Directory unlinked/kandora/

Total Files:
31
Deleted Files:
0
Lines of Code:
36148

[root]/unlinked/kandora
             cave (10 files, 13783 lines)
             circus (8 files, 19401 lines)
             elcyon (13 files, 21247 lines)

Lines of Code

unlinked/kandora/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 191 (100.0%) 575 (100.0%) 3.0
rjtanner 27 (14.1%) 253 (44.0%) 9.3
akirschbaum 60 (31.4%) 195 (33.9%) 3.2
anmaster 11 (5.8%) 127 (22.1%) 11.5
qal21 93 (48.7%) 0 (0.0%) 0.0

Most Recent Commits

anmaster 2008-06-05 19:00

More kandora fixes, change the nonexisting altar_jehovah to altar_valriel (as done in some maps reused from kandora in bigworld). Clean up walls and floors in /unlinked/kandora/circus/petshop.

6 lines of code changed in:

  • unlinked/kandora: dd_church (+3 -2), dm_church (+3 -3)
anmaster 2008-06-05 17:12

Clean up walls and floors in /unlinked/kandora, also possibly other cleanup in there that I forgot to mention. But it was sad to see these broken maps.

121 lines of code changed in:

  • unlinked/kandora: dd_alchemy (+3 -3), dd_inn (+12 -11), dd_keep (+9 -9), denray (+29 -29), dm_inn (+12 -11), kandora (+14 -5), ship_city (+23 -16), ship_home (+14 -10), signal (+5 -5)
akirschbaum 2007-11-04 14:05

Update spellcasting objects to use inventory objects.

130 lines of code changed in:

  • unlinked/kandora: dd_alchemy (+6), dd_alchemy3 (+3), dd_baron2 (+10), dd_court (+13), dd_keep (+4), dd_shop (+7), denray (+5), dm_church (+16), dm_keep (+4), dm_wizard (+38), ship_treasure (+1), signal (+7), signal2 (+16)
akirschbaum 2007-11-02 17:49

Unify Created: and Modified: map headers.

31 lines of code changed in:

  • unlinked/kandora: ambush1 (+1 -3), dd_alchemy (+1 -3), dd_alchemy2 (+1 -3), dd_alchemy3 (+1 -3), dd_baron (+1 -3), dd_baron2 (+1 -3), dd_chaos (+1 -3), dd_church (+1 -3), dd_court (+1 -3), dd_inn (+1 -3), dd_keep (+1 -3), dd_market (+1 -3), dd_shop (+1 -3), dd_tavern (+1 -3), denray (+1 -3), dm_cellar (+1 -3), dm_church (+1 -3), dm_inn (+1 -3), dm_keep (+1 -3), dm_shop (+1 -3), dm_tavern (+1 -3), dm_wizard (+1 -3), dun_marksel (+1 -3), kandora (+1 -3), ship_city (+1 -3), ship_dog (+1 -3), ship_home (+1 -3), ship_treasure (+1 -3), signal (+1 -3), signal2 (+1 -3), signal3 (+1 -3)
rjtanner 2007-09-26 23:47

Update maps to use the new potion name (invulnerability is now shielding)

1 lines of code changed in:

  • unlinked/kandora: dm_wizard (+1 -1)
rjtanner 2007-09-15 21:04

Changes due to map editor reformatting. Hopefully this will make future updates and patches easier to read and understand.

252 lines of code changed in:

  • unlinked/kandora: ambush1 (+4 -4), dd_alchemy (+6 -6), dd_alchemy2 (+3 -4), dd_alchemy3 (+1 -1), dd_baron (+2 -3), dd_baron2 (+3 -4), dd_chaos (+3 -4), dd_church (+4 -4), dd_court (+1 -1), dd_inn (+2 -3), dd_keep (+4 -4), dd_tavern (+5 -4), denray (+76 -75), dm_cellar (+3 -2), dm_church (+4 -4), dm_inn (+2 -3), dm_keep (+5 -5), dm_tavern (+1), dm_wizard (+5 -4), kandora (+33 -33), ship_city (+31 -31), ship_home (+26 -26), ship_treasure (+2 -2), signal (+13 -13), signal2 (+7 -6), signal3 (+6 -5)
akirschbaum 2007-05-12 17:46

Spelling corrections.

7 lines of code changed in:

  • unlinked/kandora: dd_alchemy3 (+3 -3), dd_baron (+1 -1), dm_tavern (+2 -2), dun_marksel (+1 -1)
akirschbaum 2007-04-05 16:37

Replace "no_pass" with "move_block".

1 lines of code changed in:

  • unlinked/kandora: kandora (+1 -1)
akirschbaum 2007-03-24 09:31

Add explicit 'move_type walk' to all monsters.

21 lines of code changed in:

  • unlinked/kandora: dd_alchemy (+2), dd_alchemy3 (+1), dd_court (+1), dm_keep (+1), signal (+9), signal2 (+6), signal3 (+1)
akirschbaum 2007-03-24 08:15

Remove trailing whitespace.

5 lines of code changed in:

  • unlinked/kandora: dd_tavern (+2 -2), dm_tavern (+1 -1), dun_marksel (+1 -1), ship_home (+1 -1)
qal21 2006-12-17 00:15

Set svn:eol-style to LF for all map files in trunk.

0 lines of code changed in:

  • unlinked/kandora: ambush1 (changed), dd_alchemy (changed), dd_alchemy2 (changed), dd_alchemy3 (changed), dd_baron (changed), dd_baron2 (changed), dd_chaos (changed), dd_church (changed), dd_court (changed), dd_inn (changed), dd_keep (changed), dd_market (changed), dd_shop (changed), dd_tavern (changed), denray (changed), dm_cellar (changed), dm_church (changed), dm_inn (changed), dm_keep (changed), dm_shop (changed), dm_tavern (changed), dm_wizard (changed), dun_marksel (changed), kandora (changed), ship_city (changed), ship_dog (changed), ship_home (changed), ship_treasure (changed), signal (changed), signal2 (changed), signal3 (changed)
qal21 2006-12-12 20:27

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in:

  • unlinked/kandora: ambush1 (new), dd_alchemy (changed), dd_alchemy2 (changed), dd_alchemy3 (new), dd_baron (changed), dd_baron2 (changed), dd_chaos (changed), dd_church (new), dd_court (changed), dd_inn (new), dd_keep (new), dd_market (new), dd_shop (changed), dd_tavern (new), denray (new), dm_cellar (new), dm_church (new), dm_inn (changed), dm_keep (changed), dm_shop (new), dm_tavern (new), dm_wizard (changed), dun_marksel (new), kandora (new), ship_city (new), ship_dog (new), ship_home (new), ship_treasure (changed), signal (new), signal2 (new), signal3 (changed)
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