Gridarta Editor
ScriptArchUtils.java
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/*
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* Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
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* Copyright (C) 2000-2015 The Gridarta Developers.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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package
net.sf.gridarta.model.scripts;
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import
javax.swing.JList;
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import
net
.
sf
.
gridarta
.
model
.
gameobject
.
GameObject
;
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import
org.jetbrains.annotations.NotNull;
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public
interface
ScriptArchUtils
{
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@NotNull
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String
typeName
(
int
eventType);
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@NotNull
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String
getArchetypeNameForEventType
(
int
eventType)
throws
UndefinedEventArchetypeTypeException
;
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int
indexToEventType
(
int
index);
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@NotNull
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String @NotNull []
getEventNames
();
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void
addEventsToJList
(@NotNull JList<String> list, @NotNull Iterable<? extends
GameObject<?, ?, ?>
> gameObject);
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}
net.sf.gridarta
net.sf
net.sf.gridarta.model.scripts.ScriptArchUtils.indexToEventType
int indexToEventType(int index)
net.sf.gridarta.model.gameobject.GameObject
Definition:
GameObject.java:36
net.sf.gridarta.model.scripts.ScriptArchUtils
Definition:
ScriptArchUtils.java:26
net.sf.gridarta.model.scripts.ScriptArchUtils.getArchetypeNameForEventType
String getArchetypeNameForEventType(int eventType)
net.sf.gridarta.model.gameobject
Definition:
AbstractGameObject.java:20
net
net.sf.gridarta.model.scripts.UndefinedEventArchetypeTypeException
Definition:
UndefinedEventArchetypeTypeException.java:27
net.sf.gridarta.model.scripts.ScriptArchUtils.getEventNames
String[] getEventNames()
net.sf.gridarta.model.scripts.ScriptArchUtils.typeName
String typeName(int eventType)
net.sf.gridarta.model
net.sf.gridarta.var.crossfire.model.gameobject.GameObject<?, ?, ?>
net.sf.gridarta.model.scripts.ScriptArchUtils.addEventsToJList
void addEventsToJList(@NotNull JList< String > list, @NotNull Iterable<? extends GameObject<?, ?, ?>> gameObject)
src
model
src
main
java
net
sf
gridarta
model
scripts
ScriptArchUtils.java
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