Crossfire JXClient, Trunk
src
gui
src
main
java
com
realtime
crossfire
jxclient
gui
textinput
ActivateCommandInputCommand.java
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/*
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* This file is part of JXClient, the Fullscreen Java Crossfire Client.
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*
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* JXClient is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* JXClient is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with JXClient; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Copyright (C) 2005-2008 Yann Chachkoff
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* Copyright (C) 2006-2017,2019-2023 Andreas Kirschbaum
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* Copyright (C) 2010-2012,2014-2018,2020-2023 Nicolas Weeger
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*/
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package
com.realtime.crossfire.jxclient.gui.textinput;
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import
com
.
realtime
.
crossfire
.
jxclient
.
gui
.
commandlist
.
GUICommand
;
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import
com
.
realtime
.
crossfire
.
jxclient
.
gui
.
commandlist
.
GUICommand2
;
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import
com
.
realtime
.
crossfire
.
jxclient
.
settings
.
Macros
;
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import
org.jetbrains.annotations.NotNull;
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public
class
ActivateCommandInputCommand
implements
GUICommand2
{
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@NotNull
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private
final
CommandCallback
commandCallback
;
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@NotNull
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private
final
String
commandText
;
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@NotNull
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private
final
Macros
macros
;
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public
ActivateCommandInputCommand
(@NotNull
final
String
commandText
, @NotNull
final
CommandCallback
commandCallback
, @NotNull
final
Macros
macros
) {
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this.commandText =
commandText
;
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this.commandCallback =
commandCallback
;
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this.macros =
macros
;
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}
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@Override
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public
boolean
canExecute
() {
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return
true
;
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}
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@Override
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public
void
execute
() {
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commandCallback
.
activateCommandInput
(
macros
.
expandMacros
(
commandText
));
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}
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@NotNull
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@Override
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public
String
getCommandString
() {
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return
commandText
.isEmpty() ?
"-e"
:
"-e "
+
commandText
;
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}
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}
com.realtime.crossfire.jxclient
com.realtime.crossfire.jxclient.gui.textinput.ActivateCommandInputCommand.getCommandString
String getCommandString()
Definition:
ActivateCommandInputCommand.java:78
com.realtime.crossfire.jxclient.gui.textinput.ActivateCommandInputCommand.commandText
final String commandText
Definition:
ActivateCommandInputCommand.java:46
com.realtime.crossfire.jxclient.gui.textinput.CommandCallback.activateCommandInput
void activateCommandInput(@NotNull String newText)
com.realtime.crossfire.jxclient.gui.commandlist
Definition:
CommandList.java:23
com.realtime.crossfire.jxclient.gui.textinput.CommandCallback
Definition:
CommandCallback.java:33
com.realtime.crossfire.jxclient.settings
Definition:
CommandHistory.java:23
com.realtime.crossfire.jxclient.gui.textinput.ActivateCommandInputCommand.commandCallback
final CommandCallback commandCallback
Definition:
ActivateCommandInputCommand.java:40
com.realtime.crossfire.jxclient.gui.textinput.ActivateCommandInputCommand.macros
final Macros macros
Definition:
ActivateCommandInputCommand.java:52
com.realtime.crossfire.jxclient.settings.Macros
Definition:
Macros.java:38
com.realtime.crossfire.jxclient.gui
com.realtime.crossfire.jxclient.gui.commandlist.GUICommand2
Definition:
GUICommand2.java:31
com.realtime.crossfire
com.realtime.crossfire.jxclient.settings.Macros.expandMacros
String expandMacros(@NotNull final String string)
Definition:
Macros.java:127
com.realtime
com
com.realtime.crossfire.jxclient.gui.textinput.ActivateCommandInputCommand.ActivateCommandInputCommand
ActivateCommandInputCommand(@NotNull final String commandText, @NotNull final CommandCallback commandCallback, @NotNull final Macros macros)
Definition:
ActivateCommandInputCommand.java:60
com.realtime.crossfire.jxclient.gui.textinput.ActivateCommandInputCommand.execute
void execute()
Definition:
ActivateCommandInputCommand.java:72
com.realtime.crossfire.jxclient.gui.textinput.ActivateCommandInputCommand
Definition:
ActivateCommandInputCommand.java:34
com.realtime.crossfire.jxclient.gui.textinput.ActivateCommandInputCommand.canExecute
boolean canExecute()
Definition:
ActivateCommandInputCommand.java:67
com.realtime.crossfire.jxclient.gui.commandlist.GUICommand
Definition:
GUICommand.java:29
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