Directory arch/branches/1.x/mapbuilding/

Directory Deleted:
2009-01-17 15:00
Total Files:
0
Deleted Files:
21
Lines of Code:
0

[root]/arch/branches/1.x/mapbuilding

Lines of Code

arch/branches/1.x/mapbuilding/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 70 (100.0%) 68 (100.0%) 0.9
eracc 3 (4.3%) 33 (48.5%) 11.0
ryo_saeba 4 (5.7%) 21 (30.9%) 5.2
rjtanner 1 (1.4%) 5 (7.4%) 5.0
akirschbaum 1 (1.4%) 5 (7.4%) 5.0
qal21 12 (17.1%) 4 (5.9%) 0.3
mwedel 28 (40.0%) 0 (0.0%) 0.0
lalo 21 (30.0%) 0 (0.0%) 0.0

Most Recent Commits

lalo 2009-01-17 15:00 Rev.: 11151

preparing for 1.12 release

0 lines of code changed in 21 files:

  • arch/branches/1.x/mapbuilding: building.arc (del), building.trs (del), marbles.arc (del), mbbed_save.base.111.png (del), mbblackmarble.base.111.png (del), mbbrazier.base.111.png (del), mbdwall_0.base.111.png (del), mbewall_0.base.111.png (del), mbfireplace.base.111.png (del), mbfirepot.base.111.png (del), mbfountain.base.111.png (del), mbgreenmarble.base.111.png (del), mblightmagentamarble.base.111.png (del), mbmarble.base.111.png (del), mbpinkmarble.base.111.png (del), mbredcwall_0.base.111.png (del), mbwestcwall_0.base.111.png (del), mbwoodfloor2.base.111.png (del), objects.arc (del), objects.trs (del), talking.arc (del)
rjtanner 2008-08-12 13:04 Rev.: 9740

Backport from Trunk, Fixed a bug in the treasure list shop_building_pupland that prevented it from including any walls (replaced the treasure list build_material_floor_pupland with building_material_stonewall_pupland)

5 lines of code changed in 1 file:

  • arch/branches/1.x/mapbuilding: building.trs (+5 -2)
akirschbaum 2008-04-24 17:02 Rev.: 8797

Add missing "damned 1" to shop tiles.

5 lines of code changed in 1 file:

  • arch/branches/1.x/mapbuilding: building.arc (+5)
ryo_saeba 2007-04-08 08:18 Rev.: 5981

Add savebed to building lists (merge from trunk).

21 lines of code changed in 4 files:

  • arch/branches/1.x/mapbuilding: mbbed_save.base.111.png (new 9), objects.arc (+10), objects.trs (+2)
eracc 2007-03-26 18:02 Rev.: 5903

Modify the building archetype and treasurelist to make dark wood floors
appear more often in Brest and Pup Land build shops.

33 lines of code changed in 3 files:

  • arch/branches/1.x/mapbuilding: building.arc (+11), building.trs (+22 -1)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

4 lines of code changed in 4 files:

  • arch/branches/1.x/mapbuilding: building.arc (+1), marbles.arc (+1), objects.arc (+1), talking.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 8 files:

  • arch/branches/1.x/mapbuilding: building.arc (new), marbles.arc (new), objects.arc (new), talking.arc (new)
mwedel 2006-09-25 00:37 Rev.: 4976

Lets see if I can do this all in one pass:
update svn:mime-type, remove svn:eol-style, and update with binary png files.
MSW 2006-09-24

0 lines of code changed in 28 files:

  • arch/branches/1.x/mapbuilding: mbblackmarble.base.111.png (changed), mbbrazier.base.111.png (changed), mbdwall_0.base.111.png (changed), mbewall_0.base.111.png (changed), mbfireplace.base.111.png (new), mbfirepot.base.111.png (changed), mbfountain.base.111.png (changed), mbgreenmarble.base.111.png (new), mblightmagentamarble.base.111.png (changed), mbmarble.base.111.png (changed), mbpinkmarble.base.111.png (changed), mbredcwall_0.base.111.png (changed), mbwestcwall_0.base.111.png (new), mbwoodfloor2.base.111.png (new)
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