Directory maps/branches/1.x/pup_land/ancient/ruin/

Directory Deleted:
2009-01-17 14:59
Total Files:
0
Deleted Files:
10
Lines of Code:
0

[root]/maps/branches/1.x/pup_land/ancient/ruin

Lines of Code

maps/branches/1.x/pup_land/ancient/ruin/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 109 (100.0%) 115 (100.0%) 1.0
rjtanner 57 (52.3%) 107 (93.0%) 1.8
akirschbaum 12 (11.0%) 8 (7.0%) 0.6
qal21 30 (27.5%) 0 (0.0%) 0.0
lalo 10 (9.2%) 0 (0.0%) 0.0

Most Recent Commits

lalo 2009-01-17 14:59 Rev.: 11150

preparing for 1.12 release

0 lines of code changed in 10 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house1 (del), house2 (del), house3 (del), house4 (del), house5 (del), path (del), shop (del), tower (del), underground (del), village (del)
rjtanner 2009-01-10 03:06 Rev.: 11119

Backport from Trunk; Corrected map creation dates, no functional changes

8 lines of code changed in 4 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house1 (+2 -2), house3 (+2 -2), house4 (+2 -2), house5 (+2 -2)
rjtanner 2008-12-10 22:25 Rev.: 10909

Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires r10897 or newer.

36 lines of code changed in 7 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house1 (+3 -2), house2 (+3 -2), house3 (+3 -2), house4 (+3 -2), house5 (+3 -2), shop (+15 -23), village (+6 -1)
rjtanner 2008-11-18 20:28 Rev.: 10545

Backport from trunk - map header unification in regards to creation date and author credit, no functional changes

4 lines of code changed in 2 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house2 (+2 -2), path (+2 -2)
rjtanner 2008-11-11 22:08 Rev.: 10401

Backport from trunk - unique map names

2 lines of code changed in 2 files:

  • maps/branches/1.x/pup_land/ancient/ruin: shop (+1 -1), village (+1 -1)
rjtanner 2008-11-11 21:14 Rev.: 10397

Backport from trunk - map entrance x & y coordinates

25 lines of code changed in 10 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house1 (+2 -1), house2 (+2 -1), house3 (+2 -1), house4 (+2 -1), house5 (+2 -1), path (+3 -1), shop (+3), tower (+3), underground (+3 -1), village (+3)
rjtanner 2008-11-04 23:51 Rev.: 10257

Backport from trunk - updated map difficulty level

12 lines of code changed in 6 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house1 (+2 -1), house2 (+2 -2), house3 (+2 -2), house4 (+2 -1), house5 (+2 -1), path (+2 -1)
rjtanner 2008-07-21 14:06 Rev.: 9590

Backport from trunk, @match is case insensitive - made dialog all lower case

5 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/ancient/ruin: underground (+5 -4)
rjtanner 2008-07-21 13:30 Rev.: 9586

Backport from trunk, replace no_pass with move_block

13 lines of code changed in 4 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house1 (+3 -3), house3 (+2 -2), house4 (+4 -4), path (+4 -4)
rjtanner 2008-03-19 18:50 Rev.: 8537

Synchronize Pupland map changes (with the esception of lonetown, nurnberg and rainbow) between trunk, branches/1.x and branches/lalo-pupland

2 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/ancient/ruin: underground (+2 -1)
akirschbaum 2007-11-04 15:05 Rev.: 7478

Update spellcasting objects to use inventory objects.

8 lines of code changed in 2 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house2 (+5), house3 (+3 -1)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

0 lines of code changed in 10 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house1 (changed), house2 (changed), house3 (changed), house4 (changed), house5 (changed), path (changed), shop (changed), tower (changed), underground (changed), village (changed)
rjtanner 2007-10-28 02:02 Rev.: 7413

In-progress or partial check in; Updated map names and added map difficulty settings

0 lines of code changed in 10 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house1 (changed), house2 (changed), house3 (changed), house4 (changed), house5 (changed), path (changed), shop (changed), tower (changed), underground (changed), village (changed)
rjtanner 2007-09-13 00:05 Rev.: 7139

Changes due to map editor reformatting.

0 lines of code changed in 10 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house1 (changed), house2 (changed), house3 (changed), house4 (changed), house5 (changed), path (changed), shop (changed), tower (changed), underground (changed), village (changed)
qal21 2006-12-17 01:23 Rev.: 5181

Set svn:eol-style to LF for all map files in branches.

0 lines of code changed in 10 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house1 (changed), house2 (changed), house3 (changed), house4 (changed), house5 (changed), path (changed), shop (changed), tower (changed), underground (changed), village (changed)
qal21 2006-12-12 22:23 Rev.: 5173

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in 20 files:

  • maps/branches/1.x/pup_land/ancient/ruin: house1 (changed), house2 (changed), house3 (changed), house4 (changed), house5 (changed), path (new), shop (new), tower (new), underground (changed), village (new)
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