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Crossfire Resources Editor
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#include <GameSoundsPanel.h>
Inheritance diagram for GameSoundsPanel:
Collaboration diagram for GameSoundsPanel:Public Member Functions | |
| GameSoundsPanel (QWidget *parent) | |
| virtual void | updateItem () |
| Called when myItem was updated. More... | |
Public Member Functions inherited from AssetSWrapperPanel< GameSounds > | |
| AssetSWrapperPanel (QWidget *parent) | |
| virtual void | setAsset (AssetWrapper *asset) override |
Public Member Functions inherited from AssetWrapperPanel | |
| ArchetypeComboBox * | addArchetype (const QString &label, const char *property, bool readOnly=false, bool allowNone=true) |
| AssetUseTree * | addAssetUseTree (const QString &label, AssetModel *assets, const char *property) |
| void | addBottomFiller () |
| QCheckBox * | addCheckBox (const QString &label, const char *property, bool readOnly=true) |
| void | addFaceChoice (const QString &label, const char *property, bool readOnly=true, bool allowNone=true) |
| QLabel * | addLabel (const QString &label, const char *property, bool wrapText=false) |
| QLineEdit * | addLineEdit (const QString &label, const char *property, bool readOnly=true) |
| void | addQuestChoice (const QString &label, const char *property, bool readOnly=true, bool allowNone=true) |
| QSpinBox * | addSpinBox (const QString &label, const char *property, int min=0, int max=100, bool readOnly=true) |
| void | addTab (const QString &title) |
| QTextEdit * | addTextEdit (const QString &label, const char *property, bool readOnly=true) |
| TreasureListComboBox * | addTreasureList (const QString &label, const char *property, bool readOnly=true, bool allowNone=true) |
| AssetWrapperPanel (QWidget *parent) | |
| virtual | ~AssetWrapperPanel () |
Additional Inherited Members | |
Protected Slots inherited from AssetWrapperPanel | |
| void | dataChanged () |
| void | itemChanged () |
Protected Member Functions inherited from AssetWrapperPanel | |
| template<class T > | |
| T * | addWidget (const QString &label, T *widget, bool sideBySide, const char *property, const char *widgetProperty) |
Protected Attributes inherited from AssetSWrapperPanel< GameSounds > | |
| GameSounds * | myItem |
| Item to display. More... | |
Protected Attributes inherited from AssetWrapperPanel | |
| AssetWrapper * | myAsset |
| QMetaObject::Connection | myChanged |
| QMetaObject::Connection | myDelete |
| bool | myInhibit |
| QGridLayout * | myLayout |
| QList< PropertyLink > | myLinks |
| QTabWidget * | myTab |
Definition at line 19 of file GameSoundsPanel.h.
| GameSoundsPanel::GameSoundsPanel | ( | QWidget * | parent | ) |
Definition at line 15 of file GameSoundsPanel.cpp.
References AssetWrapperPanel::addBottomFiller(), and AssetWrapperPanel::addLabel().
Here is the call graph for this function:
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inlinevirtual |
Called when myItem was updated.
Implements AssetSWrapperPanel< GameSounds >.
Definition at line 24 of file GameSoundsPanel.h.