Interface for listeners interested in changes of Stats instances.
- Author
- Andreas Kirschbaum
Definition at line 32 of file StatsListener.java.
◆ activeSkillChanged()
void com.realtime.crossfire.jxclient.stats.StatsListener.activeSkillChanged |
( |
@NotNull String |
activeSkill | ) |
|
The player's active skill has changed.
- Parameters
-
activeSkill | the new active skill |
◆ experienceChanged()
void com.realtime.crossfire.jxclient.stats.StatsListener.experienceChanged |
( |
long |
exp | ) |
|
The player's experience has changed.
- Parameters
-
◆ experienceNextLevelChanged()
void com.realtime.crossfire.jxclient.stats.StatsListener.experienceNextLevelChanged |
( |
long |
expNextLevel | ) |
|
The player's experience to reach the next level has changed.
- Parameters
-
expNextLevel | the new experience |
◆ godNameChanged()
void com.realtime.crossfire.jxclient.stats.StatsListener.godNameChanged |
( |
@NotNull String |
godName | ) |
|
The player's god name has changed.
- Parameters
-
◆ rangeChanged()
void com.realtime.crossfire.jxclient.stats.StatsListener.rangeChanged |
( |
@NotNull String |
range | ) |
|
The player's range type has changed.
- Parameters
-
◆ resetAfter()
void com.realtime.crossfire.jxclient.stats.StatsListener.resetAfter |
( |
| ) |
|
The stats instance is about to be reset. This happens each time a new server connection ahs been established. This function is called after all stat values have been reset but before the first server message has been processed.
◆ resetBefore()
void com.realtime.crossfire.jxclient.stats.StatsListener.resetBefore |
( |
| ) |
|
The stats instance is about to be reset. This happens each time a new server connection ahs been established. This function is called before all stat values are reset.
◆ simpleWeaponSpeedChanged()
void com.realtime.crossfire.jxclient.stats.StatsListener.simpleWeaponSpeedChanged |
( |
boolean |
simpleWeaponSpeed | ) |
|
The "simple weapon speed" value has changed.
- Parameters
-
simpleWeaponSpeed | the new stat value |
◆ statChanged()
void com.realtime.crossfire.jxclient.stats.StatsListener.statChanged |
( |
int |
statNo, |
|
|
int |
value |
|
) |
| |
A stat value has changed.
- Parameters
-
statNo | the stat number |
value | the new stat value |
◆ titleChanged()
void com.realtime.crossfire.jxclient.stats.StatsListener.titleChanged |
( |
@NotNull String |
title | ) |
|
The player's title has changed.
- Parameters
-
The documentation for this interface was generated from the following file: