Directory maps/branches/1.x/editor/picks/

Directory Deleted:
2009-01-17 13:59
Total Files:
0
Deleted Files:
23
Lines of Code:
0

[root]/maps/branches/1.x/editor/picks

Lines of Code

maps/branches/1.x/editor/picks/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 142 (100.0%) 980 (100.0%) 6.9
akirschbaum 48 (33.8%) 955 (97.4%) 19.8
qal21 69 (48.6%) 23 (2.3%) 0.3
rjtanner 2 (1.4%) 2 (0.2%) 1.0
lalo 23 (16.2%) 0 (0.0%) 0.0

Most Recent Commits

lalo 2009-01-17 13:59 Rev.: 11150

preparing for 1.12 release

0 lines of code changed in 23 files:

  • maps/branches/1.x/editor/picks: TownStaff (del), alchemy (del), alltown (del), artifacts (del), background (del), classes (del), equipment (del), exits (del), food-bparts (del), indoors (del), items (del), lakes (del), monsters (del), monsters2 (del), monsters3 (del), other (del), outdoors (del), readables (del), rivers (del), runes (del), shops (del), special (del), town (del)
akirschbaum 2007-11-04 14:05 Rev.: 7478

Update spellcasting objects to use inventory objects.

144 lines of code changed in 7 files:

  • maps/branches/1.x/editor/picks: alchemy (+7), artifacts (+21), equipment (+7), monsters2 (+3), readables (+4), shops (+5 -2), special (+97)
akirschbaum 2007-11-02 16:49 Rev.: 7448

Unify Created: and Modified: map headers.

19 lines of code changed in 19 files:

  • maps/branches/1.x/editor/picks: TownStaff (+1 -3), alchemy (+1 -3), alltown (+1 -3), artifacts (+1 -3), background (+1 -3), classes (+1 -3), equipment (+1 -3), exits (+1 -3), food-bparts (+1 -3), indoors (+1 -3), items (+1 -3), lakes (+1 -3), monsters (+1 -3), monsters2 (+1 -3), monsters3 (+1 -3), readables (+1 -3), runes (+1 -3), shops (+1 -3), special (+1 -3)
akirschbaum 2007-10-28 16:43 Rev.: 7427

Normalize map files; no functional changes.

792 lines of code changed in 22 files:

  • maps/branches/1.x/editor/picks: TownStaff (+43 -42), alchemy (+2 -2), alltown (+104 -103), artifacts (+3 -3), classes (+3 -2), equipment (+2 -1), exits (+6 -6), food-bparts (+3 -2), indoors (+2 -2), items (+2 -2), lakes (+2 -2), monsters (+36 -36), monsters2 (+194 -194), monsters3 (+216 -216), other (+4 -5), outdoors (+75 -74), readables (+3 -2), rivers (+4 -3), runes (+2 -2), shops (+6 -6), special (+14 -14), town (+66 -68)
rjtanner 2007-09-27 12:24 Rev.: 7270

Required updates for the potion of invulnerability to potion of shielding name change

2 lines of code changed in 2 files:

  • maps/branches/1.x/editor/picks: alchemy (+1 -1), artifacts (+1 -1)
qal21 2006-12-17 00:23 Rev.: 5181

Set svn:eol-style to LF for all map files in branches.

23 lines of code changed in 23 files:

  • maps/branches/1.x/editor/picks: TownStaff (+1), alchemy (+1), alltown (+1), artifacts (+1), background (+1), classes (+1), equipment (+1), exits (+1), food-bparts (+1), indoors (+1), items (+1), lakes (+1), monsters (+1), monsters2 (+1), monsters3 (+1), other (+1), outdoors (+1), readables (+1), rivers (+1), runes (+1), shops (+1), special (+1), town (+1)
qal21 2006-12-12 21:23 Rev.: 5173

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in 46 files:

  • maps/branches/1.x/editor/picks: TownStaff (-1), alchemy (new), alltown (new), artifacts (-1), background (new), classes (new), equipment (new), exits (-1), food-bparts (new), indoors (-1), items (new), lakes (new), monsters (new), monsters2 (-1), monsters3 (-1), other (new), outdoors (new), readables (new), rivers (new), runes (new), shops (new), special (-1), town (new)
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