Directory maps/branches/1.x/brest/Castle/

Directory Deleted:
2009-01-17 13:59
Total Files:
0
Deleted Files:
5
Lines of Code:
0

[root]/maps/branches/1.x/brest/Castle

Lines of Code

maps/branches/1.x/brest/Castle/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 61 (100.0%) 836 (100.0%) 13.7
rjtanner 33 (54.1%) 534 (63.9%) 16.1
akirschbaum 9 (14.8%) 297 (35.5%) 33.0
qal21 14 (23.0%) 5 (0.6%) 0.3
lalo 5 (8.2%) 0 (0.0%) 0.0

Most Recent Commits

lalo 2009-01-17 13:59 Rev.: 11150

preparing for 1.12 release

0 lines of code changed in 5 files:

  • maps/branches/1.x/brest/Castle: AcidChamber (del), DragonRoom (del), Finale (del), LargeRoom (del), castle (del)
rjtanner 2009-01-10 02:06 Rev.: 11119

Backport from Trunk; Corrected map creation dates, no functional changes

10 lines of code changed in 5 files:

  • maps/branches/1.x/brest/Castle: AcidChamber (+2 -2), DragonRoom (+2 -2), Finale (+2 -2), LargeRoom (+2 -2), castle (+2 -2)
rjtanner 2008-12-10 19:59 Rev.: 10907

Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype

15 lines of code changed in 5 files:

  • maps/branches/1.x/brest/Castle: AcidChamber (+3 -3), DragonRoom (+3 -3), Finale (+3 -3), LargeRoom (+3 -3), castle (+3 -3)
rjtanner 2008-11-05 20:24 Rev.: 10266

Backport from trunk - unique map names

5 lines of code changed in 5 files:

  • maps/branches/1.x/brest/Castle: AcidChamber (+1 -1), DragonRoom (+1 -1), Finale (+1 -1), LargeRoom (+1 -1), castle (+1 -1)
rjtanner 2008-11-05 19:54 Rev.: 10265

Backport from trunk - map entrance x & y coordinates

15 lines of code changed in 5 files:

  • maps/branches/1.x/brest/Castle: AcidChamber (+3 -1), DragonRoom (+3 -1), Finale (+3 -1), LargeRoom (+3 -1), castle (+3 -1)
rjtanner 2008-11-04 16:45 Rev.: 10253

Backport from trunk - updated map difficulty level

10 lines of code changed in 5 files:

  • maps/branches/1.x/brest/Castle: AcidChamber (+2), DragonRoom (+2), Finale (+2 -1), LargeRoom (+2 -1), castle (+2 -1)
akirschbaum 2007-11-04 14:05 Rev.: 7478

Update spellcasting objects to use inventory objects.

292 lines of code changed in 2 files:

  • maps/branches/1.x/brest/Castle: LargeRoom (+281), castle (+11)
akirschbaum 2007-11-02 16:49 Rev.: 7448

Unify Created: and Modified: map headers.

5 lines of code changed in 5 files:

  • maps/branches/1.x/brest/Castle: AcidChamber (+1 -3), DragonRoom (+1 -3), Finale (+1 -3), LargeRoom (+1 -3), castle (+1 -3)
rjtanner 2007-08-29 19:26 Rev.: 7067

Synchronize cosmetic changes and floor tile stacking tweaks between trunk and branch

61 lines of code changed in 3 files:

  • maps/branches/1.x/brest/Castle: Finale (+2 -1), LargeRoom (+23 -23), castle (+36 -36)
rjtanner 2007-08-28 23:30 Rev.: 7036

Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting.

418 lines of code changed in 5 files:

  • maps/branches/1.x/brest/Castle: AcidChamber (+3 -3), DragonRoom (+187 -187), Finale (+55 -54), LargeRoom (+110 -113), castle (+63 -63)
qal21 2006-12-17 00:23 Rev.: 5181

Set svn:eol-style to LF for all map files in branches.

5 lines of code changed in 5 files:

  • maps/branches/1.x/brest/Castle: AcidChamber (+1), DragonRoom (+1), Finale (+1), LargeRoom (+1), castle (+1)
qal21 2006-12-12 21:23 Rev.: 5173

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in 9 files:

  • maps/branches/1.x/brest/Castle: AcidChamber (-1), DragonRoom (-1), Finale (new), LargeRoom (new), castle (-1)
akirschbaum 2006-10-29 12:26 Rev.: 5059

Prevent players from being trapped.

0 lines of code changed in 2 files:

  • maps/branches/1.x/brest/Castle: castle (changed)
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