Directory maps/branches/1.x/scorn/taverns/

Directory Deleted:
2009-01-17 14:59
Total Files:
0
Deleted Files:
7
Lines of Code:
0

[root]/maps/branches/1.x/scorn/taverns

Lines of Code

maps/branches/1.x/scorn/taverns/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 78 (100.0%) 449 (100.0%) 5.7
rjtanner 40 (51.3%) 419 (93.3%) 10.4
kbulgrien 5 (6.4%) 15 (3.3%) 3.0
qal21 19 (24.4%) 7 (1.6%) 0.3
akirschbaum 6 (7.7%) 6 (1.3%) 1.0
ryo_saeba 1 (1.3%) 2 (0.4%) 2.0
lalo 7 (9.0%) 0 (0.0%) 0.0

Most Recent Commits

lalo 2009-01-17 14:59 Rev.: 11150

preparing for 1.12 release

0 lines of code changed in 7 files:

  • maps/branches/1.x/scorn/taverns: apartments (del), barking_mule (del), goths (del), goths0 (del), goths2 (del), inn (del), inn2 (del)
rjtanner 2008-12-11 02:51 Rev.: 10915

Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype. Requires archetype r10897 or newer.

3 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/taverns: goths (+3 -3)
rjtanner 2008-11-14 20:51 Rev.: 10460

Backport from trunk - grammar update in maplore

2 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/taverns: goths2 (+2 -2)
rjtanner 2008-11-14 20:32 Rev.: 10456

Backport from trunk - unique map names

2 lines of code changed in 2 files:

  • maps/branches/1.x/scorn/taverns: goths0 (+1 -1), goths2 (+1 -1)
rjtanner 2008-11-14 20:00 Rev.: 10453

Backport from trunk - map entrance x & y coordinates

18 lines of code changed in 7 files:

  • maps/branches/1.x/scorn/taverns: apartments (+3), barking_mule (+3), goths (+2 -2), goths0 (+3 -1), goths2 (+3 -1), inn (+2 -2), inn2 (+2 -1)
rjtanner 2008-11-05 19:58 Rev.: 10261

Backport from trunk - updated map difficulty level

7 lines of code changed in 2 files:

  • maps/branches/1.x/scorn/taverns: goths0 (+2 -2), goths2 (+5 -2)
rjtanner 2008-07-21 20:08 Rev.: 9638

Backport from trunk, floor tile re-arragenment

23 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/taverns: goths (+23 -22)
rjtanner 2008-07-21 20:07 Rev.: 9637

Backport from trunk, replace no_pass with move_block

20 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/taverns: goths (+20 -20)
rjtanner 2008-07-21 20:06 Rev.: 9636

Backport from trunk, added map lore to map header

4 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/taverns: goths (+4)
rjtanner 2008-07-21 19:44 Rev.: 9623

Backport from trunk, added missing floor tiles and tile stacking re-arrangement

3 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/taverns: goths0 (+3)
rjtanner 2008-07-21 19:34 Rev.: 9622

Backport from trunk, replace no_pass with move_block

20 lines of code changed in 3 files:

  • maps/branches/1.x/scorn/taverns: barking_mule (+5 -5), inn (+2 -2), inn2 (+13 -13)
rjtanner 2008-07-21 19:10 Rev.: 9621

Backport from trunk, @match is case insensitive - made dialog all lower case

10 lines of code changed in 3 files:

  • maps/branches/1.x/scorn/taverns: barking_mule (+2 -2), goths0 (+4 -4), goths2 (+4 -4)
rjtanner 2008-03-18 13:57 Rev.: 8524

Synchronize Scorn map changes between trunk, branches/1.x and branches/lalo-pupland

27 lines of code changed in 3 files:

  • maps/branches/1.x/scorn/taverns: goths (+4 -1), goths0 (+21 -21), goths2 (+2 -2)
kbulgrien 2008-01-13 16:56 Rev.: 8188

Smoothing fix along with replacing biglake tiles for sea tiles to make water
color consistent.

15 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/taverns: inn (+15 -2)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

5 lines of code changed in 5 files:

  • maps/branches/1.x/scorn/taverns: apartments (+1 -3), barking_mule (+1 -3), goths (+1 -3), inn (+1 -3), inn2 (+1 -3)
ryo_saeba 2007-10-28 05:46 Rev.: 7418

Fix broken dialogue.

2 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/taverns: goths (+2 -2)
rjtanner 2007-10-26 19:20 Rev.: 7397

Merge from trunk - updated map names, map difficulty settings, removed empty white spaces within text

16 lines of code changed in 7 files:

  • maps/branches/1.x/scorn/taverns: apartments (+2 -1), barking_mule (+1), goths (+2 -1), goths0 (+2 -1), goths2 (+3 -2), inn (+2 -1), inn2 (+4 -3)
rjtanner 2007-09-13 23:51 Rev.: 7142

Changes due to map editor reformatting.

264 lines of code changed in 7 files:

  • maps/branches/1.x/scorn/taverns: apartments (+122 -122), barking_mule (+99 -99), goths (+1 -1), goths0 (+3 -2), goths2 (+5 -4), inn (+28 -28), inn2 (+6 -4)
akirschbaum 2007-05-06 16:05 Rev.: 6200

Convert obsolete 'flying' attribute to 'move_type' attributes.

1 lines of code changed in 1 file:

  • maps/branches/1.x/scorn/taverns: barking_mule (+1 -1)
qal21 2006-12-17 01:23 Rev.: 5181

Set svn:eol-style to LF for all map files in branches.

7 lines of code changed in 7 files:

  • maps/branches/1.x/scorn/taverns: apartments (+1), barking_mule (+1), goths (+1), goths0 (+1), goths2 (+1), inn (+1), inn2 (+1)
qal21 2006-12-12 22:23 Rev.: 5173

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in 12 files:

  • maps/branches/1.x/scorn/taverns: apartments (new), barking_mule (-1), goths (-1), goths0 (new), goths2 (new), inn (-1), inn2 (-1)
kbulgrien 2006-10-19 00:27 Rev.: 5031

- Tags reordered due to reordering caused by save in CFJavaEditor.
- Furniture and characters moved throughout map so that standing by
one NPC and talking only gets a response from the NPC closest to
the player. Previously several NPCs answered when they were not
the closest NPC to the player.
- Character msg/endmsg text changes: redundant match strings removed;
line wrapping removed. Minor formatting/spelling/grammar changes.
- Dilek: msg/endmsg refers to empty booze bottle on table, but none
was there. Added an empty booze bottle to Dilek's table.
- BRAGH O'LEARY: Add match strings job and name to make it more likely
that someone can eke conversation out of him. By default he was so
standoffish you might not keep trying to chat with him. His booze
is fixed to now render on top of, instead of under, the table.
- West-wall wizard in red garb: One of his hints relates to the Pirate
Den that moved to Wolfsburg. Adjusted the "easy" magic ear message
to mention Wolfsburg in that part of the text. Also added name and
job match strings.
- Wizard with an aura of great power: Added match string message for
job and name.
- Slot machines had "slaying" without a target value. CFJavaEditor
removed the lines.
- Bingo room table/altar on same coordinates were split up to put the
table back in the middle line of tables.
- Dwarf lumberjack: Now has a "name".
- Mark, 1st Tier warrior, dwarf miner, beholder, dwarf lumberjack,
wounded fighter, pirate, pupland elves, conjurer, emissary: Added
name and/or job matches.
- Reworked pupland elf's conversation a bit.
- Brum talked about the Black Ice mountains, but there are no other
references to them by that name, so now he tells you where they
are.

0 lines of code changed in 2 files:

  • maps/branches/1.x/scorn/taverns: goths (changed)
kbulgrien 2006-09-20 01:23 Rev.: 4953

- Various spelling and grammar fixes.

0 lines of code changed in 2 files:

  • maps/branches/1.x/scorn/taverns: inn2 (changed)
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