#include <CRECombatSimulator.h>
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| void | fight (const archetype *first, const archetype *second) |
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Definition at line 27 of file CRECombatSimulator.h.
◆ CRECombatSimulator()
| CRECombatSimulator::CRECombatSimulator |
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◆ ~CRECombatSimulator()
| CRECombatSimulator::~CRECombatSimulator |
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◆ fight [1/2]
| void CRECombatSimulator::fight |
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Definition at line 137 of file CRECombatSimulator.cpp.
References ArchetypeComboBox::arch, myCombats, myFirst, myFirstMaxHp, myFirstMinHp, myFirstVictories, myResult, myResultLabel, mySecond, mySecondMaxHp, mySecondMinHp, and mySecondVictories.
Referenced by CRECombatSimulator().
◆ fight() [2/2]
| void CRECombatSimulator::fight |
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const archetype * |
first, |
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const archetype * |
second |
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◆ myCombats
| QSpinBox* CRECombatSimulator::myCombats |
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◆ myFirst
◆ myFirstMaxHp
| int CRECombatSimulator::myFirstMaxHp |
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◆ myFirstMinHp
| int CRECombatSimulator::myFirstMinHp |
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◆ myFirstVictories
| int CRECombatSimulator::myFirstVictories |
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◆ myMaxRounds
| QSpinBox* CRECombatSimulator::myMaxRounds |
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◆ myResult
| QLabel* CRECombatSimulator::myResult |
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◆ myResultLabel
| QLabel* CRECombatSimulator::myResultLabel |
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◆ mySecond
◆ mySecondMaxHp
| int CRECombatSimulator::mySecondMaxHp |
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◆ mySecondMinHp
| int CRECombatSimulator::mySecondMinHp |
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◆ mySecondVictories
| int CRECombatSimulator::mySecondVictories |
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The documentation for this class was generated from the following files: