Crossfire Server, Trunk
autojail Namespace Reference

Functions

def check_autojail ()
 

Variables

int autojail = 0
 
 dict = Crossfire.GetSharedDictionary()
 
 value = Crossfire.ScriptParameters()
 
 who = Crossfire.WhoAmI()
 

Function Documentation

◆ check_autojail()

def autojail.check_autojail ( )

Definition at line 9 of file autojail.py.

Variable Documentation

◆ autojail

int autojail.autojail = 0

Definition at line 15 of file autojail.py.

◆ dict

autojail.dict = Crossfire.GetSharedDictionary()

Definition at line 7 of file autojail.py.

Referenced by addConstants(), do_script(), and encode_dict().

◆ value

autojail.value = Crossfire.ScriptParameters()

Definition at line 6 of file autojail.py.

Referenced by add_key_value(), add_map_assoc(), add_object_assoc(), add_ptr_assoc(), add_required_parameter(), ADD_STRINGLINE_ENTRY(), add_value(), addConstants(), addSimpleConstants(), alchemy_object(), calc_skill_exp(), can_pay(), cf_archetype_get_clone(), cf_archetype_get_first(), cf_archetype_get_head(), cf_archetype_get_more(), cf_archetype_get_next(), cf_create_object(), cf_create_object_by_name(), cf_friendlylist_get_first(), cf_friendlylist_get_next(), cf_map_change_light(), cf_map_find_by_archetype_name(), cf_map_get_flags(), cf_map_get_int_property(), cf_map_get_map_property(), cf_map_get_object_at(), cf_map_get_region_property(), cf_map_get_sstring_property(), cf_map_insert_object(), cf_map_insert_object_around(), cf_map_insert_object_there(), cf_map_set_int_property(), cf_map_set_string_property(), cf_object_cast_spell(), cf_object_change_map(), cf_object_check_for_spell(), cf_object_check_trigger(), cf_object_clone(), cf_object_get_archetype_property(), cf_object_get_double_property(), cf_object_get_float_property(), cf_object_get_int64_property(), cf_object_get_int_property(), cf_object_get_key(), cf_object_get_long_property(), cf_object_get_map_property(), cf_object_get_movetype_property(), cf_object_get_msg(), cf_object_get_object_property(), cf_object_get_partylist_property(), cf_object_get_sstring_property(), cf_object_insert_in_ob(), cf_object_insert_object(), cf_object_move_to(), cf_object_out_of_map(), cf_object_pay_amount(), cf_object_pay_item(), cf_object_present_archname_inside(), cf_object_query_money(), cf_object_say(), cf_object_set_flag(), cf_object_set_float_property(), cf_object_set_int64_property(), cf_object_set_int_property(), cf_object_set_key(), cf_object_set_long_property(), cf_object_set_movetype_property(), cf_object_set_object_property(), cf_object_set_resistance(), cf_object_set_string_property(), cf_object_split(), cf_object_teleport(), cf_object_transfer(), cf_object_user_event(), cf_party_get_first(), cf_party_get_first_player(), cf_party_get_name(), cf_party_get_next(), cf_party_get_next_player(), cf_party_get_password(), cf_player_arrest(), cf_player_can_pay(), cf_player_find(), cf_player_get_ip(), cf_player_get_marked_item(), cf_player_knowledge_has(), cf_query_name_pl(), cf_region_get_first(), cf_region_get_jail_path(), cf_region_get_jail_x(), cf_region_get_jail_y(), cf_region_get_longname(), cf_region_get_message(), cf_region_get_name(), cf_region_get_next(), cf_region_get_parent(), cfapi_object_get_key(), cfapi_object_set_key(), change_attr_value(), change_luck(), check_login(), check_probe(), convert(), costStringFromValue(), create_one_treasure(), create_player_cmd(), Crossfire_Object_SetResist(), Crossfire_Object_WriteKey(), CREPlayerRepliesPanel.data(), CREPrePostList.data(), decode_object(), decode_string(), describe_attacktype(), describe_spellpath_attenuation(), CRESubItemConnection.editChanged(), encode_dict(), equality_split(), esrv_add_spells(), eventListener(), examine(), CRESettings.facesetToDisplay(), CRESettings.facesetUseFallback(), FAST_SAVE_DOUBLE(), FAST_SAVE_LONG(), fix_object(), nlohmann::json_pointer< BasicJsonType >.flatten(), generate_monster(), nlohmann::detail::json_sax_dom_callback_parser< BasicJsonType >.handle_value(), init_artifacts(), init_book_archive(), init_formulae(), init_renderer_env(), knowledge_alchemy_detail(), knowledge_alchemy_get_recipe(), knowledge_alchemy_summary(), knowledge_message_detail(), knowledge_message_summary(), FaceLoader.load(), load_map_header(), load_materials(), CRESettings.loadFilters(), CRESettings.loadReports(), TreasureLoader.loadTreasure(), CREHPBarMaker.makeBar(), Map_SetPath(), CRESettings.mapCacheDirectory(), monster_do_talk_npc(), monster_move_randomly(), new_ptr_assoc(), object_find_multi_free_spot_within_radius(), object_set_value(), object_set_value_s(), Object_SetAnim(), Object_SetEnemy(), Object_SetExp(), Object_SetFace(), Object_SetFlagProperty(), Object_SetFloatProperty(), Object_SetIntProperty(), Object_SetMap(), Object_SetMoveAllow(), Object_SetMoveBlock(), Object_SetMoveOff(), Object_SetMoveOn(), Object_SetMoveSlow(), Object_SetMoveType(), Object_SetName(), Object_SetNamePl(), Object_SetOwner(), Object_SetPickable(), Object_SetQuantity(), Object_SetStringProperty(), Object_SetValue(), parse_regions(), MessageFile.parseFile(), pick_up_object(), Player_SetBedMap(), Player_SetBedX(), Player_SetBedY(), Player_SetMarkedItem(), Player_SetParty(), Player_SetTitle(), recipe_find_ingredient_cost(), remove_value(), resurrect_player(), send_arch_info(), set_attr_value(), ArchetypesModel.setData(), CREMessageItemModel.setData(), CREQuestItemModel.setData(), CRESubItemConnection.setData(), shop_describe(), shop_pay_unpaid(), start_animation(), nlohmann::detail::binary_writer< BasicJsonType, CharType >.to_char_type(), nlohmann::json_pointer< BasicJsonType >.unflatten(), CRESubItemQuest.updateData(), write_type_file(), and yesno().

◆ who

autojail.who = Crossfire.WhoAmI()

Definition at line 3 of file autojail.py.

Referenced by adjust_skill_tool(), apply_anim_suffix(), apply_can_apply_object(), apply_check_apply_restrictions(), apply_check_item_power(), apply_check_owner(), apply_check_personalized_blessings(), apply_check_race_restrictions(), apply_check_weapon_power(), apply_special(), apply_update_ranged_skill(), attempt_steal(), calc_skill_exp(), cf_object_find_by_arch_name(), cf_object_find_by_name(), cf_player_arrest(), cfapi_object_find_by_arch_name(), cfapi_object_find_by_name(), cfapi_object_pickup(), cfapi_object_teleport(), change_skill(), clear_skill(), command_quest(), cost_approx_str(), Crossfire_Archetype_GetClone(), Crossfire_Archetype_GetHead(), Crossfire_Archetype_GetMore(), Crossfire_Archetype_GetNewObject(), Crossfire_Archetype_GetNext(), Crossfire_Object_ActivateRune(), Crossfire_Object_AddExp(), Crossfire_Object_Apply(), Crossfire_Object_Arrest(), Crossfire_Object_Cast(), Crossfire_Object_CastAbility(), Crossfire_Object_ChangeAbil(), Crossfire_Object_CheckArchInventory(), Crossfire_Object_CheckInventory(), Crossfire_Object_CheckTrigger(), Crossfire_Object_Clone(), Crossfire_Object_CreateInside(), Crossfire_Object_CreateTimer(), Crossfire_Object_Drop(), Crossfire_Object_Event(), Crossfire_Object_Fix(), Crossfire_Object_ForgetSpell(), Crossfire_Object_GetOutOfMap(), Crossfire_Object_GetResist(), Crossfire_Object_InsertInto(), Crossfire_Object_KnowSpell(), Crossfire_Object_LearnSpell(), Crossfire_Object_Move(), Crossfire_Object_MoveTo(), Crossfire_Object_Pay(), Crossfire_Object_PayAmount(), Crossfire_Object_PermExp(), Crossfire_Object_QueryName(), Crossfire_Object_ReadKey(), Crossfire_Object_Remove(), Crossfire_Object_RemoveDepletion(), Crossfire_Object_Reposition(), Crossfire_Object_Say(), Crossfire_Object_SetResist(), Crossfire_Object_Split(), Crossfire_Object_Take(), Crossfire_Object_Teleport(), Crossfire_Object_WriteKey(), Crossfire_Player_CanPay(), Crossfire_Player_Message(), cursed_food_effects(), do_dump(), do_turn(), dragon_ability_gain(), dragon_level_gain(), eat_special_food(), eventListener(), find_skill_by_name(), find_skill_by_number(), i18n(), i18n_list_languages(), make_matcher(), matcher_all(), matcher_name(), matcher_number(), matcher_pickup_type(), monster_check_good_armour(), monster_check_good_weapon(), object_can_pick(), object_find_by_arch_name(), object_find_by_flag(), object_find_by_flag_applied(), object_find_by_name(), object_find_by_tag(), object_find_by_type(), object_find_by_type2(), object_find_by_type_and_arch_name(), object_find_by_type_and_name(), object_find_by_type_and_race(), object_find_by_type_and_skill(), object_find_by_type_and_slaying(), object_find_by_type_applied(), object_find_by_type_subtype(), object_find_by_type_without_flags(), player_arrest(), Player_GiveKnowledge(), Player_KnowledgeKnown(), player_lvl_adj(), polymorph(), polymorph_item(), polymorph_melt(), price_approx(), push_ob(), quest_info(), quest_list(), shop_price_buy(), shop_price_sell(), stand_near_hostile(), start_animation(), unapply_for_ob(), unapply_special(), and value_limit().