Crossfire Client, Branches
R11627
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#include <config.h>
Go to the source code of this file.
Variables | |
const char *const | rcsid_gtk2_opengl_c |
Implements an opengl version of the map renderer. I've tried to keep this platform generic, but there are just some things that must be tied to the window system is is using, namely, window creation and flipping the data buffers. For that, on X, we use to use glx - MSW 2005-03-12
NOTE: Using dmalloc with opengl causes problems - it gets an invalid allocation - I haven't dug through it, but my guess is that some internal opengl/glx routine is doing something like a malloc(0) which dmalloc catches.
Definition in file opengl.c.