[root]/azumauindo/misc

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 59 (100.0%) | 1450 (100.0%) | 24.5 |
| rjtanner | 27 (45.8%) | 857 (59.1%) | 31.7 |
| anmaster | 6 (10.2%) | 400 (27.6%) | 66.6 |
| akirschbaum | 8 (13.6%) | 193 (13.3%) | 24.1 |
| qal21 | 18 (30.5%) | 0 (0.0%) | 0.0 |
Removed forced line breaks in message text to Ichidou, Entrance (azumauindo/misc/shrine1) in Azumauindo.
4 lines of code changed in 1 file:
Removed forced line breaks in message text to Azumauindo Entrance (azumauindo/misc/entrance1) in Azumauindo.
4 lines of code changed in 1 file:
Spelling correction (knowlege -> knowledge) to Ichidou, Entrance in Azumauindo.
2 lines of code changed in 1 file:
Removed references to name_pl to misc maps in Azumauindo. The entries are no longer used. Technical change, no functional changes.
3 lines of code changed in 3 files:
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
518 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
8 lines of code changed in 4 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
26 lines of code changed in 6 files:
Resize some Azumauindo maps that were mostly a lot of empty space.
13 lines of code changed in 5 files:
Change /azumauindo/misc/entrance1 to use a creator instead of a conveyor belt for the passes. Also means the map doesn't have to be so wide so had to update entrances/exits on worldmap too.
387 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
6 lines of code changed in 6 files:
Set the consecrate level on various altars to 120 so they can not be reset by players
5 lines of code changed in 2 files:
Changes due to map editor reformatting.
140 lines of code changed in 2 files:
Replace "no_pass" with "move_block".
187 lines of code changed in 2 files:
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Updated the translation book with new words I used for buildings (weapon, armour, et al). Reset darkness level per the map editor warning. Other changes are due to Map Editor reformatting.
147 lines of code changed in 6 files:
Set svn:eol-style to LF for all map files in trunk.
0 lines of code changed in 6 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 12 files: