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20 package net.sf.gridarta.model.exitconnector;
22 import org.jetbrains.annotations.NotNull;
23 import org.jetbrains.annotations.Nullable;
boolean AUTO_CREATE_EXIT_DEFAULT
The default value for isAutoCreateExit().
void setExitArchetypeName(@NotNull String exitArchetypeName)
Sets the archetype name for creating exit game objects.
Stores information about a remembered exit location.
void setPasteExitName(boolean pasteExitName)
Sets whether the exit name should be updated.
boolean PASTE_EXIT_NAME_DEFAULT
The default value for isPasteExitName().
void setExitLocation(@Nullable ExitLocation exitLocation)
Sets the remembered exit location.
void removeExitConnectorModelListener(@NotNull ExitConnectorModelListener listener)
Removes an ExitConnectorModelListener to be notified of changes.
void addExitConnectorModelListener(@NotNull ExitConnectorModelListener listener)
Adds an ExitConnectorModelListener to be notified of changes.
String EXIT_ARCHETYPE_NAME_DEFAULT
The default value for getExitArchetypeName().
void setAutoCreateExit(boolean autoCreateExit)
Sets whether exit game objects should be auto-created when needed.
String getExitArchetypeName()
Returns the archetype name when creating exit game objects.
boolean isAutoCreateExit()
Returns whether exit game objects should be auto-created when needed.
ExitLocation getExitLocation()
Returns the remembered exit location.
Stores information needed by the exit connector.
Interface for listeners interested in ExitConnectorModel related events.
boolean isPasteExitName()
Returns whether the exit name should be updated.