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Crossfire Resources Editor
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#include <QObject>
#include <QIcon>
Go to the source code of this file.
Data Structures | |
class | AssetTWrapper< T > |
Base class for assets mapping to a native Crossfire structure. More... | |
class | AssetWrapper |
Base class for all assets that can be displayed or edited by CRE. More... | |
Macros | |
#define | ATW_PROP(type_, name_, field_) |
Macro to add a read-write property from myWrappedItem. More... | |
#define | ATW_RPROP(type_, name_, field_) |
Macro to add a read-only property from myWrappedItem. More... | |
#define ATW_PROP | ( | type_, | |
name_, | |||
field_ | |||
) |
Macro to add a read-write property from myWrappedItem.
Will generate functions to get and set the property.
type_ | property type. |
name_ | property name. |
field_ | field of myWrappedItem to use. |
Definition at line 132 of file AssetWrapper.h.
#define ATW_RPROP | ( | type_, | |
name_, | |||
field_ | |||
) |
Macro to add a read-only property from myWrappedItem.
Will generate a function to get the property.
type_ | property type. |
name_ | property name. |
field_ | field of myWrappedItem to use. |
Definition at line 120 of file AssetWrapper.h.