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20 package net.sf.gridarta.model.exitconnector;
22 import org.jetbrains.annotations.NotNull;
Stores information needed by the exit connector.
boolean loadPasteExitName()
Returns the stored attribute value for pasteExitName.
String exitArchetypeName
The archetype to insert when creating new exit game objects.
boolean autoCreateExit
Whether exit game objects should be auto-created when needed.
void saveExitArchetypeName(@NotNull final String exitArchetypeName)
Sets the stored attribute value for setExitArchetypeName(String).
ExitConnectorModel implementation for regression tests.
void savePasteExitName(final boolean pasteExitName)
Sets the stored attribute value for pasteExitName.
boolean loadAutoCreateExit()
Returns the stored attribute value for autoCreateExit.
boolean pasteExitName
Whether the exit's name should be set when pasted.
String loadExitArchetypeName()
Returns the stored attribute value for exitArchetypeName.
void saveAutoCreateExit(final boolean autoCreateExit)
Sets the stored attribute value for isAutoCreateExit().