Directory flesh/goblin/

Total Files:
3
Deleted Files:
0
Lines of Code:
23

[root]/flesh/goblin

Lines of Code

flesh/goblin/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 12 (100.0%) 5 (100.0%) 0.4
akirschbaum 4 (33.3%) 3 (60.0%) 0.7
qal21 3 (25.0%) 1 (20.0%) 0.3
anmaster 4 (33.3%) 1 (20.0%) 0.2
ryo_saeba 1 (8.3%) 0 (0.0%) 0.0

Most Recent Commits

anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

1 lines of code changed in 2 files:

  • flesh/goblin: goblin_head.arc (-1), goblin_head.base.111.png (+1 -1)
akirschbaum 2009-01-31 17:17 Rev.: 11295

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

3 lines of code changed in 2 files:

  • flesh/goblin: goblin_head.arc (-1), goblin_head.face (new 3)
anmaster 2009-01-24 22:37 Rev.: 11251

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.

0 lines of code changed in 1 file:

  • flesh/goblin: goblin_head.base.111.png (changed)
anmaster 2009-01-24 21:32 Rev.: 11248

Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.

0 lines of code changed in 1 file:

  • flesh/goblin: goblin_head.base.111.png (changed)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 2 files:

  • flesh/goblin: goblin_head.base.111.png (new)
ryo_saeba 2007-06-13 13:35 Rev.: 6547

Remove obsolete field.

0 lines of code changed in 1 file:

  • flesh/goblin: goblin_head.arc (-1)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

1 lines of code changed in 1 file:

  • flesh/goblin: goblin_head.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 2 files:

  • flesh/goblin: goblin_head.arc (new)
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