Directory maps/branches/1.x/pup_land/rainbow/Lv1/

Directory Deleted:
2009-01-17 13:59
Total Files:
0
Deleted Files:
17
Lines of Code:
0

[root]/maps/branches/1.x/pup_land/rainbow/Lv1

Lines of Code

maps/branches/1.x/pup_land/rainbow/Lv1/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 196 (100.0%) 404 (100.0%) 2.0
rjtanner 107 (54.6%) 367 (90.8%) 3.4
akirschbaum 20 (10.2%) 20 (5.0%) 1.0
qal21 51 (26.0%) 17 (4.2%) 0.3
ryo_saeba 1 (0.5%) 0 (0.0%) 0.0
lalo 17 (8.7%) 0 (0.0%) 0.0

Most Recent Commits

lalo 2009-01-17 13:59 Rev.: 11150

preparing for 1.12 release

0 lines of code changed in 17 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: Bizuzu (del), b_pass (del), cage (del), cd_room (del), d_pass (del), e_hall (del), f_a (del), g_boss (del), g_road (del), hut1 (del), hut2 (del), hut3 (del), hut4 (del), n_gate (del), orc_f (del), prison (del), t_room (del)
rjtanner 2009-01-10 02:06 Rev.: 11119

Backport from Trunk; Corrected map creation dates, no functional changes

34 lines of code changed in 17 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: Bizuzu (+2 -2), b_pass (+2 -2), cage (+2 -2), cd_room (+2 -2), d_pass (+2 -2), e_hall (+2 -2), f_a (+2 -2), g_boss (+2 -2), g_road (+2 -2), hut1 (+2 -2), hut2 (+2 -2), hut3 (+2 -2), hut4 (+2 -2), n_gate (+2 -2), orc_f (+2 -2), prison (+2 -2), t_room (+2 -2)
rjtanner 2008-11-11 23:42 Rev.: 10405

Backport from trunk - unique map names

2 lines of code changed in 2 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: e_hall (+1 -1), n_gate (+1 -1)
rjtanner 2008-11-11 20:51 Rev.: 10399

Backport from trunk - map entrance x & y coordinates

51 lines of code changed in 17 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: Bizuzu (+3 -1), b_pass (+3 -1), cage (+3 -1), cd_room (+3 -1), d_pass (+3 -1), e_hall (+3 -1), f_a (+3), g_boss (+3 -1), g_road (+3 -1), hut1 (+3), hut2 (+3), hut3 (+3), hut4 (+3), n_gate (+3), orc_f (+3 -1), prison (+3), t_room (+3 -1)
rjtanner 2008-11-04 22:51 Rev.: 10257

Backport from trunk - updated map difficulty level

20 lines of code changed in 10 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: Bizuzu (+2 -1), b_pass (+2 -1), cage (+2 -1), cd_room (+2 -1), d_pass (+2 -1), e_hall (+2 -1), g_boss (+2 -1), g_road (+2 -1), orc_f (+2 -1), t_room (+2 -1)
rjtanner 2008-07-21 12:30 Rev.: 9586

Backport from trunk, replace no_pass with move_block

25 lines of code changed in 4 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: e_hall (+1 -1), f_a (+16 -16), g_road (+5 -5), orc_f (+3 -3)
rjtanner 2008-03-20 18:07 Rev.: 8545

Synchronize Rainbow map changes between trunk, branches/1.x and branches/lalo-pupland

18 lines of code changed in 17 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: Bizuzu (+1 -1), b_pass (+1 -1), cage (+1 -1), cd_room (+2 -1), d_pass (+1 -1), e_hall (+1 -1), f_a (+1 -1), g_boss (+1 -1), g_road (+1 -1), hut1 (+1 -1), hut2 (+1 -1), hut3 (+1 -1), hut4 (+1 -1), n_gate (+1 -1), orc_f (+1 -1), prison (+1 -1), t_room (+1 -1)
rjtanner 2007-11-04 01:28 Rev.: 7465

Tentative fix for bug # [ 1735463 ] Rainbow island quest traps player - set up a boulder and button combo to reset the trap door on a timer or when a player is moved to a transition area before going to the next map; found that the goblins were somehow appearing in areas of the map they shouldn't once the map was full of them so I removed the generators and just added a fixed number of goblins

85 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/rainbow/Lv1: cage (+85 -31)
akirschbaum 2007-11-02 16:49 Rev.: 7448

Unify Created: and Modified: map headers.

17 lines of code changed in 17 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: Bizuzu (+1 -3), b_pass (+1 -3), cage (+1 -3), cd_room (+1 -3), d_pass (+1 -3), e_hall (+1 -3), f_a (+1 -3), g_boss (+1 -3), g_road (+1 -3), hut1 (+1 -3), hut2 (+1 -3), hut3 (+1 -3), hut4 (+1 -3), n_gate (+1 -3), orc_f (+1 -3), prison (+1 -3), t_room (+1 -3)
rjtanner 2007-10-31 22:08 Rev.: 7433

In-progress or partial check in; remove improper protected and immune values for levers, correct problems with partial_resistance values for monsters

0 lines of code changed in 5 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: cage (-4), e_hall (-8), f_a (-6), n_gate (-2), orc_f (-2)
rjtanner 2007-10-28 23:12 Rev.: 7428

In-progress or partial check in; Updated map names and added map difficulty settings

24 lines of code changed in 12 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: e_hall (+2 -1), f_a (+2 -1), g_boss (+2 -1), g_road (+2 -1), hut1 (+2 -1), hut2 (+2 -1), hut3 (+2 -1), hut4 (+2 -1), n_gate (+2 -1), orc_f (+2 -1), prison (+2 -1), t_room (+2 -1)
akirschbaum 2007-10-28 16:43 Rev.: 7427

Normalize map files; no functional changes.

3 lines of code changed in 3 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: Bizuzu (+1 -1), b_pass (+1 -1), cage (+1 -1)
ryo_saeba 2007-10-28 01:44 Rev.: 7414

Remove useless vulnerable/immune/protected 0.

0 lines of code changed in 1 file:

  • maps/branches/1.x/pup_land/rainbow/Lv1: cd_room (-1)
rjtanner 2007-10-28 01:02 Rev.: 7413

In-progress or partial check in; Updated map names and added map difficulty settings

10 lines of code changed in 5 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: Bizuzu (+2 -1), b_pass (+2 -1), cage (+2 -1), cd_room (+2 -1), d_pass (+2 -1)
rjtanner 2007-09-12 23:05 Rev.: 7139

Changes due to map editor reformatting.

98 lines of code changed in 17 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: Bizuzu (+3 -2), b_pass (+3 -3), cage (+7 -7), cd_room (+20 -20), d_pass (+3 -3), e_hall (+13 -12), f_a (+9 -8), g_boss (+3 -3), g_road (+3 -2), hut1 (+4 -4), hut2 (+3 -3), hut3 (+3 -2), hut4 (+5 -4), n_gate (+5 -5), orc_f (+5 -5), prison (+3 -3), t_room (+6 -5)
qal21 2006-12-17 00:23 Rev.: 5181

Set svn:eol-style to LF for all map files in branches.

17 lines of code changed in 17 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: Bizuzu (+1), b_pass (+1), cage (+1), cd_room (+1), d_pass (+1), e_hall (+1), f_a (+1), g_boss (+1), g_road (+1), hut1 (+1), hut2 (+1), hut3 (+1), hut4 (+1), n_gate (+1), orc_f (+1), prison (+1), t_room (+1)
qal21 2006-12-12 21:23 Rev.: 5173

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in 34 files:

  • maps/branches/1.x/pup_land/rainbow/Lv1: Bizuzu (-1), b_pass (new), cage (new), cd_room (-1), d_pass (-1), e_hall (-1), f_a (new), g_boss (-1), g_road (-1), hut1 (new), hut2 (new), hut3 (new), hut4 (new), n_gate (-1), orc_f (-1), prison (new), t_room (-1)
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