/arch/trunk Developers: akirschbaum

Login name:
akirschbaum
Total Commits:
17,525 (25.8%)
Lines of Code:
24,054 (23.4%)
Most Recent Commit:
2020-09-13 11:54

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Activity by Hour of Day for akirschbaum

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Activity in Directories

Directory Changes Lines of Code Lines per Change
Totals 17525 (100.0%) 24054 (100.0%) 1.3
monster/insect/spider/ 72 (0.4%) 949 (3.9%) 13.1
monster/insect/centipede/ 39 (0.2%) 609 (2.5%) 15.6
connect/Gates/ 140 (0.8%) 553 (2.3%) 3.9
misc/ 362 (2.1%) 549 (2.3%) 1.5
monster/humanoid/Human/ 246 (1.4%) 523 (2.2%) 2.1
ground/ 315 (1.8%) 494 (2.1%) 1.5
connect/ 142 (0.8%) 440 (1.8%) 3.0
player/race/ 459 (2.6%) 419 (1.7%) 0.9
monster/elemental/Para/ 243 (1.4%) 390 (1.6%) 1.6
monster/insect/ 322 (1.8%) 364 (1.5%) 1.1
connect/Hole/ 70 (0.4%) 339 (1.4%) 4.8
planes/fire/lava/ 223 (1.3%) 322 (1.3%) 1.4
spell/Bullet/ 151 (0.9%) 307 (1.3%) 2.0
dev/ 3 (0.0%) 293 (1.2%) 97.6
monster/undead/ 266 (1.5%) 285 (1.2%) 1.0
wall/cwall/ 143 (0.8%) 279 (1.2%) 1.9
floor/inlayed/ 124 (0.7%) 254 (1.1%) 2.0
spell/Rune/ 133 (0.8%) 248 (1.0%) 1.8
misc/Container/ 214 (1.2%) 245 (1.0%) 1.1
construct/town/ 281 (1.6%) 238 (1.0%) 0.8
wall/bwall/ 121 (0.7%) 237 (1.0%) 1.9
planes/fire/ 138 (0.8%) 228 (0.9%) 1.6
planes/fire/burningwall/ 93 (0.5%) 224 (0.9%) 2.4
spell/MagicWall/smover/ 52 (0.3%) 223 (0.9%) 4.2
spell/Bolt/ 100 (0.6%) 222 (0.9%) 2.2
river/ 174 (1.0%) 220 (0.9%) 1.2
indoor/ 155 (0.9%) 216 (0.9%) 1.3
wall/cwall-west/ 78 (0.4%) 213 (0.9%) 2.7
spell/Cone/ 133 (0.8%) 213 (0.9%) 1.6
connect/Director/ 63 (0.4%) 211 (0.9%) 3.3
wall/cwall-red/ 78 (0.4%) 209 (0.9%) 2.6
monster/misc/ 173 (1.0%) 209 (0.9%) 1.2
wall/mine/ 78 (0.4%) 208 (0.9%) 2.6
wall/cave/ 202 (1.2%) 204 (0.8%) 1.0
monster/animal/ 155 (0.9%) 203 (0.8%) 1.3
monster/insect/bee/ 21 (0.1%) 191 (0.8%) 9.0
monster/demon/ 136 (0.8%) 189 (0.8%) 1.3
monster/goblin/ 180 (1.0%) 187 (0.8%) 1.0
jewel/ 204 (1.2%) 187 (0.8%) 0.9
connect/Doors/ 72 (0.4%) 186 (0.8%) 2.5
shop/ 122 (0.7%) 184 (0.8%) 1.5
wall/awall/ 94 (0.5%) 181 (0.8%) 1.9
food/ 199 (1.1%) 176 (0.7%) 0.8
wall/wwall/ 100 (0.6%) 174 (0.7%) 1.7
weapon/bow/ 88 (0.5%) 169 (0.7%) 1.9
monster/acid/ 115 (0.7%) 168 (0.7%) 1.4
monster/insect/ant/ 94 (0.5%) 166 (0.7%) 1.7
monster/humanoid/Dragon/ 78 (0.4%) 159 (0.7%) 2.0
floor/ 167 (1.0%) 158 (0.7%) 0.9
wall/wall/ 93 (0.5%) 145 (0.6%) 1.5
connect/Spinner/ 62 (0.4%) 145 (0.6%) 2.3
exit/ 95 (0.5%) 144 (0.6%) 1.5
weapon/sword/ 137 (0.8%) 140 (0.6%) 1.0
ground/Winter/ 144 (0.8%) 139 (0.6%) 0.9
monster/humanoid/Elf/ 97 (0.6%) 136 (0.6%) 1.4
weapon/misc/ 76 (0.4%) 132 (0.5%) 1.7
wall/dun/ 62 (0.4%) 132 (0.5%) 2.1
ground/Wood/ 149 (0.9%) 127 (0.5%) 0.8
wall/slevel/ 80 (0.5%) 124 (0.5%) 1.5
armour/mail/ 148 (0.8%) 123 (0.5%) 0.8
inorganic/ 101 (0.6%) 120 (0.5%) 1.1
monster/elemental/ 94 (0.5%) 119 (0.5%) 1.2
monster/animal/Dog/ 45 (0.3%) 119 (0.5%) 2.6
wall/gwall/ 58 (0.3%) 117 (0.5%) 2.0
/ 31 (0.2%) 115 (0.5%) 3.7
spell/Wand/ 74 (0.4%) 113 (0.5%) 1.5
gods/altars/ 59 (0.3%) 106 (0.4%) 1.7
armour/shield/ 90 (0.5%) 104 (0.4%) 1.1
spell/Misc/ 40 (0.2%) 103 (0.4%) 2.5
wall/dwall/ 76 (0.4%) 101 (0.4%) 1.3
wall/swall/ 66 (0.4%) 100 (0.4%) 1.5
monster/insect/xan/ 11 (0.1%) 100 (0.4%) 9.0
misc/thewheel/ 17 (0.1%) 100 (0.4%) 5.8
wall/stwall/ 48 (0.3%) 98 (0.4%) 2.0
construct/hold/ 66 (0.4%) 98 (0.4%) 1.4
wall/rough/ 51 (0.3%) 96 (0.4%) 1.8
monster/angel/ 126 (0.7%) 96 (0.4%) 0.7
dev/unused/0.91.1/ 64 (0.4%) 96 (0.4%) 1.5
wall/ewall/ 44 (0.3%) 95 (0.4%) 2.1
ground/Lake/ 51 (0.3%) 95 (0.4%) 1.8
wall/woodwall/ 54 (0.3%) 90 (0.4%) 1.6
monster/humanoid/Class/ 81 (0.5%) 88 (0.4%) 1.0
construct/tower/ 64 (0.4%) 88 (0.4%) 1.3
construct/house/ 84 (0.5%) 87 (0.4%) 1.0
wall/white/ 23 (0.1%) 84 (0.3%) 3.6
wall/flagstone/ 52 (0.3%) 84 (0.3%) 1.6
flesh/demon/ 18 (0.1%) 82 (0.3%) 4.5
weapon/artifact/ 69 (0.4%) 80 (0.3%) 1.1
wall/yellow/ 59 (0.3%) 80 (0.3%) 1.3
wall/timberwall/ 50 (0.3%) 80 (0.3%) 1.6
wall/moat/ 50 (0.3%) 80 (0.3%) 1.6
talisman/ 82 (0.5%) 80 (0.3%) 0.9
potion/ 114 (0.7%) 80 (0.3%) 0.7
wall/lightningwall/ 23 (0.1%) 77 (0.3%) 3.3
exit/Up_down/ 70 (0.4%) 76 (0.3%) 1.0
wall/lbulletwall/ 23 (0.1%) 74 (0.3%) 3.2
player/class/Religious/ 154 (0.9%) 72 (0.3%) 0.4
disease/ 19 (0.1%) 70 (0.3%) 3.6
monster/humanoid/ 78 (0.4%) 69 (0.3%) 0.8
exit/magic_portal/ 48 (0.3%) 69 (0.3%) 1.4
armour/helmet/ 76 (0.4%) 69 (0.3%) 0.9
ground/new/ 69 (0.4%) 67 (0.3%) 0.9
monster/dragon/Hatchlings/ 71 (0.4%) 66 (0.3%) 0.9
monster/humanoid/Dwarf/ 66 (0.4%) 65 (0.3%) 0.9
monster/chaos/ 33 (0.2%) 65 (0.3%) 1.9
wall/pier/ 47 (0.3%) 64 (0.3%) 1.3
wall/paved/ 49 (0.3%) 64 (0.3%) 1.3
wall/longtable/ 49 (0.3%) 64 (0.3%) 1.3
wall/jcity/ 51 (0.3%) 64 (0.3%) 1.2
wall/hedge/ 49 (0.3%) 64 (0.3%) 1.3
wall/footpath/ 33 (0.2%) 64 (0.3%) 1.9
wall/dirtroad/ 49 (0.3%) 64 (0.3%) 1.3
wall/bench/ 47 (0.3%) 64 (0.3%) 1.3
door/Door/ 46 (0.3%) 64 (0.3%) 1.3
construct/bridge/stonebridge/ 33 (0.2%) 64 (0.3%) 1.9
construct/bridge/footbridge/ 33 (0.2%) 64 (0.3%) 1.9
wall/bulletwall/ 30 (0.2%) 63 (0.3%) 2.1
monster/humanoid/Halfling/ 27 (0.2%) 62 (0.3%) 2.2
player/class/Warrior/ 138 (0.8%) 60 (0.2%) 0.4
construct/castle/ 30 (0.2%) 60 (0.2%) 2.0
wall/firewall/ 27 (0.2%) 58 (0.2%) 2.1
spell/MovingBall/ 27 (0.2%) 58 (0.2%) 2.1
monster/humanoid/Arabic/ 113 (0.6%) 58 (0.2%) 0.5
monster/animal/Wolf/ 26 (0.1%) 57 (0.2%) 2.1
spell/Bullet/Shell/ 24 (0.1%) 56 (0.2%) 2.3
ground/Mountain/ 69 (0.4%) 56 (0.2%) 0.8
spell/Bullet/Fire/ 40 (0.2%) 55 (0.2%) 1.3
weapon/axe/ 50 (0.3%) 54 (0.2%) 1.0
traps/ 39 (0.2%) 54 (0.2%) 1.3
flesh/misc/ 52 (0.3%) 53 (0.2%) 1.0
weapon/artifact/ChaosSword/ 26 (0.1%) 52 (0.2%) 2.0
shop/Floors/ 69 (0.4%) 52 (0.2%) 0.7
construct/Snow/ 32 (0.2%) 52 (0.2%) 1.6
armour/girdle/ 36 (0.2%) 52 (0.2%) 1.4
weapon/artifact/HolyAvenger/ 26 (0.1%) 51 (0.2%) 1.9
gods/items/ 28 (0.2%) 50 (0.2%) 1.7
random/ 63 (0.4%) 48 (0.2%) 0.7
construct/temple/ 53 (0.3%) 48 (0.2%) 0.9
construct/keep/ 24 (0.1%) 48 (0.2%) 2.0
spell/Bomb/ 29 (0.2%) 46 (0.2%) 1.5
readable/ 70 (0.4%) 46 (0.2%) 0.6
monster/animal/farmyard/ 27 (0.2%) 46 (0.2%) 1.7
light/ 45 (0.3%) 46 (0.2%) 1.0
weapon/hammer/ 28 (0.2%) 45 (0.2%) 1.6
system/ 59 (0.3%) 45 (0.2%) 0.7
monster/elemental/Shadow/ 39 (0.2%) 45 (0.2%) 1.1
monster/dragon/ 83 (0.5%) 45 (0.2%) 0.5
door/ 42 (0.2%) 45 (0.2%) 1.0
player/class/Wizardry/ 192 (1.1%) 44 (0.2%) 0.2
misc/Bagpipe/ 22 (0.1%) 43 (0.2%) 1.9
floor/Afloor/ 25 (0.1%) 42 (0.2%) 1.6
armour/boots/ 62 (0.4%) 42 (0.2%) 0.6
spell/Golem/ 46 (0.3%) 41 (0.2%) 0.8
monster/beholder/ 49 (0.3%) 41 (0.2%) 0.8
monster/troll/ 26 (0.1%) 40 (0.2%) 1.5
weapon/artifact/Demonbane/ 20 (0.1%) 39 (0.2%) 1.9
spell/Change_Ability/ 15 (0.1%) 39 (0.2%) 2.6
monster/humanoid/Gnome/ 22 (0.1%) 39 (0.2%) 1.7
weapon/artifact/Darkblade/ 16 (0.1%) 37 (0.2%) 2.3
spell/MagicMissile/ 20 (0.1%) 37 (0.2%) 1.8
monster/misc/serpmen/ 36 (0.2%) 37 (0.2%) 1.0
monster/animal/Neko/ 35 (0.2%) 37 (0.2%) 1.0
ground/Pstone/ 54 (0.3%) 37 (0.2%) 0.6
monster/humanoid/Guard/ 36 (0.2%) 36 (0.1%) 1.0
connect/Casino/ 21 (0.1%) 36 (0.1%) 1.7
flesh/human/ 45 (0.3%) 33 (0.1%) 0.7
flesh/generic/ 44 (0.3%) 33 (0.1%) 0.7
dev/unused/0.91.1/Undead/ 22 (0.1%) 33 (0.1%) 1.5
monster/dragon/drake/ 16 (0.1%) 32 (0.1%) 2.0
weapon/artifact/Usword/ 16 (0.1%) 31 (0.1%) 1.9
weapon/artifact/Firestar/ 12 (0.1%) 31 (0.1%) 2.5
transport/ 34 (0.2%) 31 (0.1%) 0.9
spell/Burnout/ 45 (0.3%) 31 (0.1%) 0.6
connect/Garden_gate/ 13 (0.1%) 31 (0.1%) 2.3
armour/gauntlets/ 38 (0.2%) 31 (0.1%) 0.8
ground/Weather/ 48 (0.3%) 30 (0.1%) 0.6
monster/giant/djinn/ 21 (0.1%) 29 (0.1%) 1.3
spell/Healing/ 12 (0.1%) 28 (0.1%) 2.3
construct/ 26 (0.1%) 28 (0.1%) 1.0
monster/misc/Chess/ 44 (0.3%) 27 (0.1%) 0.6
ground/nimground/ 4 (0.0%) 26 (0.1%) 6.5
spell/Smite/ 9 (0.1%) 25 (0.1%) 2.7
spell/Detect/ 11 (0.1%) 24 (0.1%) 2.1
player/class/Thief/ 68 (0.4%) 24 (0.1%) 0.3
monster/misc/tentacle/ 19 (0.1%) 24 (0.1%) 1.2
monster/goblin/Kobold/ 22 (0.1%) 24 (0.1%) 1.0
monster/giant/ 30 (0.2%) 24 (0.1%) 0.8
dev/unused/0.91.1/Flyingnote/ 23 (0.1%) 24 (0.1%) 1.0
weapon/artifact/UW_Sword/ 12 (0.1%) 23 (0.1%) 1.9
dev/xpm_pref/Mountain/ 27 (0.2%) 23 (0.1%) 0.8
spell/ 26 (0.1%) 22 (0.1%) 0.8
weapon/artifact/Sting/ 10 (0.1%) 21 (0.1%) 2.1
monster/misc/lokanth/ 19 (0.1%) 21 (0.1%) 1.1
flesh/dragon/ 21 (0.1%) 21 (0.1%) 1.0
weapon/chained/ 25 (0.1%) 20 (0.1%) 0.8
weapon/artifact/Masamune/ 10 (0.1%) 20 (0.1%) 2.0
weapon/artifact/Gram/ 10 (0.1%) 19 (0.1%) 1.9
weapon/artifact/Fhammer/ 10 (0.1%) 19 (0.1%) 1.9
weapon/artifact/Fdagger/ 10 (0.1%) 19 (0.1%) 1.9
spell/SummonMonster/ 10 (0.1%) 18 (0.1%) 1.8
spell/Potion/ 54 (0.3%) 18 (0.1%) 0.3
ground/Stone/ 25 (0.1%) 18 (0.1%) 0.7
monster/undead/Skeletal_mage/ 16 (0.1%) 17 (0.1%) 1.0
monster/giant/JessyB/ 34 (0.2%) 17 (0.1%) 0.5
monster/animal/shadowtiger/ 13 (0.1%) 17 (0.1%) 1.3
dev/unused/0.91.7/newtown/ 82 (0.5%) 17 (0.1%) 0.2
exit/Ladder/ 16 (0.1%) 16 (0.1%) 1.0
dev/wip/spout/ 4 (0.0%) 16 (0.1%) 4.0
dev/wip/manhole/ 6 (0.0%) 16 (0.1%) 2.6
dev/unused/0.91.1/Monolith/ 19 (0.1%) 16 (0.1%) 0.8
construct/fountain/ 9 (0.1%) 16 (0.1%) 1.7
construct/Treehouse/ 26 (0.1%) 16 (0.1%) 0.6
spell/MoodChange/ 5 (0.0%) 15 (0.1%) 3.0
skills/Skill_Tools/ 22 (0.1%) 15 (0.1%) 0.6
gods/items/burning_tail/ 8 (0.0%) 15 (0.1%) 1.8
dev/unused/0.91.7/newfood/ 20 (0.1%) 15 (0.1%) 0.7
dev/unused/0.91.7/Town/ 29 (0.2%) 15 (0.1%) 0.5
wall/speedbwall/ 8 (0.0%) 14 (0.1%) 1.7
dev/unused/0.91.7/chaos/ 16 (0.1%) 14 (0.1%) 0.8
spell/SpellBook/ 20 (0.1%) 13 (0.1%) 0.6
monster/humanoid/Human/postman/ 24 (0.1%) 13 (0.1%) 0.5
monster/demon/Big_Demon/ 19 (0.1%) 13 (0.1%) 0.6
monster/animal/leech/ 16 (0.1%) 13 (0.1%) 0.8
gods/elemental/ 16 (0.1%) 13 (0.1%) 0.8
weapon/club/ 15 (0.1%) 12 (0.0%) 0.8
system/mood_floors/ 20 (0.1%) 12 (0.0%) 0.6
player/class/Warrior/Dwarf/ 10 (0.1%) 12 (0.0%) 1.2
monster/dragon/Dragon/ 118 (0.7%) 12 (0.0%) 0.1
dev/unused/0.91.1/Lg_bungalow/ 11 (0.1%) 12 (0.0%) 1.0
armour/cloak/ 52 (0.3%) 12 (0.0%) 0.2
spell/MagicWall/ 11 (0.1%) 11 (0.0%) 1.0
monster/giant/Big_Wiz/ 84 (0.5%) 11 (0.0%) 0.1
gods/demihumans/ 11 (0.1%) 11 (0.0%) 1.0
door/Locked/ 37 (0.2%) 11 (0.0%) 0.2
monster/humanoid/Class/Warrior/ 45 (0.3%) 10 (0.0%) 0.2
gods/ 1 (0.0%) 10 (0.0%) 10.0
weapon/other/ 18 (0.1%) 9 (0.0%) 0.5
readable/guide/ 12 (0.1%) 9 (0.0%) 0.7
monster/animal/gryphon/ 10 (0.1%) 9 (0.0%) 0.9
gods/items/earth_shield/ 18 (0.1%) 9 (0.0%) 0.5
construct/barrack/ 18 (0.1%) 9 (0.0%) 0.5
monster/giant/cyclops/ 11 (0.1%) 8 (0.0%) 0.7
monster/dragon/Chaos_Dra/ 11 (0.1%) 8 (0.0%) 0.7
monster/acid/slimecrawler/ 9 (0.1%) 8 (0.0%) 0.8
gods/supernatural/ 8 (0.0%) 8 (0.0%) 1.0
gods/randomitems/ 10 (0.1%) 8 (0.0%) 0.8
gods/items/glovesofsun/ 9 (0.1%) 8 (0.0%) 0.8
construct/fort/ 17 (0.1%) 8 (0.0%) 0.4
construct/Palace/ 12 (0.1%) 8 (0.0%) 0.6
monster/undead/skree/ 19 (0.1%) 7 (0.0%) 0.3
monster/troll/Gaelotroll/ 15 (0.1%) 7 (0.0%) 0.4
monster/misc/crawl/ 3 (0.0%) 7 (0.0%) 2.3
monster/misc/Ngolem/ 4 (0.0%) 7 (0.0%) 1.7
weapon/mace/ 6 (0.0%) 6 (0.0%) 1.0
weapon/artifact/Lslasher/ 8 (0.0%) 6 (0.0%) 0.7
spell/TownPortal/ 3 (0.0%) 6 (0.0%) 2.0
monster/troll/Troll/ 13 (0.1%) 6 (0.0%) 0.4
monster/dragon/WDragon/ 77 (0.4%) 6 (0.0%) 0.0
monster/dragon/Electric/ 6 (0.0%) 6 (0.0%) 1.0
monster/demon/GreatDemon/ 7 (0.0%) 6 (0.0%) 0.8
mapbuilding/ 43 (0.2%) 6 (0.0%) 0.1
armour/bracers/ 8 (0.0%) 6 (0.0%) 0.7
spell/AnimateWeapon/ 2 (0.0%) 5 (0.0%) 2.5
monster/giant/Titan/ 97 (0.6%) 5 (0.0%) 0.0
monster/demon/medium_demon/ 6 (0.0%) 5 (0.0%) 0.8
spell/Scroll/ 17 (0.1%) 4 (0.0%) 0.2
player/dragon_ability/ 7 (0.0%) 4 (0.0%) 0.5
monster/misc/Ent/ 7 (0.0%) 4 (0.0%) 0.5
monster/giant/serpent/ 12 (0.1%) 4 (0.0%) 0.3
monster/giant/byakie/ 3 (0.0%) 4 (0.0%) 1.3
monster/giant/DreadKnight/ 108 (0.6%) 4 (0.0%) 0.0
monster/animal/Bear/ 10 (0.1%) 4 (0.0%) 0.4
misc/Camp/ 8 (0.0%) 4 (0.0%) 0.5
exit/Pentagram/ 3 (0.0%) 4 (0.0%) 1.3
dev/unused/0.91.1/Store/ 20 (0.1%) 4 (0.0%) 0.2
weapon/artifact/Kdagger/ 4 (0.0%) 3 (0.0%) 0.7
wall/ 5 (0.0%) 3 (0.0%) 0.6
monster/misc/lamia/ 6 (0.0%) 3 (0.0%) 0.5
monster/misc/Unicorn/ 14 (0.1%) 3 (0.0%) 0.2
misc/social/ 4 (0.0%) 3 (0.0%) 0.7
misc/sky/ 2 (0.0%) 3 (0.0%) 1.5
misc/item/ 4 (0.0%) 3 (0.0%) 0.7
indoor/wall/ 10 (0.1%) 3 (0.0%) 0.3
flesh/goblin/ 4 (0.0%) 3 (0.0%) 0.7
spell/Aura/ 2 (0.0%) 2 (0.0%) 1.0
spell/Ability/ 2 (0.0%) 2 (0.0%) 1.0
skills/ 43 (0.2%) 2 (0.0%) 0.0
monster/giant/slug/ 13 (0.1%) 2 (0.0%) 0.1
monster/giant/Belzebub/ 26 (0.1%) 2 (0.0%) 0.0
monster/dragon/Dragonman/ 13 (0.1%) 2 (0.0%) 0.1
monster/demon/Demon_Lord/ 6 (0.0%) 2 (0.0%) 0.3
dev/unused/0.91.7/newtown/temple/ 9 (0.1%) 2 (0.0%) 0.2
spell/Swarm/ 1 (0.0%) 1 (0.0%) 1.0
skills/Skill_Scrolls/ 32 (0.2%) 1 (0.0%) 0.0
player/ 1 (0.0%) 1 (0.0%) 1.0
monster/misc/Baslic/ 5 (0.0%) 1 (0.0%) 0.2
monster/dragon/bone_drake/ 19 (0.1%) 1 (0.0%) 0.0
monster/dragon/Chinese_Dra/ 11 (0.1%) 1 (0.0%) 0.0
monster/animal/giant_worm/ 6 (0.0%) 1 (0.0%) 0.1
monster/animal/Giant_rat/ 7 (0.0%) 1 (0.0%) 0.1
monster/animal/Behemoth/ 7 (0.0%) 1 (0.0%) 0.1
player/stoned/ 28 (0.2%) 0 (0.0%) 0.0
optical/ 2 (0.0%) 0 (0.0%) 0.0
misc/music/ 2 (0.0%) 0 (0.0%) 0.0
jewel/bars/ 1 (0.0%) 0 (0.0%) 0.0
ground/smooth/ 127 (0.7%) 0 (0.0%) 0.0
floor/smooth/ 1 (0.0%) 0 (0.0%) 0.0
exit/Town/ 61 (0.3%) 0 (0.0%) 0.0
dev/xpm_pref/construct/house/ 18 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/construct/barrack/ 4 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Wood/ 10 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Weapon/Artifact/Demonbane/ 18 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Weapon/Artifact/ 16 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Up_down/ 6 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Talisman/ 6 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Swall2/ 28 (0.2%) 0 (0.0%) 0.0
dev/xpm_pref/Swall1/ 32 (0.2%) 0 (0.0%) 0.0
dev/xpm_pref/Shop/ 4 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Pstone/ 8 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Players/ 120 (0.7%) 0 (0.0%) 0.0
dev/xpm_pref/Monster/undead/ 20 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Monster/misc/ 6 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Monster/insect/ 10 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Monster/human/Town/ 4 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Monster/human/Dwarf/ 16 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Monster/goblin/ 8 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Monster/giant/ 2 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Monster/dragon/ 2 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Monster/demon/ 6 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Monster/beholder/ 22 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Monster/animal/ 8 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Monster/acid/ 38 (0.2%) 0 (0.0%) 0.0
dev/xpm_pref/Misc/ 2 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Mail/ 14 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Magic/ 2 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/House/ 4 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Hole/ 18 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Helmet/ 12 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Ground2/Wood/ 22 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Ground2/ 4 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Ground/ 12 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Gates/ 4 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Food/ 2 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Floor/ 6 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Container/ 2 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/Connect/ 10 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Cave/ 18 (0.1%) 0 (0.0%) 0.0
dev/xpm_pref/Boots/ 4 (0.0%) 0 (0.0%) 0.0
dev/xpm_pref/ 75 (0.4%) 0 (0.0%) 0.0
dev/unused/0.91.7/mood_floors/ 6 (0.0%) 0 (0.0%) 0.0
dev/unused/0.91.6/ 12 (0.1%) 0 (0.0%) 0.0
dev/unused.93.2/ 4 (0.0%) 0 (0.0%) 0.0
dev/obsolete/monster/ 8 (0.0%) 0 (0.0%) 0.0
dev/obsolete/ 7 (0.0%) 0 (0.0%) 0.0
dev/merged/ 24 (0.1%) 0 (0.0%) 0.0
construct/window/ 3 (0.0%) 0 (0.0%) 0.0
construct/roof/ 1 (0.0%) 0 (0.0%) 0.0

Activity of akirschbaum

Most Recent Commits

akirschbaum 2020-09-13 11:54 Rev.: 21422

Remove redundant images

0 lines of code changed in 7 files:

  • construct/town: t_house2.png (del)
  • monster/demon/Big_Demon: big_demon.png (del)
  • monster/elemental/Shadow: s_wyvern31.png (del), s_wyvern32.png (del), s_wyvern71.png (del), s_wyvern72.png (del)
  • transport: galleon.png (del)
akirschbaum 2020-06-18 14:13 Rev.: 21244

Remove duplicate attributes

4 lines of code changed in 2 files:

  • ChangeLog (+4)
  • skills/Skill_Tools: mining_pick.arc (-2)
akirschbaum 2017-08-25 01:56 Rev.: 20504

Make sure all .arc files end with exactly one NL character.

1 lines of code changed in 110 files:

  • connect/Doors: odoorm2.arc (-1), odoorm2bg.arc (-1), odoorm2rw.arc (-1), odoorn2.arc (-1)
  • construct/house: inn_fant.arc (-1)
  • construct/temple: shrine_east.arc (-1)
  • construct/window: intermediate_window.arc (-1)
  • door: odoor_1_fant.arc (-1), odoor_2_fant.arc (-1)
  • exit: look_door_exit_1.arc (-1), oakdoor_1.arc (-1), sewer.arc (-1), smallpark.arc (-1)
  • floor: redmarble.arc (-1), slate.arc (-2)
  • floor/inlayed: gray-white-h-marble.arc (-1), green-white-h-marble.arc (-1), white-gray-h-marble.arc (-1), white-green-h-marble.arc (-1)
  • gods/altars: altarvalk.arc (-1)
  • gods/items: valkyrie_amulet_lifesave.arc (-1)
  • ground: goldgrass.arc (-1), oil_sea.arc (-1), quicksilver_sea.arc (-1)
  • ground/nimground: Nimground3_purple.arc (-1)
  • indoor: clock_cw.arc (-1), clock_grand.arc (-1), harpsichord1.arc (-1), harpsichord2.arc (-1), harpsichord3.arc (-1), harpsichord4.arc (-1)
  • inorganic: ashes.arc (-1), uf6pile.arc (-1), uranium.arc (-3), uraniumoxide.arc (-2)
  • jewel/bars: uraniumbar.arc (-1)
  • light: hangingfirepot.arc (-1)
  • misc: platter1.arc (-1), smallicecube.arc (-1)
  • misc/Container: chest_white_2.arc (-1), desk_cw.arc (-2), frypan.arc (-1), present_box.arc (-1)
  • misc/music: grand_piano_black.arc (-1), grand_piano_white.arc (-1)
  • monster/animal/leech: leech.arc (-1)
  • monster/demon: hellhound.arc (-1)
  • monster/humanoid/Dragon: black_dragon1.arc (-1), black_dragon2.arc (-1), blue_dragon1.arc (-1), blue_dragon2.arc (-1), green_dragon1.arc (-1), green_dragon2.arc (-1), red_dragon1.arc (-1), red_dragon2.arc (-1)
  • monster/undead/Skeletal_mage: skeletalmage.arc (-1)
  • player/class/Religious: monk.arc (-1)
  • player/dragon_ability: dragon_ability_xrays.arc (-1), dragon_attunes.arc (-1), player_claws.arc (-2)
  • potion: potioncol.arc (-1), potionfir.arc (-1), potioninv.arc (-1)
  • readable/guide: guide_alchemy.arc (-1)
  • shop/Floors: shop_weapo.arc (-1)
  • skills: air_magic.arc (-1), alchemist.arc (-1), bargaining.arc (-1), bowyer.arc (-1), clawing.arc (-1), climbing.arc (-1), disarm_traps.arc (-1), earth_magic.arc (-1), evocation.arc (-1), find_traps.arc (-1), fire_magic.arc (-1), flame_touch.arc (-1), hide.arc (-1), inscription.arc (-1), jeweler.arc (-1), jumping.arc (-1), karate.arc (-1), levitation.arc (-1), lockpicking.arc (-1), meditation.arc (-1), missile_weap.arc (-1), one_handed_weapons.arc (-1), oratory.arc (-1), praying.arc (-1), punching.arc (-1), pyromancy.arc (-1), sense_curse.arc (-1), sense_magic.arc (-1), set_trap.arc (-1), singing.arc (-1), smithery.arc (-1), sorcery.arc (-1), stealing.arc (-1), summoning.arc (-1), thaumaturgy.arc (-1), throwing.arc (-1), two_handed_weapons.arc (-1), use_magic_item.arc (-1), water_magic.arc (-1), woodsman.arc (-1)
  • spell: exploding_fireball.arc (-1)
  • spell/Cone: spell_dragonbreath.arc (+1 -1)
  • talisman: amulet.arc (-1)
  • weapon/bow: handcrossbow.arc (-2), reflexbow.arc (-1)
akirschbaum 2012-06-19 14:48 Rev.: 18294

Enable players to generate sound effects.

17 lines of code changed in 15 files:

  • CHANGES (+3)
  • player/race: dwarf_p.arc (+1), elf.arc (+1), fenx.arc (+1), fireborn.arc (+1), gnome_p.arc (+1), halfling.arc (+1), human.arc (+1), northman.arc (+1), pl_dragon.arc (+1), pl_half_orc.arc (+1), quetzalcoatl.arc (+1), serpentman.arc (+1), troll_player.arc (+1), wraithp.arc (+1)
akirschbaum 2012-06-19 14:47 Rev.: 18293

Remove trailing whitespace.

1 lines of code changed in 1 file:

  • CHANGES (+1 -1)
akirschbaum 2011-11-05 17:35 Rev.: 15451

Consistently rename river archetypes.

27 lines of code changed in 17 files:

  • CHANGES (+3)
  • river: branch_125.arc (+2 -2), branch_135.arc (+1 -1), branch_137.arc (+1 -1), branch_145.arc (+2 -2), branch_156.arc (+2 -2), branch_157.arc (+1 -1), branch_158.arc (+2 -2), branch_237.arc (+2 -2), branch_347.arc (+2 -2), branch_357.arc (+1 -1), branch_367.arc (+2 -2), branch_378.arc (+2 -2), bridge_15.arc (+1 -1), bridge_37.arc (+1 -1), ford_ns.arc (+1 -1), ford_we.arc (+1 -1)
akirschbaum 2011-11-05 17:34 Rev.: 15450

Remove trailing whitespace.

9 lines of code changed in 1 file:

  • CHANGES (+9 -9)
akirschbaum 2011-06-11 10:40 Rev.: 14536

Remove stray attributes "tall_height".

4 lines of code changed in 2 files:

  • CHANGES (+4)
  • construct/roof: chemney.arc (-2)
akirschbaum 2010-11-26 12:35 Rev.: 14135

Remove trailing whitespace.

12 lines of code changed in 4 files:

  • gods: README (+10 -10)
  • gods/demihumans: lythander.trs (+1 -1)
  • skills: README (new)
akirschbaum 2010-11-06 02:17 Rev.: 14055

Mark cannon archetypes as "no_pick 1".

12 lines of code changed in 2 files:

  • CHANGES (+3)
  • misc: cannon.arc (+9)
akirschbaum 2010-11-06 01:53 Rev.: 14054

Fix incorrect type 139 (IDENTIFY_ALTAR) for pyromaniac.

3 lines of code changed in 2 files:

  • CHANGES (+3)
  • monster/humanoid: pyromaniac.arc (-1)
akirschbaum 2010-11-06 01:51 Rev.: 14053

Remove trailing whitespace.

2 lines of code changed in 1 file:

  • CHANGES (+2 -2)
akirschbaum 2009-07-14 13:37 Rev.: 12065

Pixies get wands/staffs. So make them use these items.

4 lines of code changed in 2 files:

  • CHANGES (+3)
  • monster/misc: pixie.arc (+1)
akirschbaum 2009-07-14 12:17 Rev.: 12064

Whitespace changes.

12 lines of code changed in 1 file:

  • CHANGES (+12 -12)
akirschbaum 2009-06-24 03:08 Rev.: 12000

Remove duplicated fields.

0 lines of code changed in 2 files:

  • monster/troll/Gaelotroll: gaelotroll.arc (-1)
  • monster/troll/Troll: troll.arc (-1)
akirschbaum 2009-06-23 18:38 Rev.: 11992

Make big demons be able to break doors and earthwalls.

14 lines of code changed in 12 files:

  • CHANGES (+3)
  • monster/demon: Balrog.arc (+1 -1), devil.arc (+1 -1), evil_master1.arc (+1 -1), evil_master2.arc (+1 -2), evil_master3.arc (+1 -1), evil_master4.arc (+1), fiend.arc (+1 -1)
  • monster/demon/Big_Demon: big_demon.arc (+1)
  • monster/demon/Demon_Lord: demon_lord.arc (+1)
  • monster/demon/GreatDemon: GreatDemon.arc (+1)
  • monster/demon/medium_demon: mdemon.arc (+1)
akirschbaum 2009-06-22 14:42 Rev.: 11969

Make most trolls and giants pick up items.

9 lines of code changed in 7 files:

  • CHANGES (+3)
  • monster/giant/Belzebub: belzebub.arc (+1)
  • monster/giant/Big_Wiz: big_wiz.arc (+1)
  • monster/giant/cyclops: cyclops.arc (+1)
  • monster/giant/djinn: djinn.arc (+1)
  • monster/troll/Gaelotroll: gaelotroll.arc (+1)
  • monster/troll/Troll: troll.arc (+1)
akirschbaum 2009-06-17 15:46 Rev.: 11929

Remove 'type 15' (weapon) from boulders. Reverts r11291 as the server now can handle 'type 0' (misc) objects.

4 lines of code changed in 2 files:

  • CHANGES (+4)
  • misc: t_boulder.arc (-1)
akirschbaum 2009-06-10 13:47 Rev.: 11795

Replace HORNs (type 35) with RODs (type 3).

10 lines of code changed in 10 files:

  • gods/items: horn_siren.arc (+1 -1), horn_waves.arc (+1 -1), pipe_lythander.arc (+1 -1)
  • misc: violin.arc (+1 -1)
  • spell/Wand: gu_horn.arc (+1 -1), horn.arc (+1 -1), horn2.arc (+1 -1), horn3.arc (+1 -1), shellhorn1.arc (+1 -1), shellhorn2.arc (+1 -1)
akirschbaum 2009-06-08 17:23 Rev.: 11777

Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.

87 lines of code changed in 84 files:

  • CHANGES (+4)
  • dev/unused/0.91.1: centaur.arc (+1 -1), dopplegang.arc (+1 -1)
  • dev/unused/0.91.1/Undead: shadow.arc (+1 -1)
  • dev/unused/0.91.7/Town: beggar.arc (+1 -2), child.arc (+1 -2), courier.arc (+1 -2), fatman.arc (+1 -2), fatwoman.arc (+1 -2), merchant.arc (+1 -2), sailor.arc (+1 -2)
  • dev/unused/0.91.7/chaos: broo.arc (+1 -1), c_knight.arc (+1 -1)
  • monster/angel: angel.arc (+1 -1), angelknight.arc (+1 -1), archangel.arc (+1 -1), highangel.arc (+1 -1), liteangel.arc (+1 -1), mesangel.arc (+1 -1), retribution.arc (+1 -1)
  • monster/animal/gryphon: gryphon.arc (+1 -1)
  • monster/demon: Balrog.arc (+1 -1), devil.arc (+1 -1), evil_master1.arc (+1 -1), evil_master2.arc (+1 -1), evil_master3.arc (+1 -1), fiend.arc (+1 -1)
  • monster/demon/GreatDemon: GreatDemon.arc (+1 -1)
  • monster/giant/Big_Wiz: big_wiz.arc (+1 -1)
  • monster/giant/DreadKnight: DK.arc (+1 -1), EDK.arc (+1 -1)
  • monster/giant/JessyB: jessyb.arc (+1 -1)
  • monster/giant/Titan: titan.arc (+1 -1)
  • monster/giant/cyclops: cyclops.arc (+1 -1)
  • monster/giant/djinn: djinn.arc (+1 -2), djinn_magenta.arc (+1 -2), djinn_magenta_big.arc (+1 -2), m_djinn.arc (+1 -2)
  • monster/humanoid: siegfried.arc (+1 -1)
  • monster/humanoid/Arabic: a_priest.arc (+1 -1), a_townsman.arc (+1 -1), a_townsman2.arc (+1 -1), a_townsman3.arc (+1 -1), dancing_girl.arc (+1 -1), holy_priest.arc (+1 -1), merchant.arc (+1 -1), veiled_woman.arc (+1 -1), veiled_woman2.arc (+1 -1), veiled_woman3.arc (+1 -1)
  • monster/humanoid/Class: conjurer.arc (+1 -2), conjurer2.arc (+1 -2)
  • monster/humanoid/Class/Warrior: warrior_1.arc (+1 -1)
  • monster/humanoid/Elf: dark_elf.arc (+1 -1), dark_elf2.arc (+1 -1), elf_1.arc (+1 -1), elf_lass.arc (+1 -1), elf_man.arc (+1 -1)
  • monster/humanoid/Gnome: gardengnome.arc (+1 -1), gnome.arc (+1 -1), gnome2.arc (+1 -1)
  • monster/humanoid/Halfling: halfling1.arc (+1 -1), halfling2.arc (+1 -1), halfling3.arc (+1 -1)
  • monster/humanoid/Human: child.arc (+1 -1), child2.arc (+1 -1), child_thief.arc (+1 -1), clown.arc (+1 -2), courier.arc (+1 -1), crone.arc (+1 -2), evilclown.arc (+1 -2), farmer.arc (+1 -1), fatman.arc (+1 -1), fatwoman.arc (+1 -1), man.arc (+1 -1), man2.arc (+1 -1), nun.arc (+1 -1), sailor.arc (+1 -1), woman.arc (+1 -1), woman2.arc (+1 -1), woman3.arc (+1 -1)
  • monster/humanoid/Human/postman: postman.arc (+1 -1)
  • monster/misc/Ngolem: gol.arc (+1 -1)
  • monster/misc/lamia: lamia.arc (+1 -2)
  • monster/undead: vampire.arc (+1 -1)

(62 more)

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