Gridarta Editor
Package net.sf.gridarta.model

Packages

package  anim
 Gridarta can handle frame information of animations and allow the selection of an animation using a tree.
 
package  archetype
 
package  archetypechooser
 
package  archetypeset
 
package  archetypetype
 Defines types of GameObjects with corresponding attributes.
 
package  artifact
 
package  autojoin
 
package  baseobject
 
package  collectable
 Implements the collection process that combines individual files into collected files which are read by the game servers at runtime.
 
package  configsource
 
package  connectionview
 
package  data
 Classes for handling data that is organized in a tree.
 
package  direction
 
package  errorview
 
package  exitconnector
 
package  face
 The face is the appearance of an object.
 
package  filter
 
package  floodfill
 
package  gameobject
 GameObjects are the objects based on Archetypes found on maps.
 
package  index
 
package  io
 Reading and writing of maps, handling of paths.
 
package  maparchobject
 
package  mapcontrol
 
package  mapcursor
 
package  mapgrid
 
package  maplocation
 
package  mapmanager
 
package  mapmodel
 
package  mapviewsettings
 
package  match
 Classes related to matching {GameObjects}, so called { net.sf.gridarta.model.match.GameObjectMatcher GameObjectMatchers}.
 
package  pickmapsettings
 
package  resource
 
package  scripts
 Common types for event archetypes.
 
package  select
 
package  settings
 
package  smoothface
 
package  spells
 
package  tiles
 
package  treasurelist
 
package  undo
 Implementation of Undo / Redo for Gridarta.
 
package  validation
 This package contains the framework for validating maps.