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Commit Log

DateAuthorFile/Message
3/3/03 5:22 PMpcurrlin
Fixed the library key so that it has the same 'slaying' field as the door. (1 Files changed, 1 Lines changed)
navar_city/library 1.2 (+1 -1)
3/3/03 5:13 PMpcurrlin
Fixed a typo (applay -> apply). (1 Files changed, 1 Lines changed)
city/misc/beginners 1.5 (+1 -1)
1/29/03 8:36 PMgarbled
shoes->low_boots (1 Files changed, 1 Lines changed)
city/houses/smithery 1.3 (+1 -1)
1/26/03 6:28 AMavogl
There was a typo in the map header:
"enter y" - should be "enter_y".
Looks like someone had to edit the mapfile by hand,
because crossedit doesn't support map headers. ;-)
Anyways, this is not a bug because the enter_x/y
coordinates aren't actually used.
(1 Files changed, 1 Lines changed)
city/houses/kitchen 1.4 (+1 -0)
1/26/03 5:57 AMavogl
I have fixed serveral bugs and minor cosmetic issues
with the shops related to the new creation skills.
See thread about scorn map issues on the mailing list.
--AndreasV
(5 Files changed, 303 Lines changed)
city/houses/tannery 1.3 (+160 -20)
city/houses/bowyer 1.2 (+47 -32)
city/houses/kitchen 1.3 (+24 -10)
city/houses/jeweler 1.2 (+42 -34)
city/houses/smithery 1.2 (+30 -26)
1/19/03 3:43 PMtemitchell
-adding casino scripts (Python) (6 Files changed, 3083 Lines changed)
unlinked/casino/casino_infernal 1.1 added 2752
unlinked/casino/README 1.1 added 6
unlinked/casino/CFGamble.py 1.1 added 49
unlinked/casino/platinumslots.py 1.1 added 95
unlinked/casino/goldslots.py 1.1 added 91
unlinked/casino/silverslots.py 1.1 added 90
1/17/03 1:40 AMgarbled
Update the difficulty of shops here too. (20 Files changed, 20 Lines changed)
santo_dominion/shops/erash 1.3 (+1 -0)
brittany/Brest/brest.magic 1.2 (+1 -0)
brittany/Brest/brest.food 1.2 (+1 -0)
Lake_Country/shops/Mopoon_wshop 1.2 (+1 -0)
navar_city/city1gen 1.4 (+1 -0)
Lake_Country/shops/clems_archery 1.3 (+1 -0)
navar_city/city1weapon 1.3 (+1 -0)
santo_dominion/shops/rings 1.3 (+1 -0)
navar_city/city1armour 1.3 (+1 -0)
Lake_Country/shops/Olds_jewel 1.2 (+1 -0)
brittany/Brest/brest.armour 1.2 (+1 -0)
navar_city/city1smith 1.2 (+1 -0)
wolfsburg/dept_store 1.2 (+1 -0)
santo_dominion/shops/nosferatu 1.3 (+1 -0)
navar_city/city1magic 1.3 (+1 -0)
santo_dominion/shops/eliks 1.3 (+1 -0)
brittany/Brest/brest.cvt 1.2 (+1 -0)
Lake_Country/shops/klondors_wands 1.3 (+1 -0)
brittany/Brest/brest.weapon 1.2 (+1 -0)
santo_dominion/shops/armour 1.3 (+1 -0)
1/7/03 1:04 PMgarbled
Add a pair of handles here too. (1 Files changed, 10 Lines changed)
city/houses/angrygiant 1.2 (+10 -0)
1/6/03 11:41 PMgarbled
Add the tanning bench and stove to these rooms (2 Files changed, 2 Lines changed)
city/houses/tannery 1.2 (+1 -1)
city/houses/kitchen 1.2 (+1 -1)
1/6/03 5:05 PMgarbled
Change the city around slightly.

Added a new newbie area.. sort of.. a shop for buying torches, and a bunch
of alchemy shops for the new cauldrons/forges/etc. Still need to update
one or two things here.. will finish tonight, and add to bigworld.
(12 Files changed, 14092 Lines changed)
city/houses/barracks 1.1 added 1616
city/shops/light_shop 1.1 added 1594
city/houses/kitchen 1.1 added 1048
city/houses/bowyer 1.1 added 1176
city/houses/wizardw 1.1 added 1166
city/houses/jeweler 1.1 added 1170
city/houses/angrygiant 1.1 added 1603
city/houses/messhall 1.1 added 1752
city/houses/tannery 1.1 added 1585
city/city 1.30 (+586 -457)
city/houses/smithery 1.1 added 794
city/houses/maze1 1.2 (+2 -2)
10/27/02 11:04 AMavogl
The reception tower enter-mechanism seemed
a bit buggy so I changed it into a more secure version.
(1 Files changed, 43 Lines changed)
pup_land/nurnberg/reception/reception 1.4 (+43 -22)
10/27/02 9:40 AMavogl
All teleporters which are not of archetype teleporter
(like floor tiles with "type 41" set) have been broken.
This was due to missing "activate_on_push/release" flags.
A lot of maps have been struck by that and I have
now fixed all occurrences I could find... I hope there's
not more.

--AndreasV
(24 Files changed, 3556 Lines changed)
santo_dominion/mudman/mudman.3 1.3 (+8 -4)
langley/pirates/fortvsship 1.3 (+31 -149)
pup_land/ancient/volcano/volcano.2 1.2 (+248 -243)
pup_land/kurte/to_past 1.3 (+429 -278)
pup_land/ancient/castle/castle.2 1.6 (+2 -1)
pup_land/ancient/castle/castle.3 1.6 (+2 -1)
santo_dominion/magara/well/cave 1.2 (+2 -0)
mak/MainFloor 1.7 (+237 -225)
pup_land/castle_eureca/castle_eureca5 1.5 (+697 -696)
pup_land/nurnberg/guild 1.3 (+96 -95)
pup_land/nurnberg/hotel 1.3 (+116 -111)
langley/town/percy 1.3 (+13 -45)
santo_dominion/tavern.2ndfloor 1.4 (+4 -0)
pup_land/ancient/volcano/treasure 1.5 (+153 -151)
pup_land/s_f/to-jyo 1.3 (+65 -284)
pup_land/ancient/mountain/tower.1 1.4 (+215 -258)
pup_land/ancient/castle/castle.6 1.6 (+8 -8)
pup_land/ancient/mountain/tower.2 1.2 (+186 -176)
pup_land/ancient/volcano/volcano.1 1.2 (+165 -163)
pup_land/nurnberg/reception/reception 1.3 (+234 -232)
pup_land/lone_town/guild_freedom 1.4 (+60 -63)
pup_land/nurnberg/apartment/to_past 1.3 (+304 -302)
pup_land/nurnberg/reception/fire5 1.4 (+186 -382)
pup_land/lone_town/guild_law 1.3 (+95 -94)
10/27/02 12:18 AMtemitchell
changes to Aljwaf retro-fitted from bigworld (15 Files changed, 21091 Lines changed)
todd/aljwaf/tomb 1.2 (+13 -2)
todd/aljwaf/hall2 1.2 (+8 -7)
todd/aljwaf/tower2 1.1 added 1055
todd/aljwaf/crypt4 1.2 (+3 -3)
todd/aljwaf/tower4 1.1 added 1011
todd/aljwaf/crypt5 1.2 (+10 -6)
todd/aljwaf/crypt2 1.2 (+3 -3)
todd/aljwaf/crypt 1.2 (+4 -4)
todd/aljwaf/tower3 1.1 added 2807
todd/aljwaf/crypt6 1.1 added 1159
world/world_c2 1.5 (+2 -2)
todd/aljwaf/ruins 1.2 (+12418 -1988)
todd/aljwaf/hall1 1.2 (+7 -7)
todd/aljwaf/crypt3 1.2 (+1534 -35)
todd/aljwaf/tower1 1.1 added 1057
10/26/02 11:03 AMavogl
Removed 'nf_bar' map in lone town. It is a bogus
map, unlinked and simply shouldn't exist.
--AV
(1 Files changed, 0 Lines changed)
pup_land/lone_town/nf_bar 1.2 removed
9/26/02 1:18 PMavogl
Used the new activate_on_release flags to make
the ancient epigraphs in ancient castle work correctly.
--AndreasV
(4 Files changed, 35 Lines changed)
pup_land/ancient/castle/castle.4 1.3 (+29 -28)
pup_land/ancient/castle/castle.3 1.5 (+2 -10)
pup_land/ancient/castle/castle.2 1.5 (+2 -10)
pup_land/ancient/castle/castle.6 1.5 (+2 -10)
9/4/02 9:33 PMavogl
New maps (designed by myself) in st.dominion:
Tavern upstairs and down the well.
These are low-to-midlevel maps. Cute IMHO,
but nothing all that spectacular.

One low level artifact can be got for
"healing the wounded warrior" (quest).
It's a plate mail with reduced weight and
very little fire resist.

--AndreasV
(8 Files changed, 18091 Lines changed)
santo_dominion/mudman/mudman.3 1.2 (+131 -127)
santo_dominion/tavern.2ndfloor 1.3 (+2623 -1205)
santo_dominion/magara/well/treasure 1.1 added 3005
santo_dominion/town 1.6 (+6 -2)
santo_dominion/magara/well/bottom 1.3 removed
santo_dominion/magara/well/top 1.3 (+1807 -2892)
santo_dominion/magara/well/cave 1.1 added 10449
santo_dominion/tavern 1.3 (+70 -39)
9/4/02 8:46 PMavogl
Map changes to adopt the new arch versions of the
evil masters. This does not change the behaviour or
difficulty of the evil masters. Only the way how they
are written in arches and maps.
Also fixed a small bug in the underground of eureca castle.
--AV
(5 Files changed, 1380 Lines changed)
pup_land/castle_eureca/cave_pass4 1.3 (+51 -121)
pup_land/ancient/castle/castle.6 1.4 (+1063 -1094)
pup_land/ancient/castle/castle.2 1.4 (+106 -125)
pup_land/ancient/castle/castle.3 1.4 (+99 -128)
pup_land/ancient/castle/castle.ud1 1.4 (+61 -71)
8/24/02 7:56 PMavogl
Removed the "floating exchange-rates" in nuernberg.
These could be abused to create endless money.
Hope it is fixed now and I didn't miss anything.
--AV
(2 Files changed, 43 Lines changed)
pup_land/nurnberg/city 1.6 (+1 -6)
pup_land/nurnberg/bank 1.2 (+42 -48)
8/14/02 1:19 AMmwedel
Fix exit path to go to right location.
MSW 2002-08-13
(1 Files changed, 2 Lines changed)
navar_city/city1gen 1.3 (+2 -2)
7/29/02 1:03 AMmwedel
Add missing floor to map.
MSW 2002-07-28
(1 Files changed, 47 Lines changed)
city/oldcity/oldcity2 1.2 (+47 -49)