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Crossfire Resources Editor
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#include "ArtifactPanel.h"#include "CREUtils.h"#include "animations/AnimationWidget.h"#include "assets.h"#include "AssetsManager.h"#include "Archetypes.h"#include "assets/AssetWrapper.h"#include "artifacts/ArtifactWrapper.h"#include "ResourcesManager.h"
Go to the source code of this file.
Functions | |
| static void | addArchetypes (const artifact *artifact, const char *name, bool check, QTreeWidget *root) |
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Add all possible archetypes for the specified artifact.
| artifact | artifact. Only the type is used. |
| name | archetype or object name to allow. If NULL, all items of the correct type are added. |
| check | if true then the archetype or object's name must match, else it must not match. |
| root | tree to insert items into. |
Definition at line 106 of file ArtifactPanel.cpp.
References CREUtils::archetypeNode().
Referenced by ArtifactPanel::updateItem().


1.8.17