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item-types.h
Go to the documentation of this file.
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/* This file is automatically generated editing by hand is strongly*/
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/* discouraged. Look at the item-types file and the items.pl conversion */
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/* script. */
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#define NUM_ITEM_TYPES 256
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#define MAX_NAMES_PER_TYPE 64
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static
const
char
*
const
item_types
[256][64] = {
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{ NULL },
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{
"sack"
,
"Luggage"
,
"pouch"
,
"quiver"
,
"bag"
,
"chest"
,
"key ring"
, NULL },
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{
"axe"
,
"club"
,
"dagger"
,
"falchion"
,
"hammer"
,
"katana"
,
"mace"
,
"magnifying glass"
,
"morningstar"
,
"nunchacu"
,
"quarterstaff"
,
"sabre"
,
"scimitar"
,
"shovel"
,
"^spear"
,
"stake"
,
"^sword"
,
"Belzebub's sword"
,
"Firebrand"
,
"Harakiri sword"
,
"broadsword"
,
"light sword"
,
"Serpentman sword"
,
"shortsword"
,
"long sword"
,
"taifu"
,
"trident"
,
"BoneCrusher"
,
"Darkblade"
,
"Demonslayer"
,
"Dragonslayer"
,
"Excalibur"
,
"firebrand"
,
"Firestar"
,
"Flame Tongue"
,
"FlameTongue"
,
"Frost Hammer"
,
"Katana of Masamune"
,
"Lightning sticks"
,
"Mjoellnir"
,
"Mournblade"
,
"Sting"
,
"Stormbringer"
,
"Trident"
, NULL },
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{
"^bow"
,
"elven bow"
,
"long bow"
,
"crossbow"
,
"sling"
,
"arrow"
,
"^bolt"
,
"boulder"
, NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{
"mail"
,
"leather"
,
"^robe"
,
"shirt"
,
"apron"
,
"hauberk"
, NULL },
20
{
"helmet"
,
"Crown"
,
"crown"
, NULL },
21
{
"shield"
,
"Demonspawn Shield"
, NULL },
22
{
"boot"
,
"glove"
,
"gauntlet"
,
"shoe"
, NULL },
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{
"girdle"
, NULL },
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{
"cloak"
, NULL },
25
{
"bracer"
, NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{
"apple"
,
"booze"
,
"bread"
,
"cabbage"
,
"cake"
,
"carrot"
,
"chocolate"
,
"clover"
,
"cup "
,
"egg"
,
"fish"
,
"food"
,
"mint sprig"
,
"mushroom"
,
"onion"
,
"orange"
,
"potato"
,
"roast bird"
,
"steak"
,
"waybread"
,
"^water"
, NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{
"diamond"
,
"emerald"
,
"gold nugget"
,
"pearl"
,
"ruby"
,
"sapphire"
, NULL },
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{
"coin"
, NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{
"rod"
,
"Rod"
, NULL },
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{ NULL },
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{
"wand"
, NULL },
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{
"staff"
, NULL },
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{ NULL },
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{ NULL },
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{ NULL },
61
{
"horn"
, NULL },
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{
"amulet"
, NULL },
63
{
"ring"
,
"Ring "
, NULL },
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{
"scroll"
, NULL },
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{
"grimore"
,
"grimoire"
,
"hymnal"
,
"manual"
,
"prayerbook"
,
"sacred text"
,
"spellbook"
,
"testiment"
,
"treatise"
,
"tome"
, NULL },
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{
"book"
,
"catalog"
,
"codex"
,
"collection"
,
"compendium"
,
"compilation"
,
"divine text"
,
"divine work"
,
"encyclopedia"
,
"exposition"
,
"file "
,
"formulary"
,
"guide "
,
"holy book "
,
"holy record "
,
"index"
,
"moral text"
,
"notes"
,
"note"
,
"pamphlet"
,
"record "
,
"tables"
,
"transcript"
,
"volume"
, NULL },
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{ NULL },
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{
"potion"
,
"bottle"
, NULL },
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{ NULL },
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{
"^balm"
,
"^dust"
,
"dust "
,
"figurine"
, NULL },
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{ NULL },
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{
"Improve"
,
"Lower Weapon"
,
"Enchant Weapon"
,
"Prepare Weapon"
,
"Enchant Armour"
, NULL },
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{ NULL },
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{
"holy symbol"
,
"lockpick"
,
"talisman"
,
"writing pen"
, NULL },
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{ NULL },
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{
"key"
,
"Key"
, NULL },
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{ NULL },
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{ NULL },
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{
"arm"
,
"claw"
,
"corpse"
,
"dragon scale"
,
"ectoplasm"
,
"eye"
,
"finger"
,
"foot"
,
"hand"
,
"head"
,
"Head"
,
"heart"
,
"icor"
,
"leg"
,
"lich dust"
,
"liver"
,
"orc chop"
,
"pixie dust"
,
"residue"
,
"skin"
,
"stinger"
,
"tongue"
,
"tooth"
,
"^wing"
, NULL },
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{
"dirt"
,
"lead"
,
"mandrake root"
,
"pile"
,
"rock"
,
"stone"
, NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
89
{
"flint and steel"
,
"torch"
, NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
99
{
"clock"
,
"flower"
,
"Gate Pass"
,
"Glowing Crystal"
,
"gravestone"
,
"icecube"
,
"library card"
,
"Passport"
,
"Port Pass"
,
"rose"
,
"Apartment Extender"
, NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
109
{
"chair"
,
"table"
, NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
119
{ NULL },
120
{ NULL },
121
{ NULL },
122
{ NULL },
123
{ NULL },
124
{ NULL },
125
{ NULL },
126
{ NULL },
127
{ NULL },
128
{ NULL },
129
{ NULL },
130
{ NULL },
131
{ NULL },
132
{ NULL },
133
{ NULL },
134
{ NULL },
135
{ NULL },
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{ NULL },
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{ NULL },
138
{ NULL },
139
{ NULL },
140
{ NULL },
141
{ NULL },
142
{ NULL },
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{ NULL },
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{ NULL },
145
{ NULL },
146
{ NULL },
147
{ NULL },
148
{ NULL },
149
{ NULL },
150
{ NULL },
151
{ NULL },
152
{ NULL },
153
{ NULL },
154
{ NULL },
155
{ NULL },
156
{ NULL },
157
{ NULL },
158
{ NULL },
159
{ NULL },
160
{ NULL },
161
{ NULL },
162
{ NULL },
163
{ NULL },
164
{ NULL },
165
{ NULL },
166
{ NULL },
167
{ NULL },
168
{ NULL },
169
{ NULL },
170
{ NULL },
171
{ NULL },
172
{ NULL },
173
{ NULL },
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{ NULL },
175
{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
180
{ NULL },
181
{ NULL },
182
{ NULL },
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{ NULL },
184
{ NULL },
185
{ NULL },
186
{ NULL },
187
{ NULL },
188
{ NULL },
189
{ NULL },
190
{ NULL },
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{ NULL },
192
{ NULL },
193
{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
202
{ NULL },
203
{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
213
{ NULL },
214
{ NULL },
215
{ NULL },
216
{ NULL },
217
{ NULL },
218
{ NULL },
219
{ NULL },
220
{ NULL },
221
{ NULL },
222
{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
229
{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
233
{ NULL },
234
{ NULL },
235
{ NULL },
236
{ NULL },
237
{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
245
{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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{ NULL },
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};
item_types
static const char *const item_types[256][64]
Definition:
item-types.h:8
crossfire-code
client
branches
1.12
common
item-types.h
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