Modifier and Type | Field and Description |
---|---|
private ScriptArchDataUtils<G,A,R> |
EventsTab.scriptArchDataUtils
The
ScriptArchDataUtils to use. |
Constructor and Description |
---|
EventsTab(Frame parent,
MapManager<G,A,R> mapManager,
GameObjectAttributesModel<G,A,R> gameObjectAttributesModel,
ScriptArchEditor<G,A,R> scriptArchEditor,
ScriptArchData<G,A,R> scriptArchData,
ScriptArchDataUtils<G,A,R> scriptArchDataUtils,
ScriptArchUtils scriptArchUtils)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
ScriptArchDataUtils<G,A,R> |
EditorFactory.newScriptArchDataUtils(ScriptArchUtils scriptArchUtils,
ScriptedEventFactory<G,A,R> scriptedEventFactory,
ScriptedEventEditor<G,A,R> scriptedEventEditor)
Creates a new
ScriptArchDataUtils instance. |
Modifier and Type | Method and Description |
---|---|
ScriptArchDataUtils<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newScriptArchDataUtils(ScriptArchUtils scriptArchUtils,
ScriptedEventFactory<GameObject,MapArchObject,Archetype> scriptedEventFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor)
Creates a new
ScriptArchDataUtils instance. |
Modifier and Type | Method and Description |
---|---|
ScriptArchDataUtils<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newScriptArchDataUtils(ScriptArchUtils scriptArchUtils,
ScriptedEventFactory<GameObject,MapArchObject,Archetype> scriptedEventFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor)
Creates a new
ScriptArchDataUtils instance. |
Modifier and Type | Method and Description |
---|---|
ScriptArchDataUtils<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newScriptArchDataUtils(ScriptArchUtils scriptArchUtils,
ScriptedEventFactory<GameObject,MapArchObject,Archetype> scriptedEventFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor)
Creates a new
ScriptArchDataUtils instance. |
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