[root]/quests/peterm/Demonology

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 286 (100.0%) | 1575 (100.0%) | 5.5 |
| rjtanner | 115 (40.2%) | 937 (59.5%) | 8.1 |
| akirschbaum | 70 (24.5%) | 444 (28.2%) | 6.3 |
| ryo_saeba | 7 (2.4%) | 151 (9.6%) | 21.5 |
| anmaster | 8 (2.8%) | 30 (1.9%) | 3.7 |
| kbulgrien | 8 (2.8%) | 13 (0.8%) | 1.6 |
| qal21 | 78 (27.3%) | 0 (0.0%) | 0.0 |
Removed forced line break in message text to Tower of Demonology Water Tower, Elementals (quests/peterm/Demonology/WaterTower2).
2 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Tower of Demonology Water Study (quests/peterm/Demonology/WaterStudy).
4 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Tower of Demonology Master Level (quests/peterm/Demonology/MasterLevel).
12 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Tower of Demonology High Tower (quests/peterm/Demonology/HighTower1).
9 lines of code changed in 1 file:
Removed forced line break and punctuation correction in message text to Tower of Demonology Fire Tower, Elementals (quests/peterm/Demonology/FireTower2).
2 lines of code changed in 1 file:
Removed forced line breaks, grammar and punctuation corrections in message text to Tower of Demonology Fire Study (quests/peterm/Demonology/FireStudy).
4 lines of code changed in 1 file:
Removed forced line breaks, grammar and punctuation corrections in message text to Tower of Demonology Earth Tower, Elementals (quests/peterm/Demonology/EarthTower2).
2 lines of code changed in 1 file:
Removed forced line breaks, grammar and punctuation corrections in message text to Tower of Demonology Earth Study (quests/peterm/Demonology/EarthStudy).
4 lines of code changed in 1 file:
Removed forced line breaks, grammar and punctuation corrections in message text to Tower of Demonology, Summoning Chamber (quests/peterm/Demonology/demon3).
29 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Tower of Demonology, Gates (quests/peterm/Demonology/Demon1).
9 lines of code changed in 1 file:
Removed forced line breaks in some of the message text to Tower of Demonology Air Tower, Elementals (quests/peterm/Demonology/AirTower2).
2 lines of code changed in 1 file:
Removed forced line breaks, grammar and punctuation corrections in message text to Tower of Demonology Air Study (quests/peterm/Demonology/AirStudy).
4 lines of code changed in 1 file:
Removed forced line breaks in some of the message text to Tower of Demonology Ground Level (quests/peterm/Demonology/GroundLevel).
15 lines of code changed in 1 file:
Removed forced line breaks in some of the message text to Tower of Demonology, Demons (quests/peterm/Demonology/Demon2).
2 lines of code changed in 1 file:
Removed forced line breaks in some of the message text to Tower of Demonology Apprentice Level (quests/peterm/Demonology/ApprenticeLevel).
4 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
3 lines of code changed in 3 files:
Apply region wilderness to Tower of Demonology Air Study
2 lines of code changed in 1 file:
Apply region wilderness to Tower of Demonology maps (/quests/peterm/Demonology/*)
50 lines of code changed in 25 files:
Updated the altar with information on how much the entrance fee is to the next level
2 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
14 lines of code changed in 7 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
91 lines of code changed in 26 files:
Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
3 lines of code changed in 3 files:
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
14 lines of code changed in 6 files:
More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
16 lines of code changed in 2 files:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
13 lines of code changed in 8 files:
Update spellcasting objects to use inventory objects.
308 lines of code changed in 8 files:
Unify Created: and Modified: map headers.
26 lines of code changed in 26 files:
Fix typo.
24 lines of code changed in 24 files:
Changes due to map editor reformatting.
248 lines of code changed in 11 files:
Spelling corrections.
4 lines of code changed in 2 files:
Remove obsolete fields. Other changes due to editor.
151 lines of code changed in 7 files:
Add explicit 'move_type walk' to all monsters.
79 lines of code changed in 6 files:
Remove empty msg..endmsg values.
0 lines of code changed in 1 file:
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next to doors. Other changes are due to Map Editor reformatting.
423 lines of code changed in 26 files:
Set svn:eol-style to LF for all map files in trunk.
0 lines of code changed in 26 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 52 files: