Crossfire JXClient, Trunk
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Public Attributes | |
CHARACTER | |
Static Public Attributes | |
static final String | LEVEL_UP = "level_up" |
static final String | POISON_OFF = "poison_off" |
static final String | POISON_ON = "poison_on" |
Manages all sounds.
Definition at line 31 of file Sounds.java.
com.realtime.crossfire.jxclient.sound.Sounds.CHARACTER |
A character related sound event.
Definition at line 36 of file Sounds.java.
Referenced by com.realtime.crossfire.jxclient.sound.SoundStatsWatcher.playClip().
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static |
The sound to play when the character gains a new level.
Definition at line 54 of file Sounds.java.
Referenced by com.realtime.crossfire.jxclient.sound.SoundStatsWatcher.checkStats().
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static |
The sound to play when the character gets un-poisoned.
Definition at line 48 of file Sounds.java.
Referenced by com.realtime.crossfire.jxclient.sound.SoundStatsWatcher.checkStats().
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static |
The sound to play when the character get poisoned.
Definition at line 42 of file Sounds.java.
Referenced by com.realtime.crossfire.jxclient.sound.SoundStatsWatcher.checkStats().