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Crossfire Resources Editor
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18 #include "AssetsManager.h"
45 for (
auto name : rec->archs()) {
46 auto arch = getManager()->archetypes()->find(name.toLocal8Bit().data());
QTextEdit * addTextEdit(const QString &label, const char *property, bool readOnly=true)
QLineEdit * addLineEdit(const QString &label, const char *property, bool readOnly=true)
QTextEdit * myIngredients
static QTreeWidgetItem * archetypeNode(const archetype *arch, QTreeWidgetItem *parent)
Panel displaying information about a AssetTWrapper.
RecipePanel(QWidget *parent)
QTreeWidget * myArchetypes
QCheckBox * addCheckBox(const QString &label, const char *property, bool readOnly=true)
virtual void updateItem() override
Called when myItem is updated.