Directory quests/cd/

Total Files:
7
Deleted Files:
0
Lines of Code:
56155

[root]/quests/cd

Lines of Code

quests/cd/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 71 (100.0%) 7915 (100.0%) 111.4
rjtanner 41 (57.7%) 7841 (99.1%) 191.2
akirschbaum 6 (8.5%) 40 (0.5%) 6.6
ryo_saeba 3 (4.2%) 27 (0.3%) 9.0
qal21 21 (29.6%) 7 (0.1%) 0.3

Most Recent Commits

ryo_saeba 2012-04-09 02:13 Rev.: 17890

Quest: fortress of Ang.

5 lines of code changed in 1 file:

  • quests/cd: cd.tower2.755 (+5 -1)
rjtanner 2011-10-09 01:36 Rev.: 15167

Update or correct entrance x and y coordinates in the map headers.

6 lines of code changed in 2 files:

  • quests/cd: cd.inn.752 (+3 -3), cd.store.753 (+3 -3)
rjtanner 2011-10-02 20:25 Rev.: 15156

Relocate light sources under neath floor tiles for the Inn located in Fortress Ang.

110 lines of code changed in 1 file:

  • quests/cd: cd.inn.752 (+110 -110)
rjtanner 2011-10-01 21:03 Rev.: 15155

Redesigned the Inn to Fortress Ang. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated Fortress Ang Castle for entrance coordinate changes in the Inn.

2506 lines of code changed in 2 files:

  • quests/cd: cd.castle.750 (+3 -3), cd.inn.752 (+2503 -427)
rjtanner 2011-09-30 20:35 Rev.: 15154

Redesigned the shop in Fortress Ang. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated Fortress Ang Castle for entrance coordinate changes in the shop.

5013 lines of code changed in 2 files:

  • quests/cd: cd.castle.750 (+3 -3), cd.store.753 (+5010 -565)
akirschbaum 2009-06-17 03:05 Rev.: 11922

Remove 'rod' shopitems specifications; these have been merged into 'horn'.

1 lines of code changed in 1 file:

  • quests/cd: cd.store.753 (+1 -1)
rjtanner 2008-12-21 23:43 Rev.: 11082

Apply region wilderness to Fortress Ang maps (/quests/cd/*)

14 lines of code changed in 7 files:

  • quests/cd: cd.castle.750 (+2 -1), cd.cellar1.757 (+2 -1), cd.inn.752 (+2 -1), cd.store.753 (+2 -1), cd.tower1.754 (+2 -1), cd.tower2.755 (+2 -1), cd.tunnel.751 (+2 -1)
rjtanner 2008-12-02 19:43 Rev.: 10817

Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.

4 lines of code changed in 2 files:

  • quests/cd: cd.inn.752 (+2 -6), cd.store.753 (+2 -6)
rjtanner 2008-11-29 23:47 Rev.: 10780

Replace and phase out the (old) oakdoor graphic with something different

12 lines of code changed in 2 files:

  • quests/cd: cd.inn.752 (+6 -2), cd.store.753 (+6 -2)
rjtanner 2008-10-22 19:13 Rev.: 10154

Add shop headers to the store located in Fortress Ang

3 lines of code changed in 1 file:

  • quests/cd: cd.store.753 (+3)
rjtanner 2008-10-22 18:45 Rev.: 10152

(Inprogress checkin) Update map names to make them unique and more descriptive

14 lines of code changed in 7 files:

  • quests/cd: cd.castle.750 (+2 -2), cd.cellar1.757 (+2 -2), cd.inn.752 (+2 -2), cd.store.753 (+2 -2), cd.tower1.754 (+2 -2), cd.tower2.755 (+2 -2), cd.tunnel.751 (+2 -2)
rjtanner 2008-09-21 16:31 Rev.: 9912

Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic

32 lines of code changed in 7 files:

  • quests/cd: cd.castle.750 (+2 -1), cd.cellar1.757 (+6 -3), cd.inn.752 (+5 -2), cd.store.753 (+5 -2), cd.tower1.754 (+4 -2), cd.tower2.755 (+4 -2), cd.tunnel.751 (+6 -3)
akirschbaum 2007-11-04 13:05 Rev.: 7474

Update spellcasting objects to use inventory objects.

36 lines of code changed in 2 files:

  • quests/cd: cd.tower1.754 (+18 -1), cd.tower2.755 (+18 -3)
akirschbaum 2007-11-02 16:49 Rev.: 7448

Unify Created: and Modified: map headers.

3 lines of code changed in 3 files:

  • quests/cd: cd.castle.750 (+1 -3), cd.store.753 (+1 -3), cd.tower2.755 (+1 -3)
rjtanner 2007-09-07 20:09 Rev.: 7125

Changes due to map editor reformatting.

14 lines of code changed in 1 file:

  • quests/cd: cd.castle.750 (+14 -14)
ryo_saeba 2007-05-13 08:06 Rev.: 6259

Remove obsolete fields. Other changes due to editor reformatting.

22 lines of code changed in 2 files:

  • quests/cd: cd.tower1.754 (-1), cd.tower2.755 (+22 -24)
rjtanner 2007-02-18 23:44 Rev.: 5574

Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.

113 lines of code changed in 7 files:

  • quests/cd: cd.castle.750 (+61 -56), cd.cellar1.757 (+6 -4), cd.inn.752 (+6 -2), cd.store.753 (+4 -3), cd.tower1.754 (+5 -3), cd.tower2.755 (+25 -24), cd.tunnel.751 (+6 -2)
qal21 2006-12-16 23:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

7 lines of code changed in 7 files:

  • quests/cd: cd.castle.750 (+1), cd.cellar1.757 (+1), cd.inn.752 (+1), cd.store.753 (+1), cd.tower1.754 (+1), cd.tower2.755 (+1), cd.tunnel.751 (+1)
qal21 2006-12-12 19:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 14 files:

  • quests/cd: cd.castle.750 (-1), cd.cellar1.757 (-1), cd.inn.752 (new), cd.store.753 (new), cd.tower1.754 (new), cd.tower2.755 (new), cd.tunnel.751 (-1)
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