Crossfire Client, Branches  R11627
sound_settings Struct Reference
+ Collaboration diagram for sound_settings:

Data Fields

const char * audiodev
 
int bit8
 
int buffers
 
int buflen
 
int frequency
 
int sign
 
int simultaneously
 
int stereo
 

Detailed Description

Definition at line 103 of file alsa9.c.

Field Documentation

const char * sound_settings::audiodev

Definition at line 105 of file alsa9.c.

Referenced by init_sounds(), and read_settings().

int sound_settings::bit8

Definition at line 104 of file alsa9.c.

Referenced by init_audio(), init_sounds(), play_sound(), read_settings(), and write_settings().

int sound_settings::buffers

Definition at line 104 of file alsa9.c.

Referenced by init_sounds(), main(), play_sound(), read_settings(), and write_settings().

int sound_settings::buflen

Definition at line 104 of file alsa9.c.

Referenced by audio_play(), init_sounds(), main(), play_sound(), read_settings(), and write_settings().

int sound_settings::frequency

Definition at line 104 of file alsa9.c.

Referenced by init_audio(), init_sounds(), read_settings(), and write_settings().

int sound_settings::sign

Definition at line 104 of file alsa9.c.

Referenced by init_audio(), init_sounds(), read_settings(), and write_settings().

int sound_settings::simultaneously

Definition at line 104 of file alsa9.c.

Referenced by play_sound(), read_settings(), and write_settings().

int sound_settings::stereo

Definition at line 104 of file alsa9.c.

Referenced by init_audio(), init_sounds(), read_settings(), and write_settings().


The documentation for this struct was generated from the following files: