Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<G,A,R> |
ReloadFacesAction.archetypeSet
The archetype set instance.
|
Constructor and Description |
---|
BrowseArchetypesAction(Component parent,
ArchetypeChooserControl<G,A,R> archetypeChooserControl,
ObjectChooser<G,A,R> objectChooser,
ArchetypeSet<G,A,R> archetypeSet,
ImageIcon closingIcon)
Creates a new instance.
|
ReloadFacesAction(ArchetypeSet<G,A,R> archetypeSet,
FaceObjectProviders faceObjectProviders)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<G,A,R> |
ExitConnectorActions.archetypeSet
The
ArchetypeSet to use. |
Constructor and Description |
---|
ExitConnectorActions(ExitConnectorModel exitConnectorModel,
ExitMatcher<G,A,R> exitMatcher,
ArchetypeSet<G,A,R> archetypeSet,
MapManager<G,A,R> mapManager,
FileControl<G,A,R> fileControl,
PathManager pathManager,
InsertionModeSet<G,A,R> insertionModeSet)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<G,A,R> |
BrowseArchetypesTableModel.archetypeSet
The
ArchetypeSet from which archetypes are shown. |
private ArchetypeSet<G,A,R> |
BrowseArchetypesDialogManager.archetypeSet
The
ArchetypeSet for looking up archetypes. |
Constructor and Description |
---|
BrowseArchetypesDialog(Component parentComponent,
ArchetypeChooserControl<G,A,R> archetypeChooserControl,
ObjectChooser<G,A,R> objectChooser,
ArchetypeSet<G,A,R> archetypeSet,
ImageIcon closingIcon)
Creates a new instance.
|
BrowseArchetypesDialogManager(Component parent,
ArchetypeChooserControl<G,A,R> archetypeChooserControl,
ObjectChooser<G,A,R> objectChooser,
ArchetypeSet<G,A,R> archetypeSet,
ImageIcon closingIcon)
Creates a new instance.
|
BrowseArchetypesTableModel(ArchetypeSet<G,A,R> archetypeSet)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<G,A,R> |
PluginParameterViewFactory.archetypeSet |
Constructor and Description |
---|
ArchComboBox(GameObjectAttributesModel<G,A,R> gameObjectAttributesModel,
ArchetypeSet<G,A,R> archetypeSet,
ObjectChooser<G,A,R> objectChooser,
FaceObjectProviders faceObjectProviders)
Creates a new instance.
|
ArchComboBoxModel(ArchetypeSet<G,A,R> archetypeSet) |
ArchParameterView(ArchetypeParameter<G,A,R> param,
GameObjectAttributesModel<G,A,R> gameObjectAttributesModel,
ArchetypeSet<G,A,R> archetypeSet,
ObjectChooser<G,A,R> objectChooser,
FaceObjectProviders faceObjectProviders)
Creates a new instance.
|
PluginParameterViewFactory(ArchetypeSet<G,A,R> archetypeSet,
GameObjectAttributesModel<G,A,R> gameObjectAttributesModel,
ObjectChooser<G,A,R> objectChooser,
MapManager<G,A,R> mapManager,
FaceObjectProviders faceObjectProviders)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<G,A,R> |
StatusBar.archetypeSet
The
ArchetypeSet . |
Constructor and Description |
---|
StatusBar(MapManager<G,A,R> mapManager,
MapViewManager<G,A,R> mapViewManager,
ArchetypeSet<G,A,R> archetypeSet,
NamedObjects<FaceObject> faceObjects)
Constructs a status bar that has the given main controller object set as
its controller.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<?,?,?> |
TreasureCellRenderer.archetypeSet
The
ArchetypeSet . |
Constructor and Description |
---|
CFTreasureListTree(TreasureTree treasureTree,
Frame parent,
ArchetypeSet<?,?,?> archetypeSet,
FaceObjectProviders faceObjectProviders,
ResourceIcons resourceIcons)
Creates a new instance.
|
TreasureCellRenderer(ArchetypeSet<?,?,?> archetypeSet,
DefaultMutableTreeNode root,
FaceObjectProviders faceObjectProviders,
ResourceIcons resourceIcons)
Create a TreasureCellRenderer: load icons and initialize fonts.
|
Constructor and Description |
---|
MainActions(FindDialogManager<G,A,R> findDialogManager,
ReplaceDialogManager<G,A,R> replaceDialogManager,
JFrame parent,
MapViewSettings mapViewSettings,
ArchetypeSet<G,A,R> archetypeSet,
CopyBuffer<G,A,R> copyBuffer,
ObjectChooser<G,A,R> objectChooser,
MapManager<G,A,R> mapManager,
MapViewManager<G,A,R> mapViewManager,
InsertionModeSet<G,A,R> insertionModeSet)
Create a new instance.
|
Modifier and Type | Method and Description |
---|---|
ScriptedEventFactory<G,A,R> |
EditorFactory.newScriptedEventFactory(ScriptArchUtils scriptArchUtils,
GameObjectFactory<G,A,R> gameObjectFactory,
ScriptedEventEditor<G,A,R> scriptedEventEditor,
ArchetypeSet<G,A,R> archetypeSet)
Creates a new
ScriptedEventFactory instance. |
Modifier and Type | Class and Description |
---|---|
class |
DefaultArchetypeSet<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Base implementation of ArchetypeSet.
|
Modifier and Type | Method and Description |
---|---|
void |
ArchetypeValidator.validate(ArchetypeSet<?,?,?> archetypeSet)
Validates an
ArchetypeSet instance. |
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> |
TestParser.archetypeSet
The
ArchetypeSet instance. |
private ArchetypeSet<G,A,R> |
ArtifactParser.archetypeSet
The
ArchetypeSet for looking up archetypes. |
Constructor and Description |
---|
ArtifactParser(ArchetypeSet<G,A,R> archetypeSet,
ErrorView errorView,
AbstractArchetypeParser<G,A,R,?> archetypeParser,
List<G> invObjects)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
static <G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
AutojoinListsParser.loadList(ErrorView errorView,
ArchetypeSet<G,A,R> archetypeSet,
File baseDir)
Loads all the autojoin lists from the data file.
|
private static <G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
AutojoinListsParser.loadList(ErrorView errorView,
ArchetypeSet<G,A,R> archetypeSet,
URL url,
BufferedReader bufferedReader)
Loads all the autojoin lists from the data file.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<G,A,R> |
AbstractArchetypeSetCollectable.archetypeSet
The
ArchetypeSet being collected. |
Constructor and Description |
---|
AbstractArchetypeSetCollectable(ArchetypeSet<G,A,R> archetypeSet,
String archFile)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> |
ArchetypeParserTest.archetypeSet
The loaded archetypes.
|
private ArchetypeSet<G,A,R> |
AbstractGameObjectParser.archetypeSet
The
ArchetypeSet for looking up archetypes. |
private ArchetypeSet<G,A,R> |
AbstractArchetypeParser.archetypeSet
The
ArchetypeSet to use. |
Modifier and Type | Method and Description |
---|---|
protected ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> |
ArchetypeParserTest.getArchetypeSet()
Returns the
ArchetypeSet . |
protected abstract ArchetypeSet<G,A,R> |
AbstractArchetypeParserTest.getArchetypeSet()
Returns the
ArchetypeSet . |
Constructor and Description |
---|
AbstractArchetypeParser(B archetypeBuilder,
AnimationObjects animationObjects,
ArchetypeSet<G,A,R> archetypeSet)
Creates an ArchetypeParser.
|
AbstractGameObjectParser(GameObjectFactory<G,A,R> gameObjectFactory,
ArchetypeSet<G,A,R> archetypeSet)
Create a new instance.
|
TestArchetypeParser(TestArchetypeBuilder archetypeBuilder,
AnimationObjects animationObjects,
ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> archetypeSet)
Creates an ArchetypeParser.
|
TestGameObjectParser(GameObjectFactory<TestGameObject,TestMapArchObject,TestArchetype> gameObjectFactory,
ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> archetypeSet)
Create a new instance.
|
Modifier and Type | Method and Description |
---|---|
ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> |
TestMapControlCreator.getArchetypeSet()
Returns the
ArchetypeSet . |
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> |
TestMapModelCreator.archetypeSet
The
ArchetypeSet instance. |
Modifier and Type | Method and Description |
---|---|
ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> |
TestMapModelCreator.getArchetypeSet()
Returns the
ArchetypeSet . |
Constructor and Description |
---|
TestMapModelHelper(InsertionMode<TestGameObject,TestMapArchObject,TestArchetype> topmostInsertionMode,
GameObjectFactory<TestGameObject,TestMapArchObject,TestArchetype> gameObjectFactory,
ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> archetypeSet,
FaceObjectProviders faceObjectProviders,
AnimationObjects animationObjects)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<G,A,R> |
AbstractCollectedResourcesReader.archetypeSet
The
ArchetypeSet to update. |
private ArchetypeSet<G,A,R> |
AbstractFilesResourcesReader.archetypeSet
The
ArchetypeSet to update. |
private ArchetypeSet<G,A,R> |
AbstractResources.archetypeSet
The
ArchetypeSet to update. |
Constructor and Description |
---|
AbstractCollectedResourcesReader(File collectedDirectory,
String imageSet,
ArchetypeSet<G,A,R> archetypeSet,
AbstractArchetypeParser<G,A,R,?> archetypeParser,
AnimationObjects animationObjects,
FaceObjects faceObjects,
String animTreeFile,
String archetypesFile)
Creates a new instance.
|
AbstractFilesResourcesReader(File archDirectory,
ArchetypeSet<G,A,R> archetypeSet,
AbstractArchetypeParser<G,A,R,?> archetypeParser,
ArchFaceProvider archFaceProvider,
File collectedDirectory,
String imageSet,
AnimationObjects animationObjects,
FaceObjects faceObjects)
Creates a new instance.
|
AbstractResources(GameObjectParser<G,A,R> gameObjectParser,
ArchetypeSet<G,A,R> archetypeSet)
Creates a new instance.
|
TestFilesResourcesReader(File archDirectory,
ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> archetypeSet,
AbstractArchetypeParser<TestGameObject,TestMapArchObject,TestArchetype,?> archetypeParser,
ArchFaceProvider archFaceProvider,
File collectedDirectory,
String imageSet,
AnimationObjects animationObjects,
FaceObjects faceObjects)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<G,A,R> |
AbstractScriptedEventFactory.archetypeSet
The
ArchetypeSet to use. |
Constructor and Description |
---|
AbstractScriptedEventFactory(ScriptArchUtils scriptArchUtils,
GameObjectFactory<G,A,R> gameObjectFactory,
ArchetypeSet<G,A,R> archetypeSet)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
void |
ArchetypeSetSpellLoader.load(ArchetypeSet<G,A,R> archetypeSet,
int typeNo,
Spells<GameObjectSpell<G,A,R>> spells)
Find all game object that describe spells and add corresponding
Spell objects. |
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<G,A,R> |
ArchetypeParameter.archetypeSet
The
ArchetypeSet for looking up archetypes. |
private ArchetypeSet<G,A,R> |
PluginParameterFactory.archetypeSet |
Constructor and Description |
---|
ArchetypeParameter(ArchetypeSet<G,A,R> archetypeSet)
Creates a new instance.
|
PluginParameterFactory(ArchetypeSet<G,A,R> archetypeSet,
MapManager<G,A,R> mapManager,
NamedFilter defaultFilterList,
ProjectSettings projectSettings) |
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<G,A,R> |
ProjectModel.archetypeSet |
Modifier and Type | Method and Description |
---|---|
ArchetypeSet<G,A,R> |
ProjectModel.getArchetypeSet() |
ArchetypeSet<G,A,R> |
ProjectFactory.newArchetypeSet(ProjectSettings projectSettings,
ArchetypeFactory<G,A,R> archetypeFactory)
Creates a new
ArchetypeSet instance. |
Modifier and Type | Method and Description |
---|---|
private static <G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
ProjectModel.addArchetypes(ArchetypeChooserModel<G,A,R> archetypeChooserModel,
ArchetypeSet<G,A,R> archetypeSet) |
private static <G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
ProjectModel.loadArchetypes(ErrorView errorView,
ProjectSettings projectSettings,
ArchetypeSet<G,A,R> archetypeSet,
ArchetypeChooserModel<G,A,R> archetypeChooserModel,
AbstractResources<G,A,R> resources,
ConfigSource configSource) |
static <G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
ProjectModel.loadArchetypeSpells(int spellType,
GameObjectFactory<G,A,R> gameObjectFactory,
ArchetypeSet<G,A,R> archetypeSet) |
AbstractArchetypeParser<G,A,R,?> |
ProjectFactory.newArchetypeParser(ErrorView errorView,
GameObjectParser<G,A,R> gameObjectParser,
AnimationObjects animationObjects,
ArchetypeSet<G,A,R> archetypeSet,
GameObjectFactory<G,A,R> gameObjectFactory,
ProjectSettings projectSettings,
SmoothFaces smoothFaces)
Creates a new
AbstractArchetypeParser instance. |
GameObjectParserFactory<G,A,R> |
ProjectFactory.newGameObjectParserFactory(GameObjectFactory<G,A,R> gameObjectFactory,
ArchetypeSet<G,A,R> archetypeSet,
ArchetypeTypeSet archetypeTypeSet)
Creates a new
GameObjectParserFactory instance. |
AbstractResources<G,A,R> |
ProjectFactory.newResources(GameObjectParser<G,A,R> gameObjectParser,
ArchetypeSet<G,A,R> archetypeSet,
AbstractArchetypeParser<G,A,R,?> archetypeParser,
FaceObjects faceObjects,
AnimationObjects animationObjects,
ArchFaceProvider archFaceProvider,
FaceObjectProviders faceObjectProviders,
SmoothFaces smoothFaces)
Creates a new
AbstractResources instance. |
Modifier and Type | Method and Description |
---|---|
ArchetypeSet<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newArchetypeSet(ProjectSettings projectSettings,
ArchetypeFactory<GameObject,MapArchObject,Archetype> archetypeFactory)
Creates a new
ArchetypeSet instance. |
Constructor and Description |
---|
AtrinikArchetypeSetCollectable(ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
GameObjectParser<GameObject,MapArchObject,Archetype> gameObjectParser)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<GameObject,MapArchObject,Archetype> |
ArchetypeParserTest.archetypeSet
The loaded archetypes.
|
private ArchetypeSet<GameObject,MapArchObject,Archetype> |
DefaultGameObjectParserFactory.archetypeSet
The
ArchetypeSet for looking up archetypes. |
Modifier and Type | Method and Description |
---|---|
protected ArchetypeSet<GameObject,MapArchObject,Archetype> |
ArchetypeParserTest.getArchetypeSet()
Returns the
ArchetypeSet . |
Constructor and Description |
---|
ArchetypeParser(GameObjectParser<GameObject,MapArchObject,Archetype> gameObjectParser,
AnimationObjects animationObjects,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
MultiPositionData multiPositionData)
Creates an ArchetypeParser.
|
DefaultGameObjectParser(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Create a new instance.
|
DefaultGameObjectParserFactory(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new instance.
|
Constructor and Description |
---|
DefaultScriptedEventFactory(ScriptArchUtils scriptArchUtils,
String subtypeAttribute,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<GameObject,MapArchObject,Archetype> |
DefaultResources.archetypeSet
The
ArchetypeSet to update. |
Modifier and Type | Method and Description |
---|---|
ArchetypeSet<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newArchetypeSet(ProjectSettings projectSettings,
ArchetypeFactory<GameObject,MapArchObject,Archetype> archetypeFactory)
Creates a new
ArchetypeSet instance. |
Constructor and Description |
---|
CrossfireArchetypeSetCollectable(ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
GameObjectParser<GameObject,MapArchObject,Archetype> gameObjectParser)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<GameObject,MapArchObject,Archetype> |
ArchetypeParserTest.archetypeSet
The loaded archetypes.
|
private ArchetypeSet<GameObject,MapArchObject,Archetype> |
DefaultGameObjectParserFactory.archetypeSet
The
ArchetypeSet for looking up archetypes. |
Modifier and Type | Method and Description |
---|---|
protected ArchetypeSet<GameObject,MapArchObject,Archetype> |
ArchetypeParserTest.getArchetypeSet()
Returns the
ArchetypeSet . |
Constructor and Description |
---|
ArchetypeParser(GameObjectParser<GameObject,MapArchObject,Archetype> gameObjectParser,
AnimationObjects animationObjects,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
SmoothFaces smoothFaces)
Creates an ArchetypeParser.
|
DefaultGameObjectParser(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
ArchetypeTypeSet archetypeTypeSet)
Create a new instance.
|
DefaultGameObjectParserFactory(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
ArchetypeTypeSet archetypeTypeSet)
Creates a new instance.
|
Constructor and Description |
---|
DefaultScriptedEventFactory(ScriptArchUtils scriptArchUtils,
String subtypeAttribute,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<GameObject,MapArchObject,Archetype> |
DefaultResources.archetypeSet
The
ArchetypeSet to update. |
Modifier and Type | Method and Description |
---|---|
ArchetypeSet<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newArchetypeSet(ProjectSettings projectSettings,
ArchetypeFactory<GameObject,MapArchObject,Archetype> archetypeFactory)
Creates a new
ArchetypeSet instance. |
Constructor and Description |
---|
DaimoninArchetypeSetCollectable(ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<GameObject,MapArchObject,Archetype> |
DefaultGameObjectParserFactory.archetypeSet
The
ArchetypeSet . |
Constructor and Description |
---|
ArchetypeParser(AnimationObjects animationObjects,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
MultiPositionData multiPositionData)
Creates an ArchetypeParser.
|
DefaultGameObjectParser(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Create a new instance.
|
DefaultGameObjectParserFactory(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new instance.
|
Constructor and Description |
---|
DefaultScriptedEventFactory(ScriptArchUtils scriptArchUtils,
String subtypeAttribute,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchetypeSet<GameObject,MapArchObject,Archetype> |
DefaultResources.archetypeSet
The
ArchetypeSet to update. |
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