/maps/trunk Developers: mwedel

Login name:
mwedel
Total Commits:
10 (0.0%)
Lines of Code:
12,896 (0.1%)
Most Recent Commit:
2012-03-18 00:08

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Activity in Directories

Directory Changes Lines of Code Lines per Change
Totals 10 (100.0%) 12896 (100.0%) 1289.6
/ 5 (50.0%) 12478 (96.8%) 2495.6
test/ 1 (10.0%) 408 (3.2%) 408.0
scorn/houses/ 1 (10.0%) 8 (0.1%) 8.0
start/HallsOfSelection/ 1 (10.0%) 1 (0.0%) 1.0
editor/pickmaps/ 1 (10.0%) 1 (0.0%) 1.0
lake_country/RETower/ 1 (10.0%) 0 (0.0%) 0.0

Activity of mwedel

Most Recent Commits

mwedel 2012-03-18 00:08 Rev.: 17583

Run svn2cl to update ChangeLog

8926 lines of code changed in 1 file:

  • ChangeLog (+8926 -23)
mwedel 2011-10-18 23:16 Rev.: 15205

Change face from priestnew to priest - the class animation uses
the priest name, and not priestnew, and best I can tell, the priestnew
images are now the same as the priest images, so may go away.
MSW 2011-10-18

4 lines of code changed in 3 files:

  • HallOfSelection (+2 -2)
  • editor/pickmaps: NPC (+1 -1)
  • start/HallsOfSelection: wraith_player (+1 -1)
mwedel 2011-01-27 23:39 Rev.: 14255

Run svn2cl to update ChangeLog file.
MSW 2011-01-27

3540 lines of code changed in 1 file:

  • ChangeLog (+3540 -5)
mwedel 2010-11-24 01:17 Rev.: 14124

Change accented a from unicode format to utf8
MSW 2010-11-23

8 lines of code changed in 1 file:

  • scorn/houses: house3.bas2 (+8 -8)
mwedel 2010-06-18 00:42 Rev.: 13405

Change wizard to be the wizard_class archetype - this
matches all the other archetypes of the map and makes it
so that the wizard_class is shown as being used someplace in
CRE.
MSW 2010-06-17

3 lines of code changed in 1 file:

  • HallOfSelection (+3 -2)
mwedel 2010-04-25 22:43 Rev.: 12956

Add breaks to mark different versions, add 1.50.0 break.
MSW 2010-04-25

7 lines of code changed in 1 file:

  • ChangeLog (+7)
mwedel 2009-04-08 00:45 Rev.: 11634

Test map to test pickup of thrown objects. Map contains 2 thrown
objects (that that name), each holding one object like a normal thrown
object. One of the objects on this map is very heavy so tests code where
object is too heavy to pick up.
MSW 2009-04-07

408 lines of code changed in 1 file:

  • test: thrown_pickup (new 408)
mwedel 2007-02-11 02:29 Rev.: 5481

Remove 'dam 127' line from demon gate - this has it use a non existant
spell, which eventually results in the server crashing.
MSW 2007-02-11

0 lines of code changed in 1 file:

  • lake_country/RETower: tower5 (-1)
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