Crossfire Client, Branches
R11627
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#include <client.h>
Data Fields | |
sint8 | ac |
uint32 | attuned |
sint8 | Cha |
sint8 | Con |
sint16 | dam |
uint32 | denied |
sint8 | Dex |
sint64 | exp |
uint16 | flags |
sint16 | food |
sint16 | grace |
sint16 | hp |
sint8 | Int |
sint8 | level |
sint16 | maxgrace |
sint16 | maxhp |
sint16 | maxsp |
sint8 | Pow |
uint32 | repelled |
uint32 | resist_change:1 |
sint16 | resists [30] |
sint64 | skill_exp [MAX_SKILL] |
sint16 | skill_level [MAX_SKILL] |
sint16 | sp |
sint32 | speed |
sint8 | Str |
sint8 | wc |
sint32 | weapon_sp |
uint32 | weight_limit |
sint8 | Wis |
sint8 Stat_struct::ac |
Armour Class
Definition at line 214 of file client.h.
Referenced by draw_stats(), script_process_cmd(), and StatsCmd().
uint32 Stat_struct::attuned |
Spell paths to which the player is attuned
Definition at line 233 of file client.h.
Referenced by script_process_cmd(), StatsCmd(), update_spell_information(), and update_spell_list().
sint8 Stat_struct::Cha |
Charisma
Definition at line 210 of file client.h.
Referenced by draw_stats(), script_process_cmd(), and StatsCmd().
sint8 Stat_struct::Con |
Constitution
Definition at line 208 of file client.h.
Referenced by draw_stats(), script_process_cmd(), and StatsCmd().
sint16 Stat_struct::dam |
How much damage this object does for each hit
Definition at line 226 of file client.h.
Referenced by draw_stats(), script_process_cmd(), and StatsCmd().
uint32 Stat_struct::denied |
Spell paths denied to the player
Definition at line 239 of file client.h.
Referenced by script_process_cmd(), StatsCmd(), update_spell_information(), and update_spell_list().
sint8 Stat_struct::Dex |
Dexterity
Definition at line 207 of file client.h.
Referenced by draw_stats(), script_process_cmd(), and StatsCmd().
sint64 Stat_struct::exp |
Experience. Killers gain 1/10.
Definition at line 222 of file client.h.
Referenced by draw_message_window(), draw_stats(), script_process_cmd(), and StatsCmd().
uint16 Stat_struct::flags |
Contains fire on/run on flags
Definition at line 240 of file client.h.
Referenced by draw_message_window(), script_process_cmd(), and StatsCmd().
sint16 Stat_struct::food |
Quantity food in stomach. 0 = starved.
Definition at line 223 of file client.h.
Referenced by draw_message_window(), draw_stats(), script_process_cmd(), and StatsCmd().
sint16 Stat_struct::grace |
Spell points for using prayers.
Definition at line 220 of file client.h.
Referenced by draw_message_window(), draw_stats(), script_process_cmd(), and StatsCmd().
sint16 Stat_struct::hp |
Hit Points
Definition at line 216 of file client.h.
Referenced by draw_message_window(), draw_stats(), script_process_cmd(), and StatsCmd().
sint8 Stat_struct::Int |
Intelligence
Definition at line 211 of file client.h.
Referenced by draw_stats(), script_process_cmd(), and StatsCmd().
sint8 Stat_struct::level |
Experience level
Definition at line 215 of file client.h.
Referenced by draw_message_window(), draw_stats(), script_process_cmd(), and StatsCmd().
sint16 Stat_struct::maxgrace |
Maximum spell points.
Definition at line 221 of file client.h.
Referenced by draw_message_window(), draw_stats(), init_client_vars(), reset_client_vars(), script_process_cmd(), and StatsCmd().
sint16 Stat_struct::maxhp |
Maximum hit points
Definition at line 217 of file client.h.
Referenced by draw_message_window(), draw_stats(), init_client_vars(), reset_client_vars(), script_process_cmd(), and StatsCmd().
sint16 Stat_struct::maxsp |
Maximum spell points.
Definition at line 219 of file client.h.
Referenced by draw_message_window(), draw_stats(), init_client_vars(), reset_client_vars(), script_process_cmd(), and StatsCmd().
sint8 Stat_struct::Pow |
Power
Definition at line 212 of file client.h.
Referenced by draw_stats(), script_process_cmd(), and StatsCmd().
uint32 Stat_struct::repelled |
Spell paths to which the player is repelled
Definition at line 236 of file client.h.
Referenced by script_process_cmd(), StatsCmd(), update_spell_information(), and update_spell_list().
uint32 Stat_struct::resist_change |
Resistant value change flag
Definition at line 242 of file client.h.
Referenced by draw_message_window(), draw_stats(), and StatsCmd().
sint16 Stat_struct::resists[30] |
Resistant values
Definition at line 241 of file client.h.
Referenced by draw_message_window(), draw_stats(), script_process_cmd(), and StatsCmd().
sint64 Stat_struct::skill_exp[MAX_SKILL] |
Experience points for skills
Definition at line 244 of file client.h.
Referenced by draw_stats(), init_client_vars(), reset_player_data(), script_process_cmd(), and StatsCmd().
Level of known skills
Definition at line 243 of file client.h.
Referenced by draw_stats(), init_client_vars(), reset_player_data(), script_process_cmd(), and StatsCmd().
sint16 Stat_struct::sp |
Spell points for casting spells
Definition at line 218 of file client.h.
Referenced by draw_message_window(), draw_stats(), script_process_cmd(), and StatsCmd().
sint32 Stat_struct::speed |
Speed (is displayed as a float)
Definition at line 229 of file client.h.
Referenced by draw_stats(), init_client_vars(), reset_client_vars(), script_process_cmd(), and StatsCmd().
sint8 Stat_struct::Str |
Strength
Definition at line 206 of file client.h.
Referenced by draw_stats(), script_process_cmd(), and StatsCmd().
sint8 Stat_struct::wc |
Weapon Class
Definition at line 213 of file client.h.
Referenced by draw_stats(), script_process_cmd(), and StatsCmd().
sint32 Stat_struct::weapon_sp |
Weapon speed (displayed in client as a float)
Definition at line 230 of file client.h.
Referenced by draw_stats(), script_process_cmd(), and StatsCmd().
uint32 Stat_struct::weight_limit |
Carrying weight limit
Definition at line 245 of file client.h.
Referenced by script_process_cmd(), and StatsCmd().
sint8 Stat_struct::Wis |
Wisdom
Definition at line 209 of file client.h.
Referenced by draw_stats(), script_process_cmd(), and StatsCmd().