Crossfire Client, Branch
R11627
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00001 /* This file is automatically generated. Editing by hand is strongly */ 00002 /* discouraged. Look at the newclient.h file and the msgtypes.pl conversion */ 00003 /* script. */ 00004 00005 const Msg_Type_Names msg_type_names[] = { 00006 {0, 0, "generic"}, 00007 {MSG_TYPE_BOOK, 0, "book"}, 00008 {MSG_TYPE_CARD, 0, "card"}, 00009 {MSG_TYPE_PAPER, 0, "paper"}, 00010 {MSG_TYPE_SIGN, 0, "sign"}, 00011 {MSG_TYPE_MONUMENT, 0, "monument"}, 00012 {MSG_TYPE_DIALOG, 0, "dialog"}, 00013 {MSG_TYPE_MOTD, 0, "motd"}, 00014 {MSG_TYPE_ADMIN, 0, "admin"}, 00015 {MSG_TYPE_SHOP, 0, "shop"}, 00016 {MSG_TYPE_COMMAND, 0, "command"}, 00017 {MSG_TYPE_ATTRIBUTE, 0, "attribute"}, 00018 {MSG_TYPE_SKILL, 0, "skill"}, 00019 {MSG_TYPE_APPLY, 0, "apply"}, 00020 {MSG_TYPE_ATTACK, 0, "attack"}, 00021 {MSG_TYPE_COMMUNICATION, 0, "communication"}, 00022 {MSG_TYPE_SPELL, 0, "spell"}, 00023 {MSG_TYPE_ITEM, 0, "item"}, 00024 {MSG_TYPE_MISC, 0, "misc"}, 00025 {MSG_TYPE_VICTIM, 0, "victim"}, 00026 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "book_clasp_1"}, 00027 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "book_clasp_2"}, 00028 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "book_elegant_1"}, 00029 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "book_elegant_2"}, 00030 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "book_quarto_1"}, 00031 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "book_quarto_2"}, 00032 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "book_spell_evoker"}, 00033 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "book_spell_prayer"}, 00034 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "book_spell_pyro"}, 00035 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "book_spell_sorcerer"}, 00036 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "book_spell_summoner"}, 00037 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "card_simple_1"}, 00038 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "card_simple_2"}, 00039 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "card_simple_3"}, 00040 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "card_elegant_1"}, 00041 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "card_elegant_2"}, 00042 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "card_elegant_3"}, 00043 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "card_strange_1"}, 00044 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "card_strange_2"}, 00045 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "card_strange_3"}, 00046 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "card_money_1"}, 00047 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "card_money_2"}, 00048 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "card_money_3"}, 00049 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "paper_note_1"}, 00050 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "paper_note_2"}, 00051 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "paper_note_3"}, 00052 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "paper_letter_old_1"}, 00053 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "paper_letter_old_2"}, 00054 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "paper_letter_new_1"}, 00055 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "paper_letter_new_2"}, 00056 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "paper_envelope_1"}, 00057 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "paper_envelope_2"}, 00058 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "paper_scroll_old_1"}, 00059 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "paper_scroll_old_2"}, 00060 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "paper_scroll_new_1"}, 00061 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "paper_scroll_new_2"}, 00062 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "paper_scroll_magic"}, 00063 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "sign_basic"}, 00064 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "sign_dir_left"}, 00065 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "sign_dir_right"}, 00066 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "sign_dir_both"}, 00067 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "monument_stone_1"}, 00068 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "monument_stone_2"}, 00069 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "monument_stone_3"}, 00070 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "monument_statue_1"}, 00071 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "monument_statue_2"}, 00072 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "monument_statue_3"}, 00073 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "monument_gravestone_1"}, 00074 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "monument_gravestone_2"}, 00075 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "monument_gravestone_3"}, 00076 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "monument_wall_1"}, 00077 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "monument_wall_2"}, 00078 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "monument_wall_3"}, 00079 {MSG_TYPE_DIALOG, MSG_TYPE_DIALOG_NPC, "dialog_npc"}, 00080 {MSG_TYPE_DIALOG, MSG_TYPE_DIALOG_ALTAR, "dialog_altar"}, 00081 {MSG_TYPE_DIALOG, MSG_TYPE_DIALOG_MAGIC_MOUTH, "dialog_magic_mouth"}, 00082 {MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_RULES, "admin_rules"}, 00083 {MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_NEWS, "admin_news"}, 00084 {MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_PLAYER, "admin_player"}, 00085 {MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_DM, "admin_dm"}, 00086 {MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_HISCORE, "admin_hiscore"}, 00087 {MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_LOADSAVE, "admin_loadsave"}, 00088 {MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_LOGIN, "admin_login"}, 00089 {MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_VERSION, "admin_version"}, 00090 {MSG_TYPE_SHOP, MSG_TYPE_SHOP_LISTING, "shop_listing"}, 00091 {MSG_TYPE_SHOP, MSG_TYPE_SHOP_PAYMENT, "shop_payment"}, 00092 {MSG_TYPE_SHOP, MSG_TYPE_SHOP_SELL, "shop_sell"}, 00093 {MSG_TYPE_SHOP, MSG_TYPE_SHOP_MISC, "shop_misc"}, 00094 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_WHO, "command_who"}, 00095 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_MAPS, "command_maps"}, 00096 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_BODY, "command_body"}, 00097 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_MALLOC, "command_malloc"}, 00098 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_WEATHER, "command_weather"}, 00099 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_STATISTICS, "command_statistics"}, 00100 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_CONFIG, "command_config"}, 00101 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_INFO, "command_info"}, 00102 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_QUESTS, "command_quests"}, 00103 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_DEBUG, "command_debug"}, 00104 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_ERROR, "command_error"}, 00105 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_SUCCESS, "command_success"}, 00106 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_FAILURE, "command_failure"}, 00107 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_EXAMINE, "command_examine"}, 00108 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_INVENTORY, "command_inventory"}, 00109 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_HELP, "command_help"}, 00110 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_DM, "command_dm"}, 00111 {MSG_TYPE_COMMAND, MSG_TYPE_COMMAND_NEWPLAYER, "command_newplayer"}, 00112 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_ATTACKTYPE_GAIN, "attribute_attacktype_gain"}, 00113 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_ATTACKTYPE_LOSS, "attribute_attacktype_loss"}, 00114 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_PROTECTION_GAIN, "attribute_protection_gain"}, 00115 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_PROTECTION_LOSS, "attribute_protection_loss"}, 00116 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_MOVE, "attribute_move"}, 00117 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_RACE, "attribute_race"}, 00118 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_BAD_EFFECT_START, "attribute_bad_effect_start"}, 00119 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_BAD_EFFECT_END, "attribute_bad_effect_end"}, 00120 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_STAT_GAIN, "attribute_stat_gain"}, 00121 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_STAT_LOSS, "attribute_stat_loss"}, 00122 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_LEVEL_GAIN, "attribute_level_gain"}, 00123 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_LEVEL_LOSS, "attribute_level_loss"}, 00124 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_GOOD_EFFECT_START, "attribute_good_effect_start"}, 00125 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_GOOD_EFFECT_END, "attribute_good_effect_end"}, 00126 {MSG_TYPE_ATTRIBUTE, MSG_TYPE_ATTRIBUTE_GOD, "attribute_god"}, 00127 {MSG_TYPE_SKILL, MSG_TYPE_SKILL_MISSING, "skill_missing"}, 00128 {MSG_TYPE_SKILL, MSG_TYPE_SKILL_ERROR, "skill_error"}, 00129 {MSG_TYPE_SKILL, MSG_TYPE_SKILL_SUCCESS, "skill_success"}, 00130 {MSG_TYPE_SKILL, MSG_TYPE_SKILL_FAILURE, "skill_failure"}, 00131 {MSG_TYPE_SKILL, MSG_TYPE_SKILL_PRAY, "skill_pray"}, 00132 {MSG_TYPE_SKILL, MSG_TYPE_SKILL_LIST, "skill_list"}, 00133 {MSG_TYPE_APPLY, MSG_TYPE_APPLY_ERROR, "apply_error"}, 00134 {MSG_TYPE_APPLY, MSG_TYPE_APPLY_UNAPPLY, "apply_unapply"}, 00135 {MSG_TYPE_APPLY, MSG_TYPE_APPLY_SUCCESS, "apply_success"}, 00136 {MSG_TYPE_APPLY, MSG_TYPE_APPLY_FAILURE, "apply_failure"}, 00137 {MSG_TYPE_APPLY, MSG_TYPE_APPLY_CURSED, "apply_cursed"}, 00138 {MSG_TYPE_APPLY, MSG_TYPE_APPLY_TRAP, "apply_trap"}, 00139 {MSG_TYPE_APPLY, MSG_TYPE_APPLY_BADBODY, "apply_badbody"}, 00140 {MSG_TYPE_APPLY, MSG_TYPE_APPLY_PROHIBITION, "apply_prohibition"}, 00141 {MSG_TYPE_APPLY, MSG_TYPE_APPLY_BUILD, "apply_build"}, 00142 {MSG_TYPE_ATTACK, MSG_TYPE_ATTACK_DID_HIT, "attack_did_hit"}, 00143 {MSG_TYPE_ATTACK, MSG_TYPE_ATTACK_PET_HIT, "attack_pet_hit"}, 00144 {MSG_TYPE_ATTACK, MSG_TYPE_ATTACK_FUMBLE, "attack_fumble"}, 00145 {MSG_TYPE_ATTACK, MSG_TYPE_ATTACK_DID_KILL, "attack_did_kill"}, 00146 {MSG_TYPE_ATTACK, MSG_TYPE_ATTACK_PET_DIED, "attack_pet_died"}, 00147 {MSG_TYPE_ATTACK, MSG_TYPE_ATTACK_NOKEY, "attack_nokey"}, 00148 {MSG_TYPE_ATTACK, MSG_TYPE_ATTACK_NOATTACK, "attack_noattack"}, 00149 {MSG_TYPE_ATTACK, MSG_TYPE_ATTACK_PUSHED, "attack_pushed"}, 00150 {MSG_TYPE_COMMUNICATION, MSG_TYPE_COMMUNICATION_RANDOM, "communication_random"}, 00151 {MSG_TYPE_COMMUNICATION, MSG_TYPE_COMMUNICATION_SAY, "communication_say"}, 00152 {MSG_TYPE_COMMUNICATION, MSG_TYPE_COMMUNICATION_ME, "communication_me"}, 00153 {MSG_TYPE_COMMUNICATION, MSG_TYPE_COMMUNICATION_TELL, "communication_tell"}, 00154 {MSG_TYPE_COMMUNICATION, MSG_TYPE_COMMUNICATION_EMOTE, "communication_emote"}, 00155 {MSG_TYPE_COMMUNICATION, MSG_TYPE_COMMUNICATION_PARTY, "communication_party"}, 00156 {MSG_TYPE_COMMUNICATION, MSG_TYPE_COMMUNICATION_SHOUT, "communication_shout"}, 00157 {MSG_TYPE_COMMUNICATION, MSG_TYPE_COMMUNICATION_CHAT, "communication_chat"}, 00158 {MSG_TYPE_SPELL, MSG_TYPE_SPELL_HEAL, "spell_heal"}, 00159 {MSG_TYPE_SPELL, MSG_TYPE_SPELL_PET, "spell_pet"}, 00160 {MSG_TYPE_SPELL, MSG_TYPE_SPELL_FAILURE, "spell_failure"}, 00161 {MSG_TYPE_SPELL, MSG_TYPE_SPELL_END, "spell_end"}, 00162 {MSG_TYPE_SPELL, MSG_TYPE_SPELL_SUCCESS, "spell_success"}, 00163 {MSG_TYPE_SPELL, MSG_TYPE_SPELL_ERROR, "spell_error"}, 00164 {MSG_TYPE_SPELL, MSG_TYPE_SPELL_PERCEIVE_SELF, "spell_perceive_self"}, 00165 {MSG_TYPE_SPELL, MSG_TYPE_SPELL_TARGET, "spell_target"}, 00166 {MSG_TYPE_SPELL, MSG_TYPE_SPELL_INFO, "spell_info"}, 00167 {MSG_TYPE_ITEM, MSG_TYPE_ITEM_REMOVE, "item_remove"}, 00168 {MSG_TYPE_ITEM, MSG_TYPE_ITEM_ADD, "item_add"}, 00169 {MSG_TYPE_ITEM, MSG_TYPE_ITEM_CHANGE, "item_change"}, 00170 {MSG_TYPE_ITEM, MSG_TYPE_ITEM_INFO, "item_info"}, 00171 {MSG_TYPE_VICTIM, MSG_TYPE_VICTIM_SWAMP, "victim_swamp"}, 00172 {MSG_TYPE_VICTIM, MSG_TYPE_VICTIM_WAS_HIT, "victim_was_hit"}, 00173 {MSG_TYPE_VICTIM, MSG_TYPE_VICTIM_STEAL, "victim_steal"}, 00174 {MSG_TYPE_VICTIM, MSG_TYPE_VICTIM_SPELL, "victim_spell"}, 00175 {MSG_TYPE_VICTIM, MSG_TYPE_VICTIM_DIED, "victim_died"}, 00176 {MSG_TYPE_VICTIM, MSG_TYPE_VICTIM_WAS_PUSHED, "victim_was_pushed"}, 00177 };