[root]/lake_country/snake_pit

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 162 (100.0%) | 8091 (100.0%) | 49.9 |
| rjtanner | 65 (40.1%) | 6355 (78.5%) | 97.7 |
| ryo_saeba | 7 (4.3%) | 1357 (16.8%) | 193.8 |
| akirschbaum | 51 (31.5%) | 318 (3.9%) | 6.2 |
| anmaster | 4 (2.5%) | 47 (0.6%) | 11.7 |
| meflin2 | 3 (1.9%) | 14 (0.2%) | 4.6 |
| qal21 | 32 (19.8%) | 0 (0.0%) | 0.0 |
meele balance ac changes
14 lines of code changed in 3 files:
Remove explicit linebreaks; fix typos.
6 lines of code changed in 2 files:
Remove redundant pits.
0 lines of code changed in 1 file:
Remove unneeded floor objects.
0 lines of code changed in 1 file:
Remove redundant pits.
1 lines of code changed in 1 file:
Reformat/fix msg...endmsg attributes in Lake Country.
152 lines of code changed in 10 files:
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
1331 lines of code changed in 9 files:
Fixed an inventory error with the chaos dragon, colourspray was inside of a ground tile for some reason; reinserted the spell back in to the normal inventory so the dragon has access to the spell again
2 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for A lightning speed metallic serpent (was corrupted in r5574)
8 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for A huge sleek black metallic serpent (was corrupted in r5574)
8 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for One sleek black metallic serpent (was corrupted in r5574)
32 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for black metallic serpent (was corrupted in r5574)
54 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for wyvern of chaos (was corrupted in r5574)
10 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for A lightning speed metallic serpent (was corrupted in r5574)
48 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Orcus (was corrupted in r5574)
4 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for celestial dragon (was corrupted in r5574)
8 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for ancient celestial dragon (was corrupted in r5574)
8 lines of code changed in 1 file:
Grammar updates within magic_mouth messages
7 lines of code changed in 1 file:
Fixed an inventory error with the chaos dragons, colourspray was inside of a ground tile for some reason; reinserted the spell back in to the normal inventory so the dragons have access to the spell again
6 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for chaos dragon (was corrupted in r5574)
20 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for big wyvern of chaos (was corrupted in r5574)
10 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Great Wyrm of Chaos (was corrupted in r5574)
11 lines of code changed in 1 file:
Insert missing floor tiles beneath walls
54 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
18 lines of code changed in 9 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
42 lines of code changed in 11 files:
Add missing floor tiles under some walls in lake_country/snake_pit/snakepit_{1,2}
37 lines of code changed in 2 files:
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
10 lines of code changed in 2 files:
Add various links to other maps, set difficulty from monsters on map.
8 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
59 lines of code changed in 6 files:
Unify Created: and Modified: map headers.
11 lines of code changed in 11 files:
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
3 lines of code changed in 2 files:
Correct partial resistances mistake - they used to be immune 8 which was immune to lightning, updated the values from 8% to 100%
2 lines of code changed in 1 file:
Map name corrections
2 lines of code changed in 2 files:
Changes due to map editor reformatting.
1783 lines of code changed in 5 files:
Remove obsolete fields. Other changes due to editor reformatting.
1349 lines of code changed in 4 files:
Spelling corrections.
3 lines of code changed in 2 files:
Replace "no_pass" with "move_block".
63 lines of code changed in 9 files:
Convert obsolete 'flying' attribute to 'move_type' attributes.
20 lines of code changed in 6 files:
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
2887 lines of code changed in 11 files:
Set svn:eol-style to LF for all map files in trunk.
0 lines of code changed in 11 files:
(2 more)