Crossfire Server, Trunk  R20513
CRERegionPanel.h
Go to the documentation of this file.
1 #ifndef _CREREGIONPANEL_H
2 #define _CREREGIONPANEL_H
3 
4 #include <QWidget>
5 #include "CREPanel.h"
6 class QLabel;
7 
8 extern "C"
9 {
10 #include "global.h"
11 #include "map.h"
12 }
13 
14 class CRERegionPanel : public CRETPanel<regiondef>
15 {
16  public:
18  virtual ~CRERegionPanel();
19 
20  virtual void setItem(regiondef* region);
21 
22  protected:
23  QLabel* myShortName;
24  QLabel* myName;
25  QLabel* myMessage;
26  QLabel* myJail;
27  QLabel* myJailX;
28  QLabel* myJailY;
29 };
30 
31 #endif /* _CREREGIONPANEL_H */
Global type definitions and header inclusions.
QLabel * myMessage
This is a game region.
Definition: map.h:276
QLabel * myJailY
virtual ~CRERegionPanel()
QLabel * myShortName
QLabel * myJailX
This file contains basic map-related structures and macros.
virtual void setItem(regiondef *region)