
| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 163 (100.0%) | 1970 (100.0%) | 12.0 |
| rjtanner | 65 (39.9%) | 892 (45.3%) | 13.7 |
| meflin2 | 13 (8.0%) | 540 (27.4%) | 41.5 |
| ryo_saeba | 15 (9.2%) | 277 (14.1%) | 18.4 |
| akirschbaum | 25 (15.3%) | 131 (6.6%) | 5.2 |
| anmaster | 1 (0.6%) | 115 (5.8%) | 115.0 |
| kbulgrien | 3 (1.8%) | 9 (0.5%) | 3.0 |
| eracc | 2 (1.2%) | 6 (0.3%) | 3.0 |
| qal21 | 39 (23.9%) | 0 (0.0%) | 0.0 |
meele balance ac changes
540 lines of code changed in 13 files:
Removed line breaks in message text to Warriors' Tower, Vultoor's Chamber in Tower of Warrior Proving.
2 lines of code changed in 1 file:
Spelling correction (blasfem -> blasphemy) in Warriors' Tower, Tri Temples in Tower of Warrior Proving.
1 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Tri Temples in Tower of Warrior Proving.
15 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, The Fallen in Tower of Warrior Proving.
5 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Rancid's Chamber in Tower of Warrior Proving.
2 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Cave in Tower of Warrior Proving.
6 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Chamber in Tower of Warrior Proving.
3 lines of code changed in 1 file:
Removed line breaks in message text to Warriors' Tower, Dungeon Level 1 in Warrior Prooving Tower.
2 lines of code changed in 1 file:
Apply region wilderness to Warrior's Tower maps (/quests/mak/*)
24 lines of code changed in 12 files:
Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
19 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
11 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
24 lines of code changed in 12 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
35 lines of code changed in 12 files:
Correct the monsters in the pick map /quests/mak/chaos/monsters.pick. They were broken (bad spell defintions it seems), copies broken monsters from the maps.
115 lines of code changed in 1 file:
Run MapNormalizer script on all maps.
3 lines of code changed in 1 file:
Add various links to other maps, set difficulty from monsters on map.
69 lines of code changed in 12 files:
Restore text indentations in the descriptive summaries for each cult
4 lines of code changed in 1 file:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
9 lines of code changed in 3 files:
Unify Created: and Modified: map headers.
13 lines of code changed in 13 files:
Changes due to map editor reformatting.
614 lines of code changed in 4 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
7 lines of code changed in 2 files:
Remove obsolete field.
0 lines of code changed in 1 file:
Remove obsolete armour field.
4 lines of code changed in 1 file:
Spelling corrections.
3 lines of code changed in 2 files:
Remove obsolete fields. Other changes due to editor.
204 lines of code changed in 1 file:
Fix broken pentagram in trunk only. Branches still use old pentagram arch with
multiple images.
6 lines of code changed in 2 files:
Replace "no_pass" with "move_block".
104 lines of code changed in 6 files:
Remove trailing whitespace.
1 lines of code changed in 1 file:
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
125 lines of code changed in 12 files:
Set svn:eol-style to LF for all map files in trunk.
0 lines of code changed in 13 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 26 files: