 
int metaserver2_get_info (void)
 
void * metaserver2_thread (void *junk)
 
size_t metaserver2_writer (void *ptr, size_t size, size_t nmemb, void *data)
 
int metaserver_check_status (void)
 
int metaserver_get_info (char *metaserver, int meta_port)
 
int metaserver_select (char *sel)
 
void metaserver_show (int show_selection)
 
void monitorChilds (void)
 
void move_player (int dir)
 
void negotiate_connection (int sound)
 
void new_player (long tag, char *name, long weight, long face)
 
void NewmapCmd (unsigned char *data, int len)
 
int num_free_items (void)
 
void PickupCmd (uint8 *data, int len)
 
itemplayer_item (void)
 
void PlayerCmd (unsigned char *data, int len)
 
void print_inventory (item *op)
 
void purgePipe (ChildProcess *cp, int pipe)
 
ChildProcessraiseChild (char *name, int flag)
 
void remove_item (item *op)
 
void remove_item_inventory (item *op)
 
void ReplyInfoCmd (uint8 *buf, int len)
 
void requestface (int pnum, char *facename)
 
void reset_client_vars (void)
 
void reset_image_cache_data (void)
 
void reset_player_data (void)
 
void run_dir (int dir)
 
int script_lua_command (const char *command, const char *param)
 
void script_lua_kill (const char *param)
 
void script_lua_list (const char *param)
 
void script_lua_load (const char *name)
 
void script_lua_stats (void)
 
int send_command (const char *command, int repeat, int must_send)
 
void send_mark_obj (item *op)
 
void send_reply (const char *text)
 
void SendAddMe (ClientSocket csock)
 
void SendSetFaceMode (ClientSocket csock, int mode)
 
void SendVersion (ClientSocket csock)
 
void set_item_values (item *op, char *name, sint32 weight, uint16 face, uint16 flags, uint16 anim, uint16 animspeed, uint32 nrof, uint16 type)
 
int setLogListener (LogListener li)
 
void setTextManager (int type, ExtTextManager callback)
 
void SetupCmd (char *buf, int len)
 
void SinkCmd (unsigned char *data, int len)
 
void SmoothCmd (unsigned char *data, int len)
 
void SockList_AddChar (SockList *sl, char c)
 
void SockList_AddInt (SockList *sl, uint32 data)
 
void SockList_AddShort (SockList *sl, uint16 data)
 
void SockList_AddString (SockList *sl, const char *str)
 
void SockList_Init (SockList *sl, uint8 *buf)
 
int SockList_ReadPacket (int fd, SockList *sl, int len)
 
int SockList_Send (SockList *sl, int fd)
 
void StatsCmd (unsigned char *data, int len)
 
void stop_fire (void)
 
void stop_run (void)
 
char * strdup_local (const char *str)
 
void TickCmd (uint8 *data, int len)
 
void toggle_locked (item *op)
 
void update_item (int tag, int loc, char *name, int weight, int face, int flags, int anim, int animspeed, uint32 nrof, int type)
 
void update_item_sort (item *it)
 
void UpdateItemCmd (unsigned char *data, int len)
 
void UpdspellCmd (unsigned char *data, int len)
 
void use_skill (int skill_id)
 
void VersionCmd (char *data, int len)
 

Function Documentation

void AddMeFail ( char *  data,
int  len 
)

Definition at line 387 of file commands.c.

References LOG(), and LOG_INFO.

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void AddMeSuccess ( char *  data,
int  len 
)

Definition at line 398 of file commands.c.

References LOG(), and LOG_INFO.

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void AnimCmd ( unsigned char *  data,
int  len 
)
int can_write_spell_on ( item it)

Definition at line 752 of file item.c.

References item_struct::type.

Referenced by item_event_item_changed(), item_event_item_deleting(), and spellinventory_redraw().

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int check_server_version ( int  entry)

Definition at line 69 of file metaserver.c.

References VERSION_CS, and VERSION_SC.

Referenced by get_metaserver(), and metaserver_show().

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void clear_fire ( void  )

Definition at line 134 of file player.c.

References dfire, SC_FIRERUN, and send_command().

Referenced by button_map_event(), on_drawingarea_map_button_press_event(), parse_game_button_press(), and parse_key_release().

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void clear_fire_run ( void  )

Definition at line 122 of file player.c.

References dfire, drun, SC_FIRERUN, and send_command().

Referenced by check_x_events().

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void clear_run ( void  )

Definition at line 142 of file player.c.

References drun, SC_FIRERUN, and send_command().

Referenced by parse_key_release().

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void clearLogListener ( void  )

Definition at line 143 of file misc.c.

void client_send_apply ( int  tag)

Definition at line 80 of file player.c.

References cs_print_string(), csocket, and ClientSocket::fd.

Referenced by buttonpress_in_list(), close_container(), close_container_callback(), list_button_event(), list_item_action(), and list_row_collapse().

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void client_send_examine ( int  tag)

Definition at line 85 of file player.c.

References cs_print_string(), csocket, and ClientSocket::fd.

Referenced by buttonpress_in_list(), list_button_event(), and list_item_action().

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void client_send_move ( int  loc,
int  tag,
int  nrof 
)

Definition at line 92 of file player.c.

References cs_print_string(), csocket, and ClientSocket::fd.

Referenced by buttonpress_in_list(), list_button_event(), and list_item_action().

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void command_take ( const char *  command,
const char *  cpnext 
)

Definition at line 264 of file player.c.

References Player_Struct::container, Player_Struct::count, cpl, cs_print_string(), csocket, draw_info(), ClientSocket::fd, item_struct::inv, NDI_BLACK, Player_Struct::ob, send_command(), and item_struct::tag.

Referenced by do_take().

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void CompleteCmd ( unsigned char *  data,
int  len 
)

Definition at line 246 of file player.c.

References ClientSocket::command_received, ClientSocket::command_sent, ClientSocket::command_time, csocket, GetInt_String(), GetShort_String(), LOG(), LOG_ERROR, and script_sync().

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item* create_new_item ( item env,
sint32  tag 
)

Definition at line 422 of file item.c.

References add_item(), alloc_items(), free_items, item_struct::locked, item_struct::next, NROF_ITEMS, item_struct::prev, and item_struct::tag.

Referenced by update_item().

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void DeleteInventory ( unsigned char *  data,
int  len 
)

Definition at line 960 of file commands.c.

References locate_item(), LOG(), LOG_WARNING, and remove_item_inventory().

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void DeleteItem ( unsigned char *  data,
int  len 
)

Definition at line 941 of file commands.c.

References GetInt_String(), locate_item(), LOG(), LOG_WARNING, and remove_item().

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void DeleteSpell ( unsigned char *  data,
int  len 
)

Definition at line 1051 of file commands.c.

References cpl, GetInt_String(), LOG(), LOG_WARNING, Spell_struct::next, Player_Struct::spelldata, Player_Struct::spells_updated, and Spell_struct::tag.

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void display_newpng ( int  face,
uint8 buf,
int  buflen,
int  setnum 
)

Definition at line 535 of file image.c.

References CONFIG_CACHE, create_and_rescale_image_from_data(), Face_Information_struct::facesets, height, image_add_hash(), LOG(), LOG_WARNING, MAX_BUF, MAX_FACE_SETS, png_to_data(), FaceSets_struct::prefix, ROTATE_RIGHT, use_config, and width.

Referenced by Image2Cmd().

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void DoClient ( ClientSocket csocket)

Definition at line 149 of file client.c.

References SockList::buf, CmdMapping::cmdformat, CmdMapping::cmdname, CmdMapping::cmdproc, ClientSocket::fd, ClientSocket::inbuf, SockList::len, MAXSOCKBUF, NCOMMANDS, script_watch(), and SockList_ReadPacket().

Referenced by do_network(), event_loop(), and negotiate_connection().

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void DrawExtInfoCmd ( char *  data,
int  len 
)

Definition at line 526 of file commands.c.

References getTextManager(), LOG(), and LOG_WARNING.

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void DrawInfoCmd ( char *  data,
int  len 
)

Definition at line 475 of file commands.c.

References draw_color_info(), draw_info(), LOG(), LOG_WARNING, and NDI_BLACK.

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void ExtendedInfoSetCmd ( char *  data,
int  len 
)

Definition at line 370 of file commands.c.

int ExtSmooth ( unsigned char *  data,
int  len,
int  x,
int  y,
int  layer 
)

Definition at line 1244 of file commands.c.

References Map::cells, GetChar_String(), MapCell::need_resmooth, pl_pos, MapCell::smooth, the_map, Map::x, PlayerPosition::x, Map::y, and PlayerPosition::y.

Referenced by MapExtendedCmd().

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void Face2Cmd ( uint8 data,
int  len 
)

Definition at line 491 of file image.c.

References checksum, CONFIG_CACHE, finish_face_cmd(), GetInt_String(), GetShort_String(), LOG(), LOG_WARNING, and use_config.

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void finish_face_cmd ( int  pnum,
uint32  checksum,
int  has_sum,
char *  face,
int  faceset 
)

Definition at line 400 of file image.c.

References associate_cache_entry(), create_and_rescale_image_from_data(), Cache_Entry::filename, Cache_Entry::image_data, image_find_cache_entry(), image_remove_hash(), Cache_Entry::ispublic, load_image(), LOG(), LOG_WARNING, png_to_data(), and requestface().

Referenced by Face2Cmd(), and get_image_sums().

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void fire_dir ( int  dir)

Definition at line 151 of file player.c.

References Player_Struct::count, cpl, dfire, Player_Struct::input_state, MAX_BUF, Playing, SC_NORMAL, and send_command().

Referenced by button_map_event(), on_drawingarea_map_button_press_event(), parse_game_button_press(), and parse_key().

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void free_all_items ( item op)

Definition at line 258 of file item.c.

References free_all_items(), item_struct::inv, and item_struct::next.

Referenced by free_all_items().

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void get_image_sums ( char *  data,
int  len 
)

Definition at line 737 of file image.c.

References checksum, finish_face_cmd(), GetInt_String(), GetShort_String(), LOG(), LOG_WARNING, and replyinfo_last_face.

Referenced by ReplyInfoCmd().

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const char* get_number ( uint32  i)

Definition at line 182 of file item.c.

References MAX_BUF.

Referenced by set_item_values().

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uint8 get_type_from_name ( const char *  name)

Definition at line 49 of file item.c.

References item_types, LOG(), LOG_WARNING, and NUM_ITEM_TYPES.

Referenced by set_item_values().

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char GetChar_String ( const unsigned char *  data)

Definition at line 136 of file newsocket.c.

Referenced by AddspellCmd(), ExtSmooth(), MapExtendedCmd(), and UpdspellCmd().

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sint64 GetInt64_String ( const unsigned char *  data)

Definition at line 149 of file newsocket.c.

Referenced by get_exp_info(), script_watch(), and StatsCmd().

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int GetInt_String ( const unsigned char *  data)
char* getLogText ( const LogEntry le)

Definition at line 164 of file misc.c.

References getLogTextRaw(), LogEntry::level, LogEntry::message, and LogEntry::origin.

Referenced by createBugTracker(), gtkLogListener(), and LOG().

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char* getLogTextRaw ( LogLevel  level,
const char *  origin,
const char *  message 
)

Definition at line 157 of file misc.c.

References getLogLevelText().

Referenced by getLogText().

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short GetShort_String ( const unsigned char *  data)
void GoodbyeCmd ( char *  data,
int  len 
)

Definition at line 406 of file commands.c.

References LOG(), and LOG_WARNING.

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void handle_query ( char *  data,
int  len 
)
void Image2Cmd ( uint8 data,
int  len 
)

Definition at line 514 of file image.c.

References display_newpng(), GetInt_String(), LOG(), and LOG_WARNING.

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void init_client_vars ( void  )

Definition at line 97 of file init.c.

References Player_Struct::below, Face_Information_struct::bmaps_checksum, Face_Information_struct::cache_hits, Face_Information_struct::cache_misses, CFG_DM_PIXMAP, CFG_LT_TILE, client_libdir, ClientSocket::command_received, ClientSocket::command_sent, ClientSocket::command_time, COMMAND_WINDOW, FaceSets_struct::comment, CONFIG_APPLY_CONTAINER, CONFIG_CACHE, CONFIG_CWINDOW, CONFIG_DARKNESS, CONFIG_DISPLAYMODE, CONFIG_DOWNLOAD, CONFIG_ECHO, CONFIG_FASTTCP, CONFIG_FOGWAR, CONFIG_FOODBEEP, CONFIG_GRAD_COLOR, CONFIG_ICONSCALE, CONFIG_LIGHTING, CONFIG_MAPHEIGHT, CONFIG_MAPSCALE, CONFIG_MAPSCROLL, CONFIG_MAPWIDTH, CONFIG_NUMS, CONFIG_POPUPS, CONFIG_PORT, CONFIG_RESISTS, CONFIG_SHOWGRID, CONFIG_SHOWICON, CONFIG_SIGNPOPUP, CONFIG_SMOOTH, CONFIG_SOUND, CONFIG_SPLASH, CONFIG_SPLITINFO, CONFIG_SPLITWIN, CONFIG_TIMESTAMP, CONFIG_TOOLTIPS, CONFIG_TRIMINFO, Player_Struct::container, Player_Struct::count_left, cpl, csocket, EPORT, exp_table, exp_table_max, FaceSets_struct::extension, face_info, Face_Information_struct::faceset, Face_Information_struct::facesets, FaceSets_struct::fallback, FALSE, FaceSets_struct::fullname, Face_Information_struct::have_faceset_info, init_commands(), init_metaserver(), Player_Struct::input_text, Player_Struct::last_command, last_used_skills, LOG(), LOG_INFO, Player_Struct::magicmap, map_item(), MAX_BUF, MAX_FACE_SETS, MAX_SKILL, Stat_struct::maxgrace, Stat_struct::maxhp, Stat_struct::maxsp, Face_Information_struct::num_images, Player_Struct::ob, Face_Information_struct::old_bmaps_checksum, player_item(), FaceSets_struct::prefix, Player_Struct::range, range_size, Player_Struct::ranges, Player_Struct::showmagic, FaceSets_struct::size, Stat_struct::skill_exp, Stat_struct::skill_level, skill_names, Stat_struct::speed, Player_Struct::stats, Player_Struct::title, TRUE, use_config, want_config, and Face_Information_struct::want_faceset.

Referenced by main().

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void init_common_cache_data ( void  )

Definition at line 332 of file image.c.

References CONFIG_CACHE, draw_info(), FD_Cache::fd, fd_cache, image_cache, IMAGE_HASH, image_process_line(), MAX_BUF, MAX_FACE_SETS, MAXPIXMAPNUM, FD_Cache::name, NDI_RED, and want_config.

Referenced by init_cache_data().

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int init_connection ( char *  host,
int  port 
)

Definition at line 205 of file client.c.

References CONFIG_FASTTCP, LOG(), LOG_ERROR, LOG_WARNING, ClientSocket::servername, SOL_TCP, and use_config.

Referenced by main(), metaserver_connect_to(), metaserver_select(), and on_metaserver_select_clicked().

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void init_metaserver ( void  )

Does single use initalization of metaserver2 variables.

Definition at line 459 of file metaserver.c.

References ms2_info_mutex.

Referenced by init_client_vars().

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void inscribe_magical_scroll ( item scroll,
Spell spell 
)

Definition at line 756 of file item.c.

References command_inscribe, csocket, ClientSocket::fd, LOG(), LOG_WARNING, MAX_BUF, script_monitor_str(), SockList_AddChar(), SockList_AddInt(), SockList_AddString(), SockList_Init(), SockList_Send(), item_struct::tag, and Spell_struct::tag.

Referenced by click_inscribe_spell().

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void Item2Cmd ( unsigned char *  data,
int  len 
)

Definition at line 857 of file commands.c.

References common_item_command().

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void item_actions ( item op)

Definition at line 801 of file commands.c.

References close_container(), Player_Struct::container, cpl, item_struct::open, open_container(), and item_struct::was_open.

Referenced by common_item_command(), and UpdateItemCmd().

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item* locate_item ( sint32  tag)

Definition at line 292 of file item.c.

References Player_Struct::container, cpl, item_struct::inv, locate_item_from_item(), map, and item_struct::tag.

Referenced by common_item_command(), DeleteInventory(), DeleteItem(), main(), update_item(), and UpdateItemCmd().

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void LOG ( LogLevel  level,
const char *  origin,
const char *  format,
  ... 
)

Definition at line 178 of file misc.c.

References getLogText(), LogEntry::level, LOG_APPEND, LOG_NEW_ENTRY, LOG_SETMESSAGE, and LOG_SETORIGIN.

Referenced by add_to_textbuf(), AddMeFail(), AddMeSuccess(), AddspellCmd(), admin_callback(), AnimCmd(), book_callback(), check_x_events(), client_exit(), common_item_command(), CompleteCmd(), configdialog(), create_icon_image(), DeleteInventory(), DeleteItem(), DeleteSpell(), display_newpng(), do_network(), do_num_free_items(), draw_info(), draw_magic_map(), DrawExtInfoCmd(), DrawInfoCmd(), event_loop(), Face2Cmd(), fill_combobox_from_datadir(), finish_face_cmd(), get_exp_info(), get_image_info(), get_image_sums(), get_skill_info(), get_type_from_name(), gLogHandler(), GoodbyeCmd(), gtk_draw_map(), handle_query(), Image2Cmd(), image_add_hash(), image_find_hash(), image_process_line(), image_remove_hash(), info_get_styles(), init_cache_data(), init_client_vars(), init_connection(), init_keys(), init_sounds(), init_windows(), inscribe_magical_scroll(), insert_key(), inventory_get_styles(), inventory_init(), keybinding_get_data(), keybinding_selection_func(), keyfunc(), keys_init(), list_selection_func(), load_a_font(), load_defaults(), load_image(), load_theme(), load_window_positions(), logPipe(), MagicMapCmd(), main(), make_path_to_file(), Map2Cmd(), map_scrollCmd(), mapdata_init(), menu_quit_program(), message_callback(), metaserver1_get_info(), metaserver1_thread(), metaserver2_get_info(), metaserver2_writer(), monitorChilds(), motd_callback(), MusicCmd(), negotiate_connection(), on_keybinding_button_remove_clicked(), on_keybinding_button_update_clicked(), on_spell_cast_clicked(), on_spell_invoke_clicked(), on_spell_treeview_row_activated(), on_window_destroy_event(), parse_args(), parse_keybind_line(), pickup_init(), play_sound(), PlayerCmd(), png_to_data(), purgePipe(), raiseChild(), ReplyInfoCmd(), rescale_rgba_data(), save_defaults(), save_keys(), script_init(), send_command(), set_window_pos(), setup_config_window(), SetupCmd(), SockList_ReadPacket(), Sound2Cmd(), SoundCmd(), spell_get_styles(), stats_get_styles(), StatsCmd(), unbind_key(), UpdateItemCmd(), UpdspellCmd(), VersionCmd(), void_callback(), write_media_with_state(), and write_socket().

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void logChildPipe ( ChildProcess child,
LogLevel  level,
int  flag 
)

Definition at line 290 of file misc.c.

References CHILD_STDERR, CHILD_STDOUT, ChildProcess::flag, and logPipe().

Referenced by init_sounds().

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void logPipe ( ChildProcess child,
LogLevel  level,
int  pipe 
)

Definition at line 271 of file misc.c.

References PipeLog::level, LOG(), PipeLog::log, LOG_WARNING, ChildProcess::logger, PipeLog::name, ChildProcess::name, ChildProcess::pid, and ChildProcess::tube.

Referenced by logChildPipe().

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void look_at ( int  x,
int  y 
)

Definition at line 75 of file player.c.

References cs_print_string(), csocket, and ClientSocket::fd.

Referenced by button_map_event(), on_drawingarea_map_button_press_event(), and parse_game_button_press().

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void MagicMapCmd ( unsigned char *  data,
int  len 
)
int make_path_to_dir ( char *  directory)

Definition at line 53 of file misc.c.

References MAX_BUF.

int make_path_to_file ( char *  filename)

Definition at line 94 of file misc.c.

References LOG(), LOG_ERROR, and MAX_BUF.

Referenced by save_defaults(), and save_keys().

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item* map_item ( void  )

Definition at line 611 of file item.c.

References map, new_item(), and item_struct::weight.

Referenced by init_client_vars().

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void map_scrollCmd ( char *  data,
int  len 
)

Definition at line 1221 of file commands.c.

References display_map_doneupdate(), display_map_startupdate(), FALSE, LOG(), LOG_WARNING, mapdata_scroll(), and TRUE.

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sint16 mapdata_bigface ( int  x,
int  y,
int  layer,
int *  ww,
int *  hh 
)

Returns the face to display at a given location. This function returns the "tail" information, i.e. big faces expanded by the client.

*ww and *hh return the offset of the current tile relative to the head; 0 <= *ww < (width of face), 0 <= *hh < (height of face).

When drawing the map view, this function must be used instead than a direct access to the_map.cells[]. This is because the_map.cells[] eventually still contains obsolete (fog of war) big face information; this function detects and clears such faces.

Definition at line 966 of file mapdata.c.

References bigfaces, Map::cells, MapCell::cleared, expand_clear_face_from_layer(), MapCellLayer::face, BigCell::head, MapCell::heads, height, BigCell::layer, MAX_FACE_SIZE, MAXLAYERS, pl_pos, MapCellLayer::size_x, MapCellLayer::size_y, BigCell::tail, MapCell::tails, the_map, width, BigCell::x, PlayerPosition::x, BigCell::y, and PlayerPosition::y.

Referenced by display_mapcell().

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sint16 mapdata_bigface_head ( int  x,
int  y,
int  layer,
int *  ww,
int *  hh 
)
void mapdata_clear_old ( int  x,
int  y 
)

Definition at line 744 of file mapdata.c.

References Map::cells, MapCell::cleared, MapCell::darkness, expand_clear_face_from_layer(), FOG_MAP_SIZE, MapCell::have_darkness, height, MAX_VIEW, MAXLAYERS, pl_pos, the_map, width, PlayerPosition::x, and PlayerPosition::y.

Referenced by Map2Cmd().

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void mapdata_clear_space ( int  x,
int  y 
)

Definition at line 596 of file mapdata.c.

References Map::cells, MapCell::cleared, expand_need_update_from_layer(), expand_set_bigface(), MapCellLayer::face, FOG_MAP_SIZE, MapCell::heads, height, MAX_VIEW, MAXLAYERS, MapCell::need_update, pl_pos, the_map, TRUE, width, PlayerPosition::x, and PlayerPosition::y.

Referenced by Map2Cmd().

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sint16 mapdata_face ( int  x,
int  y,
int  layer 
)

Returns the face to display at a given location. This function returns the "head" information, i.e. the face information sent by the server.

Definition at line 955 of file mapdata.c.

References Map::cells, MapCellLayer::face, MapCell::heads, height, MAXLAYERS, pl_pos, the_map, width, PlayerPosition::x, and PlayerPosition::y.

Referenced by display_mapcell().

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void mapdata_init ( void  )

Initializes the module. Allocates memory for the_map. This functions must be called before any other function is used.

Definition at line 514 of file mapdata.c.

References bigfaces, Map::cells, CLEAR_CELLS, MapCellLayer::face, FOG_MAP_SIZE, BigCell::head, height, BigCell::layer, LOG(), LOG_ERROR, MAX_VIEW, MAXLAYERS, BigCell::next, pl_pos, BigCell::prev, MapCellLayer::size_x, MapCellLayer::size_y, BigCell::tail, the_map, width, BigCell::x, Map::x, PlayerPosition::x, BigCell::y, Map::y, and PlayerPosition::y.

Referenced by init_windows(), mapdata_reset(), mapdata_set_size(), and parse_args().

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int mapdata_is_inside ( int  x,
int  y 
)

Checks whether the given coordinates are within the current display size (as set by mapdata_set_size).

Definition at line 587 of file mapdata.c.

References height.

void mapdata_newmap ( void  )

Clears the map view. Must be called whenever a newmap command was received from the server.

Definition at line 935 of file mapdata.c.

References Map::cells, CLEAR_CELLS, display_map_newmap(), expand_clear_bigface_from_layer(), FOG_MAP_SIZE, BigCell::layer, MapCell::need_update, the_map, BigCell::x, and BigCell::y.

Referenced by NewmapCmd().

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void mapdata_reset ( void  )

Resets all stored information.

Definition at line 572 of file mapdata.c.

References mapdata_init().

Referenced by main().

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void mapdata_scroll ( int  dx,
int  dy 
)

Scrolls the map view. Must be called whenever a map_scroll command was received from the server.

Definition at line 859 of file mapdata.c.

References Map::cells, MapCell::cleared, CONFIG_MAPSCROLL, display_mapscroll(), expand_clear_bigface_from_layer(), BigCell::head, height, BigCell::layer, MapCell::need_update, BigCell::next, pl_pos, recenter_virtual_map_view(), MapCellLayer::size_x, MapCellLayer::size_y, the_map, want_config, width, BigCell::x, PlayerPosition::x, BigCell::y, and PlayerPosition::y.

Referenced by Map2Cmd(), and map_scrollCmd().

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void mapdata_set_check_space ( int  x,
int  y 
)

Definition at line 638 of file mapdata.c.

References Map::cells, MapCell::cleared, expand_need_update_from_layer(), MapCellLayer::face, FOG_MAP_SIZE, MapCell::have_darkness, MapCell::heads, height, MAX_VIEW, MAXLAYERS, MapCell::need_update, pl_pos, MapCell::tails, the_map, width, PlayerPosition::x, and PlayerPosition::y.

Referenced by Map2Cmd().

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void mapdata_set_darkness ( int  x,
int  y,
int  darkness 
)

Definition at line 688 of file mapdata.c.

References FOG_MAP_SIZE, height, MAX_VIEW, pl_pos, set_darkness(), width, PlayerPosition::x, and PlayerPosition::y.

Referenced by Map2Cmd().

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void mapdata_set_face_layer ( int  x,
int  y,
sint16  face,
int  layer 
)

Definition at line 770 of file mapdata.c.

References Map::cells, MapCell::cleared, expand_clear_face_from_layer(), expand_set_bigface(), expand_set_face(), FOG_MAP_SIZE, height, MAX_VIEW, MapCell::need_update, pl_pos, the_map, TRUE, width, PlayerPosition::x, and PlayerPosition::y.

Referenced by Map2Cmd().

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void mapdata_set_size ( int  viewx,
int  viewy 
)

Sets the current display size. Must be called whenever a new display size was negotiated with the server.

Definition at line 577 of file mapdata.c.

References FOG_MAP_SIZE, height, mapdata_init(), pl_pos, width, PlayerPosition::x, and PlayerPosition::y.

Referenced by negotiate_connection(), on_drawingarea_map_configure_event(), and SetupCmd().

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void mapdata_set_smooth ( int  x,
int  y,
int  smooth,
int  layer 
)

Definition at line 711 of file mapdata.c.

References Map::cells, FOG_MAP_SIZE, MAX_VIEW, MapCell::need_resmooth, pl_pos, MapCell::smooth, the_map, Map::x, PlayerPosition::x, Map::y, and PlayerPosition::y.

Referenced by Map2Cmd().

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void MapExtendedCmd ( unsigned char *  data,
int  len 
)
int metaserver1_get_info ( void  )

Definition at line 729 of file metaserver.c.

References LOG(), LOG_ERROR, MAX_METASERVER, metaserver1_thread(), metaserver_load_cache(), metaserver_on, ms1_is_running, and ms2_info_mutex.

Referenced by metaserver_get_info().

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void* metaserver1_thread ( void *  junk)
int metaserver2_get_info ( void  )

this is basically a replacement to the metaserver_get_info - idea being that when metaserver 1 support goes away, just yank that entire function and replace it with this.

Returns
best I can tell, always returns 0

Definition at line 423 of file metaserver.c.

References LOG(), LOG_ERROR, MAX_METASERVER, metaserver2_on, metaserver2_thread(), metaserver_load_cache(), ms2_info_mutex, and ms2_is_running.

Referenced by metaserver_get_info().

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void* metaserver2_thread ( void *  junk)

Thread function that goes off and collects metaserver data.

Returns
exits when job is done, no return value.

Definition at line 397 of file metaserver.c.

References get_metaserver2_data(), meta_numservers, meta_sort(), metaservers, ms2_info_mutex, and ms2_is_running.

Referenced by metaserver2_get_info().

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size_t metaserver2_writer ( void *  ptr,
size_t  size,
size_t  nmemb,
void *  data 
)

Curle doesn't really have any built in way to get data from the URL into string data - instead, we get a blob of data which we need to find the newlines, etc from. Curl also provides the data in multiple calls if there is lots of data, and does not break the data on newline, so we need to store the extra (unprocessed) data from one call to the next.

Parameters
ptrpointer to data to process.
size
nmembthe size of each piece of data, and the number of these elements. We always presume the data is byte sized, and just multiple these together to get total amount of data.
datauser supplied data pointer - in this case, it points to a buffer which is used to store unprocessed information from one call to the next.
Returns
Number of bytes processed. We always return the total number of bytes supplied - returning anything else is an error to CURL

Definition at line 214 of file metaserver.c.

References Meta_Info::cs_version, Meta_Info::idle_time, Meta_Info::in_bytes, LOG(), LOG_CRITICAL, LOG_ERROR, meta_numservers, ms2_info_mutex, Meta_Info::num_players, Meta_Info::out_bytes, Meta_Info::port, Meta_Info::sc_version, and Meta_Info::uptime.

Referenced by get_metaserver2_data().

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int metaserver_check_status ( void  )

Sees if we are gathering data or not. Note that we don't have to check to see what update methods are being used - the is_running flag is initialized to zero no matter if we are using that method to get the data, and unless we are using ms1 or ms2, the is_running flag will never get changed to be non-zero.

Returns
Returns 1 if if we are getting data, 0 if nothing is going on right now.

Definition at line 774 of file metaserver.c.

References ms1_is_running, ms2_info_mutex, and ms2_is_running.

Referenced by get_metaserver(), and metaserver_show().

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int metaserver_get_info ( char *  metaserver,
int  meta_port 
)

Definition at line 791 of file metaserver.c.

References meta_numservers, metaserver1_get_info(), metaserver2_get_info(), and metaserver_on.

Referenced by do_metaserver(), main(), and metaserver_select().

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int metaserver_select ( char *  sel)
void metaserver_show ( int  show_selection)

Definition at line 807 of file metaserver.c.

References cached_servers_ip, cached_servers_name, cached_servers_num, check_server_version(), draw_info(), meta_numservers, meta_sort(), metaserver_check_status(), ms2_info_mutex, NDI_BLACK, and server.

Referenced by do_metaserver(), main(), and metaserver_select().

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void monitorChilds ( void  )

Definition at line 239 of file misc.c.

References FirstChild, LOG(), PipeLog::log, LOG_INFO, ChildProcess::logger, ChildProcess::name, ChildProcess::next, ChildProcess::pid, and purgePipe().

Referenced by check_x_events(), and gtk_checkchilds().

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void move_player ( int  dir)

Definition at line 99 of file player.c.

References directions, SC_NORMAL, and send_command().

Referenced by button_map_event(), on_drawingarea_map_button_press_event(), and parse_game_button_press().

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void new_player ( long  tag,
char *  name,
long  weight,
long  face 
)

Definition at line 55 of file player.c.

References copy_name, cpl, item_struct::d_name, item_struct::face, Spell_struct::next, item_struct::nrof, Player_Struct::ob, Player_Struct::spelldata, item_struct::tag, and item_struct::weight.

Referenced by PlayerCmd().

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void NewmapCmd ( unsigned char *  data,
int  len 
)

Definition at line 1093 of file commands.c.

References mapdata_newmap().

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int num_free_items ( void  )

Definition at line 444 of file item.c.

References item_struct::next.

Referenced by do_num_free_items().

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void PickupCmd ( uint8 data,
int  len 
)

Server gives us current player's pickup.

Parameters
databuffer sent by server.
lenlength of data.

Definition at line 1399 of file commands.c.

References client_pickup(), and GetInt_String().

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item* player_item ( void  )

Definition at line 606 of file item.c.

References new_item(), and player.

Referenced by init_client_vars().

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void PlayerCmd ( unsigned char *  data,
int  len 
)

Definition at line 782 of file commands.c.

References GetInt_String(), LOG(), LOG_WARNING, MAX_BUF, name, new_player(), and reset_player_data().

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void print_inventory ( item op)

Definition at line 654 of file item.c.

References item_struct::d_name, draw_info(), item_struct::flags, get_info_width(), item_struct::inv, MAX_BUF, NDI_BLACK, item_struct::next, item_struct::nrof, print_inventory(), item_struct::tag, and item_struct::weight.

Referenced by do_inv(), and print_inventory().

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void purgePipe ( ChildProcess cp,
int  pipe 
)

Definition at line 210 of file misc.c.

References PipeLog::level, LOG(), LOG_ERROR, ChildProcess::logger, PipeLog::name, ChildProcess::name, and ChildProcess::tube.

Referenced by monitorChilds().

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ChildProcess* raiseChild ( char *  name,
int  flag 
)

Definition at line 297 of file misc.c.

References CHILD_PIPEERR, CHILD_PIPEIN, CHILD_PIPEOUT, CHILD_SILENTFAIL, CHILD_STDERR, CHILD_STDIN, CHILD_STDOUT, CHILD_TUBE, ChildProcess::flag, LOG(), LOG_ERROR, LOG_INFO, name, ChildProcess::name, ChildProcess::next, and ChildProcess::pid.

Referenced by init_sounds().

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void remove_item_inventory ( item op)

Definition at line 382 of file item.c.

References item_struct::inv, item_struct::inv_updated, item_event_container_clearing(), and remove_item().

Referenced by DeleteInventory(), main(), and remove_item().

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void ReplyInfoCmd ( uint8 buf,
int  len 
)

Definition at line 131 of file commands.c.

References get_exp_info(), get_image_info(), get_image_sums(), get_skill_info(), LOG(), and LOG_DEBUG.

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void requestface ( int  pnum,
char *  facename 
)

Definition at line 381 of file image.c.

References Face_Information_struct::cache_misses, cs_print_string(), csocket, ClientSocket::fd, and strdup_local().

Referenced by finish_face_cmd().

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void reset_image_cache_data ( void  )

Definition at line 474 of file image.c.

References CONFIG_CACHE, MAXPIXMAPNUM, and want_config.

Referenced by reset_image_data().

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void reset_player_data ( void  )

Definition at line 234 of file init.c.

References cpl, MAX_SKILL, Stat_struct::skill_exp, Stat_struct::skill_level, and Player_Struct::stats.

Referenced by PlayerCmd(), and reset_client_vars().

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void run_dir ( int  dir)

Definition at line 172 of file player.c.

References drun, MAX_BUF, SC_NORMAL, and send_command().

Referenced by parse_key().

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int script_lua_command ( const char *  command,
const char *  param 
)

Referenced by extended_command().

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void script_lua_kill ( const char *  param)
void script_lua_list ( const char *  param)
void script_lua_load ( const char *  name)
void script_lua_stats ( void  )

Referenced by StatsCmd().

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void send_mark_obj ( item op)

Definition at line 590 of file item.c.

References csocket, item_struct::env, ClientSocket::fd, MAX_BUF, script_monitor_str(), SockList_AddInt(), SockList_AddString(), SockList_Init(), SockList_Send(), and item_struct::tag.

Referenced by buttonpress_in_list(), list_button_event(), and list_item_action().

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void send_reply ( const char *  text)

Definition at line 769 of file commands.c.

References cpl, cs_print_string(), csocket, ClientSocket::fd, Player_Struct::no_echo, and x_set_echo().

Referenced by confirmUserPass(), dialog_callback(), do_key_press(), enter_callback(), keyfunc(), on_entry_commands_activate(), sendPassword(), sendstr(), and setUserPass().

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void SendAddMe ( ClientSocket  csock)

Definition at line 85 of file init.c.

References cs_print_string(), and ClientSocket::fd.

Referenced by negotiate_connection().

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void SendSetFaceMode ( ClientSocket  csock,
int  mode 
)

Definition at line 91 of file init.c.

References cs_print_string(), and ClientSocket::fd.

Referenced by SetupCmd().

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void SendVersion ( ClientSocket  csock)

Definition at line 78 of file init.c.

References cs_print_string(), ClientSocket::fd, VERSION_CS, VERSION_INFO, and VERSION_SC.

Referenced by negotiate_connection().

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void set_item_values ( item op,
char *  name,
sint32  weight,
uint16  face,
uint16  flags,
uint16  anim,
uint16  animspeed,
uint32  nrof,
uint16  type 
)
int setLogListener ( LogListener  li)

Definition at line 137 of file misc.c.

Referenced by main().

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void setTextManager ( int  type,
ExtTextManager  callback 
)

Definition at line 497 of file commands.c.

References TextManager::callback, firstTextManager, TextManager::next, and TextManager::type.

Referenced by info_init(), and init_text_callbacks().

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void SinkCmd ( unsigned char *  data,
int  len 
)

Definition at line 1376 of file commands.c.

void SmoothCmd ( unsigned char *  data,
int  len 
)

Definition at line 461 of file commands.c.

References addsmooth(), and GetShort_String().

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void SockList_AddChar ( SockList sl,
char  c 
)

Definition at line 97 of file newsocket.c.

References SockList::buf, and SockList::len.

Referenced by inscribe_magical_scroll(), script_process_cmd(), and toggle_locked().

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void SockList_AddInt ( SockList sl,
uint32  data 
)

Definition at line 109 of file newsocket.c.

References SockList::buf, and SockList::len.

Referenced by inscribe_magical_scroll(), script_process_cmd(), send_command(), send_mark_obj(), and toggle_locked().

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void SockList_AddShort ( SockList sl,
uint16  data 
)

Definition at line 102 of file newsocket.c.

References SockList::buf, and SockList::len.

Referenced by send_command().

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void SockList_AddString ( SockList sl,
const char *  str 
)

Definition at line 117 of file newsocket.c.

References SockList::buf, SockList::len, and MAX_BUF.

Referenced by inscribe_magical_scroll(), script_process_cmd(), send_command(), send_mark_obj(), and toggle_locked().

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void SockList_Init ( SockList sl,
uint8 buf 
)

Definition at line 91 of file newsocket.c.

References SockList::buf, and SockList::len.

Referenced by cs_print_string(), inscribe_magical_scroll(), script_process_cmd(), send_command(), send_mark_obj(), and toggle_locked().

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int SockList_ReadPacket ( int  fd,
SockList sl,
int  len 
)

Definition at line 173 of file newsocket.c.

References SockList::buf, cst_lst, cst_tot, CS_Stats::ibytes, SockList::len, llevDebug, llevError, and LOG().

Referenced by DoClient().

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int SockList_Send ( SockList sl,
int  fd 
)

Definition at line 127 of file newsocket.c.

References SockList::buf, SockList::len, and write_socket().

Referenced by cs_print_string(), inscribe_magical_scroll(), script_process_cmd(), send_command(), send_mark_obj(), and toggle_locked().

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void StatsCmd ( unsigned char *  data,
int  len 
)

Definition at line 596 of file commands.c.

References Stat_struct::ac, Stat_struct::attuned, Stat_struct::Cha, Stat_struct::Con, cpl, CS_NUM_SKILLS, CS_STAT_AC, CS_STAT_ARMOUR, CS_STAT_CHA, CS_STAT_CON, CS_STAT_DAM, CS_STAT_DEX, CS_STAT_EXP, CS_STAT_EXP64, CS_STAT_FLAGS, CS_STAT_FOOD, CS_STAT_GRACE, CS_STAT_HP, CS_STAT_INT, CS_STAT_LEVEL, CS_STAT_MAXGRACE, CS_STAT_MAXHP, CS_STAT_MAXSP, CS_STAT_POW, CS_STAT_RANGE, CS_STAT_RESIST_END, CS_STAT_RESIST_START, CS_STAT_SKILLEXP_AGILITY, CS_STAT_SKILLEXP_AGLEVEL, CS_STAT_SKILLEXP_MAGIC, CS_STAT_SKILLEXP_MALEVEL, CS_STAT_SKILLEXP_MELEVEL, CS_STAT_SKILLEXP_MENTAL, CS_STAT_SKILLEXP_PELEVEL, CS_STAT_SKILLEXP_PERSONAL, CS_STAT_SKILLEXP_PHLEVEL, CS_STAT_SKILLEXP_PHYSIQUE, CS_STAT_SKILLEXP_START, CS_STAT_SKILLEXP_WILEVEL, CS_STAT_SKILLEXP_WISDOM, CS_STAT_SKILLINFO, CS_STAT_SP, CS_STAT_SPEED, CS_STAT_SPELL_ATTUNE, CS_STAT_SPELL_DENY, CS_STAT_SPELL_REPEL, CS_STAT_STR, CS_STAT_TITLE, CS_STAT_WC, CS_STAT_WEAP_SP, CS_STAT_WEIGHT_LIM, CS_STAT_WIS, Stat_struct::dam, Stat_struct::denied, Stat_struct::Dex, draw_message_window(), draw_stats(), Stat_struct::exp, Stat_struct::flags, Stat_struct::food, GetInt64_String(), GetInt_String(), GetShort_String(), Stat_struct::grace, Stat_struct::hp, Stat_struct::Int, Stat_struct::level, LOG(), LOG_WARNING, Stat_struct::maxgrace, Stat_struct::maxhp, Stat_struct::maxsp, Stat_struct::Pow, Player_Struct::range, Stat_struct::repelled, Stat_struct::resist_change, Stat_struct::resists, script_lua_stats(), set_weight_limit(), Stat_struct::skill_exp, Stat_struct::skill_level, Stat_struct::sp, Stat_struct::speed, Player_Struct::spells_updated, Player_Struct::stats, Stat_struct::Str, Player_Struct::title, use_skill(), Stat_struct::wc, Stat_struct::weapon_sp, Stat_struct::weight_limit, and Stat_struct::Wis.

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void stop_fire ( void  )

Definition at line 116 of file player.c.

References cpl, dfire, Player_Struct::input_state, and Playing.

Referenced by keyfunc(), and parse_key_release().

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void stop_run ( void  )

Definition at line 166 of file player.c.

References drun, SC_FIRERUN, and send_command().

Referenced by keyfunc(), and parse_key_release().

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char* strdup_local ( const char *  str)
void TickCmd ( uint8 data,
int  len 
)

Definition at line 1383 of file commands.c.

References client_tick(), GetInt_String(), and tick.

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void toggle_locked ( item op)

Definition at line 573 of file item.c.

References csocket, item_struct::env, ClientSocket::fd, item_struct::locked, MAX_BUF, script_monitor_str(), SockList_AddChar(), SockList_AddInt(), SockList_AddString(), SockList_Init(), SockList_Send(), and item_struct::tag.

Referenced by buttonpress_in_list(), list_button_event(), and list_item_action().

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void update_item ( int  tag,
int  loc,
char *  name,
int  weight,
int  face,
int  flags,
int  anim,
int  animspeed,
uint32  nrof,
int  type 
)
void update_item_sort ( item it)

Definition at line 96 of file item.c.

References item_struct::applied, item_struct::env, insert_item_before_item(), item_struct::inv, item_struct::locked, item_struct::next, item_struct::prev, item_struct::s_name, and item_struct::type.

Referenced by set_item_values().

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void UpdspellCmd ( unsigned char *  data,
int  len 
)
void use_skill ( int  skill_id)

Definition at line 573 of file commands.c.

References last_used_skills.

Referenced by StatsCmd().

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void VersionCmd ( char *  data,
int  len 
)

Definition at line 54 of file init.c.

References ClientSocket::cs_version, csocket, LOG(), LOG_INFO, LOG_WARNING, ClientSocket::sc_version, VERSION_CS, and VERSION_SC.

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